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Final Fantasy X/X-2 HD Bundle Confirmed



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0
 03.29.2014 12:33pm
 (Edited on 03.29.2014 at 12:47pm)

Spidey
So Sigh Ety



Coolsetzer said:

^You do realize that FF13 is the spiritual sequel to 10, right? It has a lot of the same gameplay elements, and it's from the same development team iirc. Overall, the series is worth getting into. Especially now since the first two are ridiculously cheap and the series is done.

I put 500 hours into five playthroughs of FFX, it's turn based, there's a lot of exploration, and I enjoy the character interactions.

I rage quit FF13 about 25 hours in. These games are NOTHING alike. Here's a quick comparison, as I"d argue FFX is more similar to FF1 than it is FF13.

Battle System
FFX - Turn Based, Able to Control 8 characters in one battle
FF13 - Not  Really Turned Based, Can only Control one character per battle
FF1 - Turn Based, Able to Control 4 characters in one battle

Game Organization:
FFX - Towns and Dungeons
FF13 - Dungeons Only
FF1 - Towns and Dungeons

To Understand the Game's Plot
FFX -  No Game encyclopedia
FF13 - Game encyclopedia
FF1 - No game encyclopedia

Characters:
FFX: Get most characters together and interacting with each other within first 5 hours.
FF1: Get all characters together and interacting with each other within first hour
FF13 - God knows when all the characters finally join together, I didn't get that far

Ability system:
FFX: Doesn't auto arrange your abilities when you spent hours setting them up
FF1: Doesn't do this either
FF13: Does do this

Soundtracks:
FFX - memorable tracks like "To Zanarkand" and "Otherworld"
FF1 - memorable tracks like FF main theme, the world map theme, prelude
FF13 - Maybe its just me but i can't think of any tracks

I honestly can't see what on earth anyone thinks these games have in common. The battle system and abilitiy systems are nothing alike!!!!  The world is nothing alike, either! You don't move in a linear line in FFX, for example, as soon as you get to Besaid village you can go back into the road and fight, or go back to the beach, or you can go around the town on the left side or right side, you do get about as much Freedom as you do in FF1 within the first 45 mins. Not true of FF13, which does not let you backtrack anywhere in the game until WAY later, and even then it is very limited where you can go. both ff1 and ffx let you backtrack to most locations




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0
 03.30.2014 3:15am


reido
(\/)(o,,,o)(\/)



Seriously Catcher Chocobo is the worst designed minigame imaginable.  Fuck.




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0
 03.30.2014 7:09am


Scribe
The Taru



IMO FFX and FFXIII are the games in the series I will never recommend a friend to play. Ever. I enjoyed small elements of each game, but they were very small and when the previous amazing 9 titles drew me in by all or most elements.... well FFX and FFXIII felt like failures.

NOTICE: FFXII was SUCH a fun game to play that I was able to ignore what I thought was the biggest draw to the franchise: The Story. To be fair, lacking a good story the game didn't quite reach the bar of the glorious first 9. But  that goddamn gameplay was more fun than all of them put together. I can't believe I'm saying that but it's true.







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0
 03.30.2014 6:47pm


Nelfichu
I've been there, hombre.



Scribe said:

IMO FFX and FFXIII are the games in the series I will never recommend a friend to play. Ever. I enjoyed small elements of each game, but they were very small and when the previous amazing 9 titles drew me in by all or most elements.... well FFX and FFXIII felt like failures.

FFX is far from my favorite, but it's probably the FIRST game I'd recommend to someone new to FF. Not too difficult, easy-to-grasp RPG mechanics, very nice graphics, great music, and a pretty good story.

My biggest complaint on X when it came out was how linear it was, but that's nothing compared to XIII's straight fucking path. Like others have mentioned, there's nothing redeemable about XIII aside from Sahz and the battle system. X and XIII are night and day.




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0
 03.30.2014 7:07pm


Rhaegar
World Warrior 21007



X did start at lot of the trends that XIII took to unbearable extremes. Which is the difference therein: In X those trends were minor annoyances at worst, and it still had a lot else going for it, enough so that it's still one of the better FFs in my eyes. XIII is all of X's annoyances each ratcheted up to 11, with none of X's positives.




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0
 03.31.2014 12:31am


Ramses
Registered Member

My witpicks with X are small.  How linear/lack of exploration of course.  The tag system is great, but someone like me with OCD tendicies trying to get all 7 party member experience in every battle really gets old quickly.  I could have beat these creatures long ago, but need to get hit a few more times so Lulu can come in and use Reflex to get some AP.  It's get even worst when you only buy 2 capture weapons to save gil for Yojimbo.  Third it seems like you get a save point every 3 minutes early in the game then you get to Milhin Road or the Thunder Plains, and it's like they never end because you have to travel so far between save points. Fourth it's the only FF game I every remember running out of inventory and having to drop or sell weapons.  If that's the way they wanted to go why take away the staple FF Throw command so you could at least put them to good use.



2011 FFO Fantasy Football Champion




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0
 03.31.2014 1:51am


Crono
Crono can cross dimensions too!



Earlier FFs DEFINITELY had a small max capacity in the inventory department.  I refused to sell armor/weapons as a kid for some reason though so... yeah.  Not an issue anymore.



Currently Playing: Dark Cloud 2: 3 hours.
Also Playing: CT, FF VI, Solatorobo, Secret of Mana, Halo 4.
Just Finished: Fable II: 7 hours.




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0
 03.31.2014 7:28am


Dr Squirrel
medicine woman







trust me, i'm a doctor




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0
 03.31.2014 1:01pm


maximus asinus
Registered Member

Ramses said:

My witpicks with X are small. How linear/lack of exploration of course. The tag system is great, but someone like me with OCD tendicies trying to get all 7 party member experience in every battle really gets old quickly. I could have beat these creatures long ago, but need to get hit a few more times so Lulu can come in and use Reflex to get some AP. It's get even worst when you only buy 2 capture weapons to save gil for Yojimbo. Third it seems like you get a save point every 3 minutes early in the game then you get to Milhin Road or the Thunder Plains, and it's like they never end because you have to travel so far between save points. Fourth it's the only FF game I every remember running out of inventory and having to drop or sell weapons. If that's the way they wanted to go why take away the staple FF Throw command so you could at least put them to good use.
didn't Rikku have a throw command? or was that only for specific items?




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0
 03.31.2014 1:39pm


Old Juan
filled with hate



maximus asinus said:

didn't Rikku have a throw command? or was that only for specific items?

Rikku has the "use" command in which she'll throw items like Grenades at ememies and potions at allies.




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0
 03.31.2014 1:45pm


FenixDown
The King's orders are absolute



Rikku had Mix, which combined inventory items for various offensive and defensive effects. Edit: Ah, yeah I forgot about the Use command. Been awhile since I played FFX.

I still haven't played any of the XIII games beyond a small bit of the beginning at a friend's house a couple years ago, so I can't add much to the comparisions between X and XIII. For a lot of reasons, X has been on the lower end of my favorite FFs list. No world map, badly designed sidequests, a main character I actually grew to dislike over the course of the game, and the overall lackluster voice work. The voice acting was so bad I was very anti-voice acting in RPGs for years, up until I played Persona 3 I think it was. All that said, the battle system was one of the best in the series and I'm surprised they haven't implimented a version of it in other games.

I will be getting the remastered version of the game soon enough as I do want to give the game another chance. Enough time has passed that I don't remember everything quite as well and I want to see if my perspective on things has changed since I first played the game when it was released on the PS2.



Let's Play Chrono Trigger
Let's Play The Legend of Zelda A Link to the Past
Let's Play Final Fantasy VI




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0
 03.31.2014 2:00pm
 (Edited on 04.01.2014 at 3:04pm)

reido
(\/)(o,,,o)(\/)



I feel like FFXIII took all the best parts of X-2 (fast battle system, rapid role-changes between jobs)... and all the worst parts of X (rigid linearity, a truly bizarre setting, unclear who the protagonist is)... and piled them together into the mess it is.

(This coming from someone who actually still likes XIII.  The first one, at least.)

Speaking of X-2:
This game does a lot right, and has a lot going for it.  It has it's own personality which is unique, cooky, and aware of how goofy it is--and, let's be frank, more than a little pervy (which, no, is not good).

It's unfortunate that all of the good parts of the game are in the service of a story that is awful and progression/difficulty that's muddled and frequently unbalanced.

[edt] Post script:
Also, the HD faces on the main three characters look fucking awesome.  Which, sadly, just makes the faces in FFXHD look that much worse.  And also makes everyone ELSE in FFX2HD look so, so bad.  [edit] Also looking bad:  any time said main characters' faces aren't rendered in full cutscene HD.




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0
 04.01.2014 2:55pm
 (Edited on 04.01.2014 at 3:01pm)

shooter_mcgavin
Registered Member

FenixDown said:
I still haven't played any of the XIII games beyond a small bit of the beginning at a friend's house a couple years ago, so I can't add much to the comparisions between X and XIII. For a lot of reasons, X has been on the lower end of my favorite FFs list. No world map, badly designed sidequests, a main character I actually grew to dislike over the course of the game, and the overall lackluster voice work.

You should probably avoid FFXIII then. You are right on target on the main crtisims of FFX but in the case of FFX many found the flaws to be forgivable and was still a great game.

The thing is yes FFXIII is a spiritual successor of FFX but instead of taking all the good stuff from FFX what the developers did from FFXIII was they stretch all the things that people didn't like in FFX and emphasises them in FFXIII.

It's like the developers got all the list of critisms people had about FFX and decided to make it into a game.

The voice acting is pretty horrid in FFXIII. I still can't believe that the same voice actor that did Snow was the same guy that did Joel from the Last of Us. It probably shows how bad the script for voice acting direction was for the game.




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0
 04.02.2014 3:04am


FenixDown
The King's orders are absolute



shooter_mcgavin said:

The voice acting is pretty horrid in FFXIII. I still can't believe that the same voice actor that did Snow was the same guy that did Joel from the Last of Us. It probably shows how bad the script for voice acting direction was for the game.

Troy Baker is an awesome voice actor, easily one of my favorites in the business. Kanji from Persona 4, Vincent from Catherine, the Joker in the most recent Arkham game (though I've never played any of those, I saw the video of him reading a Joker monologue and it was fantastic), not to mention some stuff in anime like FullMetal Alchemist. I wonder how he feels about Snow as a character, what his perspective on being his voice is. At the very least, I'm sure he did the best he could with the material he was given there.




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0
 04.07.2014 4:34pm
 (Edited on 04.07.2014 at 4:40pm)

Amer
pew pew pew



Picked this up off the Target clearance rack this weekend...unfortunately it wasn't really on clearance. Bought it anyway. I assume everyone gets the art book/limited edition thing? 

Oh I guess not...in that case I got the "limited" edition for $40 on clearance at Target. 




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