Bestiary
Select a bestiary category.


Achelous - Bunyip
Cactuar - Dual Horn
Epaaj - Funguar
Gandarewa - Guado Guardian
Halma - Lord Ochu
Machea - Mushussu
Nebrios - Remora
Sahagin - Swamp Madfet
Thorn - Wraith
Xiphos - Zu


Page 1 Ammes - Oblitzerator
Page 2 Choco.Eater - Wendigo
Page 3 Evrae - Seymour Flux
Page 4 S.Keeper - Yunalesca


Area Creations
Species Creations
Original Creations
The Final Battle

Bribing Special Items
What are the chances of successfully bribing an item for the least expensive price?

The ± sign indicates a random range of values centering on a given number. The ± influence is determined by how much you bribed a monster. For instance, 30±15 means that a random number is chosen between all values from below 30 and down to 15, and above 30 up to 45. To influence getting a value above 30 or below 30 more more often, bribe less than the amount given to get a value below 30, or bribe more than the amount given to get a value above 30.

The ~ sign means a random value is chosen between the two values shown. For instance 24~78 means a random value is chosen from 24 to 78.

Collecting Abilities
What kind of abilities can I acquire to support my weapons and armor?

Whenever an enemy is defeated, there is a chance it may drop one piece of equipment, either a weapon or an armor, for one character chosen at random. The abilities listed for the monster tell you what abilities under which qualifications are attached to that piece of equipment. Monsters drop weapons with a differing number of slots and a random number of abilities indicated on their Drop Weapon and Armor information. Some regular enemies drop weapons with no abilities at all. Regular enemies drop equipment with a given chance, some more often than others. Bosses will always drop equipment.

     Main >   Final Fantasy X > Enemies > Bosses (Page 1)



 Boss

Display in ascending order based on the 'Boss' field.Display in descending order based on the 'Boss' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 Overkill

Display in ascending order based on the 'Overkill' field.Display in descending order based on the 'Overkill' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

Sinspawn Ammes
2400
1000
400
 Battle Location
 AP

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

Zanarkand
0
0
 Descripton via Scan
N/A
 Battle Strategy
This is a staged fight, and you're in no danger of losing. The battle serves mainly as a turtorial for Overdrives. Auron will be forced to use his Overdrive at the start of the battle to kill all the Sinscales. It's not necessary to get the button sequence correct in this fight. Ammes will constantly use Demi, so you're in no danger of dying. Keep using physical attacks until it's been defeated.
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 MPwr

Display in ascending order based on the 'MPwr' field.Display in descending order based on the 'MPwr' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Agl

Display in ascending order based on the 'Agl' field.Display in descending order based on the 'Agl' field.

 Luck

Display in ascending order based on the 'Luck' field.Display in descending order based on the 'Luck' field.

 Eva

Display in ascending order based on the 'Eva' field.Display in descending order based on the 'Eva' field.

 Acc

Display in ascending order based on the 'Acc' field.Display in descending order based on the 'Acc' field.

1
1
5
1
9
10
0
0
 Descripton via Sensor
N/A
 B.Gil

Display in ascending order based on the 'B.Gil' field.Display in descending order based on the 'B.Gil' field.

 Bribe Item
 Drop Weapons
 Drop Armor
0
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Petrify
Threaten
Doom
Demi
Poison
Zombie
Death
Scan
Eject

Status Potency
Zanmato Level: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet
Sinscale (x4)
N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Boss
 HP
 Overkill
 MP
Geosgaeno
32767
32767
128
 Battle Location
 AP
 Gil
Baaj Temple Ruins
0
0
 Descripton via Scan
N/A
 Battle Strategy
This is another staged fight where you're in no danger of dying. Geosgaeno will only cut Tidus's current HP by half every time. Just hit Geosgaeno two or three times to end the battle. You'll fight this boss for real much later on in the game.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
36
50
40
50
8
15
0
50
 Descripton via Sensor
N/A
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
0
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Poison - 90%Sleep
Darkness
Slow
Power Break
Armor Break
Threaten
Provoke
Scan
Delay
Silence
Petrify
Zombie
Magic Break
Mental Break
Death
Doom
Demi
Eject

Status Potency
Zanmato Level: 4Poison - 10% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Boss
 HP
 Overkill
 MP
Klikk
1500
400
5
 Battle Location
 AP
 Gil
Baaj Temple Ruins
5
50
 Descripton via Scan
N/A
 Battle Strategy
This will be your first real battle, and you have a chance of dying. Trade blows with Klikk, and heal Tidus with a potion whenever his HP drops into the yellow range. Eventually the battle will be interrupted, and a mysterious woman will assist you. You'll find the Grenades she uses to be highly effective, so Steal a few of them from this boss. Don't bother stealing more than three times as it becomes harder and harder to steal each time successivly if you when you do. A combination of Grenades and Tidus's sword swipes should end the battle quickly.

Overkilling Strategy:
It is possible to Overkill Klikk, but it requires a bit of patience. Just wait around by uselessly changing your equipment. Try and get Klikk to fill up your mystery Ally's Overdrive gauge. When it's filled her Overdrive becomes available. It's called Mix (If you haven't guessed by now it's Rikku), Mix together 2 Grenades to produce Flash Flood, and it should easily be able to kill Klikk a few times over with the amount of damage it delivers. It's definitly worth it as you'll get 4 Ability Spheres, which are very hard to come by at the start of the game, for doing this.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
14
1
1
1
4
15
0
50
 Descripton via Sensor
N/A
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
0
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Sensor
Poison
Scan

Status Potency
Zanmato Level: 1Doom Countdown: 3
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Grenade x2
Common:
Ability Sphere x2
Rare:
Ability Sphere x2

 Boss
 HP
 Overkill
 MP
Tros
2200
600
10
 Battle Location
 AP
 Gil
Underwater Ruins
8
100
 Descripton via Scan

 Battle Strategy
There's two ways you can go about this battle. A cheap and dirty way, or the long way.

If you're gonna do it the long way about it's fairly simple. Have Tidus attack normally, and your mystery ally use Grenades constantly, always keep your HP above 200 and out of the yellow range. When Tros runs away to the far side of the room, just select standby to recover 50 HP, and then Tros will use it's powerful Nautilus charge which hits both Tidus and "????" for around 150 damage. Keep attacking Tros until it swims over to the other side of the room. When Tidus's turn comes up, use the Trigger Command Pincer Attack to prevent Tros from moving and using the Nautlius Charge. With Tros trapped between your two characters he'll fall easily.

If you want a quick, dirty, and altogether cheap way of defeating Tros, you can charge up "????"'s Overdrive Gauge before the battle. Save the Overdrive till you get into te fight. When her turn comes up, Mix two Grenades together to kill Tros in one hit and get a much sought after Overkill.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
10
1
1
1
12
15
0
20
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
0
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Silence
Petrify
Threaten
Provoke
Demi
Darkness
Zombie
Death
Doom
Eject

Status Potency
Zanmato Level: 4Poison - 0% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Grenade x3
Common:
Power Sphere x2
Rare:
Power Sphere x2

 Boss
 HP
 Overkill
 MP
Sin (Fin)
2000
1000
100
 Battle Location
 AP
 Gil
S.S. Liki
10
100
 Descripton via Scan

 Battle Strategy
No matter how many Sinscales you kill, three more will always land onboard the ship. So your main strategy should be clear, go after the Sin's Fin. However only Wakka and Lulu will be able to damage it. So Kimahri and Tidus should look after the Sinscales to prevent damage to your characters, while Yuna heals the party.

If you're looking to get an Overkill, the only way you can get one is by sumoning Valefor to use its Overdrive on the Fin. Either plan ahead and charge up Valefor's Overdrive Gauge before setting sail on the S.S. Liki or charge it up in this battle by using Boost.

Limitless AP and 99 Power Spheres:
The Sinscales you kill in this battle give you AP, Gil, and Power Spheres and it's all added up after the battle. With Wakka, Kimahri, and Tidus in the active party, have Tidus use his Cheer ability 4 or 5 times in a row. You'll now be able to kill the Sinscales in one hit. Since the Sinscales hardly have a chance to attack you, you can slaughter an unlimited number of them and get a massive amount of AP at the end of the battle.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
1
1
1
1
6
15
0
0
 Descripton via Sensor
Attack with magic and Wakka's ball.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
0
N/A
1~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Icestrike
1 Ability; 1~2 Slots

One of the following:
Fire Ward
Lightning Ward
Water Ward
Ice Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Zombie
Death
Doom
Shell
Reflect
Regen
Silence
Poison
Slow
Threaten
Provoke
NulAll
Protect
Haste
Eject

Status Potency
Zanmato Level: 4
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
Mana Sphere
Rare:
Mana Sphere

 Boss
 HP
 Overkill
 MP
Sinspawn Echuilles
2000
400
20
 Battle Location
 AP
 Gil
In the water beneath the S.S. Liki
12
115
 Descripton via Scan

 Battle Strategy
This is a continuation of the previous battle, however only Wakka and Tidus will be able to fight this boss. Ignore the Sinscales as they are a little more lethal this time around, so heal up with Potions should your HP drop down into the yellow zone. Use Wakka's Dark Attack to blind Echuilles for three turns, and use this opportunity to hack away at it. When the darkness status wears off have Wakka afflict it with darkness again and continue the assault to finish it off, and receive your AP reward for defeating both bosses.

Overkilling strategy:
It is possible to Overkill Echuilles, but it's a little risky. When Echuilles is down to below 400 HP, wait around and let the enemies charge up either Tidus or Wakka's Overdrive. Have Tidus use Cheer 4 or 5 times beforehand to increase the amount of damage you do with physical attacks. When either of their Overdrives is charged, use it to Overkill Echuilles.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
10
1
15
1
5
15
0
15
 Descripton via Sensor
Afflict it with darkness to make it miss.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
0
N/A
1~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Waterstrike
1 Ability; 1~2 Slots

Water Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Zombie
Provoke
Petrify
Death
Eject

Status Potency
Zanmato Level: 4Doom Countdown: 3Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
Ability Sphere x2
Rare:
Ability Sphere x2

 Boss
 HP
 Overkill
 MP
Lord Ochu
4649
800
39
 Battle Location
 AP
 Gil
Kilika Jungle
40
420
 Descripton via Scan
Its claws inflict poison. Restores lost HP by sleeping. Retaliates with Earthquake if awakened,so watch out. Being a plant, it burns easily.
 Battle Strategy
Since this boss is optional, you basically have two choices of when to fight it. You can fight it now, before going to Kilika Temple, or you can fight it after going to Kilika Temple. If you fight it now, you'll have a tough fight on your hands, however you'll get a couple more rewards if you do. If you fight it later, when you have Ifrit, you'll have a much easier time, but you'll miss out on the couple of rewards should you manage to beat Lord Ochu before going to Kilika Temple. The rewards you get for defeating Lord Ochu before going to Kilika Temple is an Elixir from Luzzu, and a NulFrost Shield from one of the Crusader officers in the Jungle. With that decision at hand it's time to fight Lord Ochu. It is imperitive though that you try and Overkill Lord Ochu, because he drops very rare and otherwise hard to obtain HP or MP Spheres

Fighting Before Kilika Temple:
Every time Lord Ochu attacks a party member they'll be poisoned, so always have Yuna standing by to treat this condition ASAP, as poison is a particularly deadly status. Use Lulu's Fire to do some serious damage to it. Have Tidus, Wakka, and Kimahri attacks while Yuna recovers your characters HP and status effects. When Lord Ochu loses half of his HP, he'll cast Sleep on himself to recover HP in Regen status. When this happens, have Yuna summon Valefor, and do a physical attack to wake it up. Ochu's Earthquake will miss Valefor. Charge up Valefor's Overdrive Gauge and keep attacking Ochu with Sonic Wings to get several hits in. Don't let Ochu get too many turns or he'll make short work of Valefor by using a very powerful Water spell. When Lord Ochu has less than 1200 HP execute Valefor's Overdrive to Overkill Lord Ochu.

After Going to Kilika Temple:
With Ifrit in Yuna's control, this will be a very brief fight. Summon Ifrit at the start of the battle, and cast Fire a few times while getting Lord Ochu to charge up Ifrit's Overdrive Gauge. Unleash Ifrit's Overdrive when it's charged and when Lord Ochu has less than 3000 HP for a quick and easy Overkill.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
15
1
23
1
8
20
0
10
 Descripton via Sensor
Vulnerable to fire.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

278940
185960
92980
46490
Remedy
x40~99
x40~99
x80±40
x40±20
1~3 Abilities; 1~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Poisontouch
1~3 Abilities; 1~3 Slots

Dark Ward
Silence Ward
Sleep Ward
Stone Ward
Confuse Ward
Berserk Ward
 Ability Immunity
Status ResistanceStatus Immunities
Darkness
Provoke
Poison

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Potion
Rare:
Potion
Common:
MP Sphere
Rare:
HP Sphere

 Boss
 HP
 Overkill
 MP
Geneaux's Tentacle
450
500
10
 Battle Location
 AP
 Gil
Kilika
5
30
 Descripton via Scan

 Battle Strategy
Two tentacles attack your party from behind while Sinspawn: Genaux is hiding inside his shell. As long as the tentacles are standing, they will absorb all magical attacks directed against Genaux. All physical attacks against Genaux hardly do any damage, Genaux will revcover lost HP and occasonally attack the party using his tentacles or by emitting gas from his shell. So your first order of business is to take care of these two tentacles. It shouldn't be too hard to accomplish, as they'll be dispatched after one or two hits from Tidus, Wakka, and Kimahri.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
14
1
1
1
10
10
0
20
 Descripton via Sensor
Absorbs magical attacks against Geneaux.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Threaten
Provoke
Eject
Silence
Poison
Zombie
Death
Doom

Status Potency
Zanmato Level: 4
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
Ability Sphere
Rare:
Ability Sphere

 Boss
 HP
 Overkill
 MP
Sinspawn Geneaux
3000
900
30
 Battle Location
 AP
 Gil
Kilika
48
300
 Descripton via Scan

 Battle Strategy
You won't be able to go after Genaux until you take care of his tentacles. When the tentacles are dispatched, Genaux will come out of his shell to fight you after taking some damage. When he comes out of his shell, have Yuna summon Valefor to trade blows with Genaux until Genaux's HP is around 1200. Sit around and use Boost to fill up Valefor's Overdrive Gauge, and when it's full, use Valefor's Energy Ray to Overkill Genaux easily.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
15
1
10
1
7
0
0
100
 Descripton via Sensor
Vulnerable to magic.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Darktouch
1 Ability; 1~2 Slots

Dark Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Poison
Zombie
Death
Doom
Eject
Darkness
Petrify
Threaten
Provoke
Demi

Status Potency
Zanmato Level: 4
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A