Bestiary
Select a bestiary category.


Achelous - Bunyip
Cactuar - Dual Horn
Epaaj - Funguar
Gandarewa - Guado Guardian
Halma - Lord Ochu
Machea - Mushussu
Nebrios - Remora
Sahagin - Swamp Madfet
Thorn - Wraith
Xiphos - Zu


Page 1 Ammes - Oblitzerator
Page 2 Choco.Eater - Wendigo
Page 3 Evrae - Seymour Flux
Page 4 S.Keeper - Yunalesca


Area Creations
Species Creations
Original Creations
The Final Battle

Bribing Special Items
What are the chances of successfully bribing an item for the least expensive price?

The ± sign indicates a random range of values centering on a given number. The ± influence is determined by how much you bribed a monster. For instance, 30±15 means that a random number is chosen between all values from below 30 and down to 15, and above 30 up to 45. To influence getting a value above 30 or below 30 more more often, bribe less than the amount given to get a value below 30, or bribe more than the amount given to get a value above 30.

The ~ sign means a random value is chosen between the two values shown. For instance 24~78 means a random value is chosen from 24 to 78.

Collecting Abilities
What kind of abilities can I acquire to support my weapons and armor?

Whenever an enemy is defeated, there is a chance it may drop one piece of equipment, either a weapon or an armor, for one character chosen at random. The abilities listed for the monster tell you what abilities under which qualifications are attached to that piece of equipment. Monsters drop weapons with a differing number of slots and a random number of abilities indicated on their Drop Weapon and Armor information. Some regular enemies drop weapons with no abilities at all. Regular enemies drop equipment with a given chance, some more often than others. Bosses will always drop equipment.

     Main >   Final Fantasy X > Enemies > Bosses (Page 3)



 Boss

Display in ascending order based on the 'Boss' field.Display in descending order based on the 'Boss' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 Overkill

Display in ascending order based on the 'Overkill' field.Display in descending order based on the 'Overkill' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

Evrae
32000
2000
500
 Battle Location
 AP

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

Airship
5400
2600
 Descripton via Scan
High magic defense. No elemental weaknesses. Exhales Poison Breath if hit repeatedly by melee attacks. Ask Cid to move the airship away and he'll launch a volley of Guided Missiles for you.
 Battle Strategy
Evrae is one tough boss. It has nearly double the amount of HP from the previous boss, cuts all elemental damage in half, and has a nasty breath attack that does 1000 damage to all characters on top of poisoning them. But there are a few things you can do. At the start of the battle have either Rikku or Tidus tell Cid to pull the Airship away from Evrae. At such a long distance Evrae's Poison Breath won't hit you, and it's Photon attack will be the only thing that hits you for a very small amount of damage. However only Wakka and Lulu will be able to hit Evrae at long range. Cid will also lend a hand by firing up to 3 missile volleys at Evrae. Since you're safe at this distance you can easily lop off half of Evrae's HP before things get difficult. When Evrae's HP gets low, it'll advance forward and take a swipe at all characters, damaging all of them substantially. You won't be able to retreat back anymore because Evrae will do this on each and every turn it gets when you pull away. So you'll have to fight in close quarters. Evrae further makes this battle more difficult by casting Haste on itself, which you won't be able to get rid of at all. Have Rikku use Al Bhed Potions and Hi-Potions to heal the party eahc and every turn she gets. Whatever you do, don't cast Haste on your characters, or else Evrae will respond by casting Slow on them. Keep hacking away at Evrae and recover your HP after each attack Evrae does, and you should be okay. Always remember to use an Al Bhed Potion ASAP after Evrae hits you with Poison Breath, and you should be okay.
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 MPwr

Display in ascending order based on the 'MPwr' field.Display in descending order based on the 'MPwr' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Agl

Display in ascending order based on the 'Agl' field.Display in descending order based on the 'Agl' field.

 Luck

Display in ascending order based on the 'Luck' field.Display in descending order based on the 'Luck' field.

 Eva

Display in ascending order based on the 'Eva' field.Display in descending order based on the 'Eva' field.

 Acc

Display in ascending order based on the 'Acc' field.Display in descending order based on the 'Acc' field.

36
1
30
1
20
15
0
100
 Descripton via Sensor
Releases Poison Breath attack after inhaling.
 B.Gil

Display in ascending order based on the 'B.Gil' field.Display in descending order based on the 'B.Gil' field.

 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~2 Abilities; 1~3 Slots

Always on and
Piercing

All Characters
Stonetouch
1 Ability; 1~3 Slots

Stone Ward
 Ability Immunity
Status ResistanceStatus Immunities
Darkness - 50%Slow - 50%Sleep
Poison
Zombie
Armor Break
Death
Demi
Silence
Petrify
Magic Break
Threaten
Provoke
Eject

Status Potency
Zanmato Level: 4Doom Countdown: 30
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Water Gem
Rare:
Water Gem x2
Common:
Black Magic Sphere
Rare:
Black Magic Sphere

 Boss
 HP
 Overkill
 MP
Grothia
8000
2550
600
 Battle Location
 AP
 Gil
Via Purifico - Maze
0
0
 Descripton via Scan
N/A
 Battle Strategy
This will be an Aeon duel, and you'll have to choose your Aeon's wisely. Considering you're fighting Isaaru's version of Ifrit, summon Shiva to take him on. Shiva is far faster than Ifrit, and has NulBlaze which renders, Ifrit's attacks useless. And since NulBlaze has a quick recovery time, you can cast it once, and then attack Ifrit as well before he gets a turn. Keep this up until Grothia is defeated. If Shiva's HP falls too low, have her cast Blizzara on herself to recover her HP. You're not done yet...
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
23
10
21
1
18
15
0
0
 Descripton via Sensor
Immune to Sensors
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Zombie
Magic Break
Mental Break
Death
Distill
Scan
Delay
Silence
Poison
Slow
Power Break
Armor Break
Threaten
Provoke
Sensor
Demi
Eject

Status Potency
Zanmato Level: 4Doom Countdown: 5
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Boss
 HP
 Overkill
 MP
Pterya
12000
2550
1000
 Battle Location
 AP
 Gil
Via Purifico - Maze
0
0
 Descripton via Scan
N/A
 Battle Strategy
Isaaru gives you no break in between battles to recover and he'll now summon his version of Valefor, which is named Pterya. Pterya is a snap to beat. Choose Ifrit for this battle and hit Pterya a few times, and inflict about 4000 damage. Then let Pterya fill up Ifrit's Overdrive Gauge. If Ifrit needs to recover HP, simply cast Fire or Fira on himself. When Ifrit's gauge is full Unleash his Overdrive to make short work of Pterya.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
20
10
18
10
21
15
0
0
 Descripton via Sensor
Immune to Sensors
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Zombie
Magic Break
Mental Break
Death
Distill
Scan
Delay
Silence
Poison
Slow
Power Break
Armor Break
Threaten
Provoke
Sensor
Demi
Eject

Status Potency
Zanmato Level: 4Doom Countdown: 5
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Boss
 HP
 Overkill
 MP
Spathi
20000
2550
1500
 Battle Location
 AP
 Gil
Via Purifico - Maze
0
0
 Descripton via Scan
Immune to Scan.
 Battle Strategy
Isaaru will now summon his last Aeon, Spathi, which is his version of Bahamut. This fight is pretty simple. Spathi will just stand there and do nothing but charge its Overdrive Gauge, and when it's full he'll unleash Mega Flare. Choose Ixion for this fight, and your strategy should be clear. Hit Spathi a bunch of times, and when just before he uses his Overdrive, have Ixion use Shield to reduce the damage. When Ixion's HP falls to low, cast Thundara on itself to recover his HP. With each attack Ixion does it'll increase his Overdrive Gauge. If the gauge is charged when Spathi is still standing execute the Overdrive to do 9999 damage.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
31
1
38
1
20
15
0
0
 Descripton via Sensor
Immune to sensors.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Zombie
Magic Break
Mental Break
Death
Distill
Scan
Delay
Silence
Poison
Slow
Power Break
Armor Break
Threaten
Provoke
Sensor
Demi
Eject

Status Potency
Zanmato Level: 4Doom Countdown: 5
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Boss
 HP
 Overkill
 MP
Evrae Altana
16384
2000
200
 Battle Location
 AP
 Gil
Via Purifico - Underwater Dungeon
5800
3000
 Descripton via Scan
Beware its Stone Gaze and nasty counterattacks. Open the gate locks to get some distance. Since it's a zombie, healing magic and items are the way to go.
 Battle Strategy
Evrae is back and has been ressurected from the dead deep inside Bevelle. Take note of the Sensor and Scan information on this boss. Since it's in Zombie status you can use healing items to quickly dispatch this boss. In fact if you use a Phoenix Down on this boss it'll do 8192 damage to it. If you use another one, it will Overkill this boss very easily. Not only will killing this boss this fast by getitng an overkill easy, it enables you to get a couple hidden items that you won't be able to get if you fought Evrae through all the canal locks.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
32
1
27
1
25
15
0
100
 Descripton via Sensor
Weak against healing effects.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~2 Abilities; 1~3 Slots

Always on and
Piercing

All Characters
Stonetouch
1 Ability; 1~3 Slots

Stone Ward
 Ability Immunity
Status ResistanceStatus Immunities
Darkness - 50%Slow - 50%Sleep
Poison
Threaten
Provoke
Eject
Silence
Petrify
Death
Doom

Status Potency
Zanmato Level: 4
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Water Gem (x2)
Rare:
Stamina Spring
Common:
Black Magic Sphere
Rare:
Black Magic Sphere

 Boss
 HP
 Overkill
 MP
Mortibody
4000
0
50
 Battle Location
 AP
 Gil
Bevelle - Highbridge
0
0
 Descripton via Scan
Its Shattering Claw hits petrified characters, smashing them to smithereens. Beware the Desperado, which inflicts damage and negates any magical augmentations.
 Battle Strategy
Mortibody is attached to Seymour Natus, and it cannot be killed. However if you deplete Mortibody's HP to 0 it'll drain 3000 HP off from Seymour to keep itself alive, and have a new Max HP of 3000. If you kill it again, it'll drain off 2000 HP from Seymour which will be it's new Max HP. Kill it once more and it'll drain off 1000 HP for it's new max. From there on each time you deplete all of Mortibody's HP it'll will replenish it's HP by draining 1000 HP from Seymour.

Mortibody likes to compliment Seymour's attacks, and is generally a pain. If Seymour petrifies a character, quickly cure them, as Mortibody will shatter the character and you'll be down to having only 2 characters to fight Seymour, you won't be able to revive a shattered character, so beware of anyone getting petrified so you can cure it ASAP. Try not to use more than 1 support spell on your characters at a time. If Mortibody sees you have more than 1 support status on any character, it'll damage all characters and cancel all their support statuses, like Nul Spells which you'll be using. Concentrate on fighting Seymour, but be aware of Mortibody's attack pattern and you should have little to no trouble at all.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
22
50
20
1
28
20
0
100
 Descripton via Sensor
Watch out for their combo attacks.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Armor Break 50%Sleep
Darkness
Petrify
Zombie
Mental Break
Death
Doom
Demi
Silence
Poison
Slow
Magic Break
Threaten
Provoke
Distill
Eject

Status Potency
Zanmato Level: 4
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Boss
 HP
 Overkill
 MP
Seymour Natus
36000
3500
200
 Battle Location
 AP
 Gil
Bevelle - Highbridge
6300
3500
 Descripton via Scan
Still uses elemental magic, but now uses multi-spells. When HP is low he'll petrify with Break and cast the non-elemental spell Flare.
 Battle Strategy
Seymour still isn't much different than before, he still uses that same elemental magic pattern as before: ice, lightning, fire, then water. But with Mortibody around to cast that spell on everyone, Nul Spells aren't as useful here. This is where using Reflect on everyone is a viable option. All the spells will bounce off and hit Seymour or Mortibody. To heal, you'll need to rely on Rikku using Al Bhed Potions. With Reflect up on all your characters you'll laregly be safe from most of Seymour's attacks. Hack away at him at your leisure. When Seymour's HP is low he'll start using Break which petrifies a character, and Flare. Flare can be reflected off characters, but Break will go through. Immediately cure that characters petrification status before Mortibody gets a turn or else Mortibody will shatter that character. With Seymour down to around 10000 HP, summon Bahamut and trade a few blows to charge up his Overdrive gauge. As soon as it's charged unleash his Overdrive, Mega Flare, for the Overkill.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
30
1
25
1
2
15
0
100
 Descripton via Sensor
Casts elemental magic, Break, and Flare.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~2 Abilities; 2~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike
1 Ability; 2~3 Slots

SOS Shell
 Ability Immunity
Status ResistanceStatus Immunities
Poison - 50%Provoke - 10%Sleep
Darkness
Slow
Magic Break
Mental Break
Death
Demi
Eject
Silence
Petrify
Zombie
Armor Break
Threaten
Doom
Delay

Status Potency
Zanmato Level: 4Poison - 4% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Tetra Elemental x2
Rare:
Tetra Elemental x3
Common:
Lv. 2 Key Sphere x2
Rare:
Lv. 2 Key Sphere x2

 Boss
 HP
 Overkill
 MP
Defender X
64000
4060
1
 Battle Location
 AP
 Gil
The Calm Lands
6600
3500
 Descripton via Scan
Boasts very high physical attack and defense. Its counterattack Blast Punch delays target and causes damage. Casts Mighty Guard and Slowga.
 Battle Strategy
This boss is flat out brutal, as you can tell by his HP and Strength stat. He's much like Wendigo though, in that he can flat out kill a single character any time he feels like. He also has a really high defense, and is also amored. So only Piercing weapons will be able to damage him normally. But since this boss is able to be blinded, Wakka's Dark Buster is hugely effective. Use Wakka's Dark Buster before each attack Defender X makes so that his more lethal attacks will miss your characters. Have Auron start in on this boss by Armor Breaking it so you can damage it normally. Now just pound away, and remember to use Wakka's Dark Buster before each turn Defender X gets. Its Blast Punch is nothing to worry about as it only halves that character's current HP and can never kill a character. With Defender X unable to hit your characters when blinded, you can freely hack away at it until it's HP is finally reduced to 0.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
42
30
5
1
20
15
0
0
 Descripton via Sensor
Made of stone. Resistant to physical attacks.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~3 Abilities; 1~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%
Strength +5%
Strength +10%

Only for and Magic +3%
Magic +5%
Magic +10%
1 Ability; 1~3 Slots

SOS Protect
 Ability Immunity
Status ResistanceStatus Immunities
Darkness - 95%Sleep
Poison
Slow
Power Break
Death
Delay
Silence
Petrify
Zombie
Threaten
Demi
Eject

Status Potency
Zanmato Level: 1Doom Countdown: 10
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Lunar Curtain x4
Rare:
Lunar Curtain x4
Common:
Lv. 2 Key Sphere
Rare:
Lv. 2 Key Sphere

 Boss
 HP
 Overkill
 MP
Yojimbo
33000
4060
2000
 Battle Location
 AP
 Gil
Cavern of the Stolen Fayth
0
0
 Descripton via Scan
N/A
 Battle Strategy
This optional boss fight occurs in the back room of the Cavern of the Stolen Fayth. It's not a very hard at all really. Just attack away and heal your characters as you need to. None of Yojimbo's attacks are all that deadly. After you defeat Yojimbo, however you'll be able to hire him as an Aeon for Yuna to summon.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
34
80
35
1
32
15
0
0
 Descripton via Sensor
Immune to Sensors
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Zombie
Magic Break
Mental Break
Death
Distill
Scan
Delay
Silence
Poison
Slow
Power Break
Armor Break
Threaten
Provoke
Sensor
Demi
Eject

Status Potency
Doom Countdown: 5
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved