Characters
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  Lulu's Overdrive

Fury
Based On Available Magic


Lulu can inflict powerful magic damage upon a single enemy or all enemies, based on the amount the Overdrive is charged. Rotate the right analog stick clockwise as quickly as possible to charge the fury.

Fury supports the following magic spells which Lulu must have in order to work: Fire(ara/aga), Blizzard(ara/aga), Water(ara/aga), Thunder(ara/aga), Demi, Death, Bio, Osmose, Drain, Flare, and Ultima.


     Main >   Final Fantasy X > Characters > Lulu



Age
22
Height
5'6"
Weapon
Dolls
Birthplace
Besaid

Lulu is the sultry and sexy, yet stoic and intimidating black mage. She hails from the island of Besaid, where she helped Yuna begin her training as a summoner. Although this is not the first time she is working as a guardian, her main role to Yuna is that of a wise older sister, and her knowledge of the terrain they cover is invaluable.

 S U P P O R T E D   W E A P O N S


 Weapon Name

Display in ascending order based on the 'Weapon Name' field.Display in descending order based on the 'Weapon Name' field.

 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Moogle

 

 Acquire
 Purchase

Initially equipped by Lulu.
 Customize To
 Required Abilities
 Buy Customized
Stinger Mog
Single slot weapon only
Piercing
 
Attack Mog
Single slot weapon only
Strength +3%
 
Magical Mog
Single slot weapon only
Magic +3%
150 Gil
Buster Mog
Single slot weapon only
Strength +5%
 
Rune Mog
Single slot weapon only
Magic +5%
550 Gil
Variable Mog
Any non-compatible customizations on a 2 or 3 slot weapon.
450 Gil
Morphing Mog
Any non-compatible customizations on a 4 slot weapon.
100000 Gil
Power Mog
Strength +xx%
Strength +xx%
Strength +xx%
 
Magician Mog
Magic +xx%
Magic +xx%
Magic +xx%
 
Medical Mog
Alchemy
 
Mana Mog
Magic Booster
Magic +xx%
Magic +xx%
Magic +xx%
 
Soul of Mog
Break Damage Limit
 
Trapper Mog
Capture
9072 Gil
 Moogle's Starting/Equipped Abilities



 Weapon Name
 Price
Space Bandit

 

 Acquire
 Purchase
Through customization only.

 Customize To
 Required Abilities
 Buy Customized
Space Warrior
Strength +3%
Strength +5%
Strength +10%
Strength +20%
 
Space Mage
Magic +3%
Magic +5%
Magic +10%
Magic +20%
 
Space Power
SOS Overdrive
 
Space Energy
Double Overdrive
 
Space Force
Triple Overdrive
 
Space King
Double AP
Double Overdrive
 
Space Master
Overdrive→AP
Triple Overdrive
 
Space Soul
Overdrive→AP
Triple AP
Triple Overdrive
 
 Space Bandit's Starting/Equipped Abilities
Gillionaire


 Weapon Name
 Price
Moomba Warrior

 

 Acquire
 Purchase
Through customization only.

 Customize To
 Required Abilities
 Buy Customized
Moomba Mage
Either of the following on a single slot weapon
Magic +10%
Magic +20%
 
Moomba Force
Both on a 2 or 3 slot weapon
Strength +xx%
Magic +xx%
 
Water Moomba
Waterstrike
 
Thunder Moomba
Lightningstrike
 
Ice Moomba
Icestrike
 
Fire Moomba
Firestrike
 
Moomba Duo
Any 2 of the following
Waterstrike
Lighntingstrike
Icestrike
Firestrike
 
Moomba Trio
Any 3 of the following
Waterstrike
Thunderstrike
Icestrike
Firestrike
 
Moomba Quartet
Waterstrike
Thunderstrike
Icestrike
Firestrike
 
 Moomba Warrior's Starting/Equipped Abilities
Either of the following on a single slot weapon
Strength +10%   Strength +20%


 Weapon Name
 Price
Cactuar Scope

250 Gil

 Acquire
 Purchase

Kilika Island Weapon Shop
 Customize To
 Required Abilities
 Buy Customized
Cactuar Spy
Initiative
 
Swift Cactuar
First Strike
 
Booster Cactuar
Magic Booster
 
Prism Cactuar
Magic Counter
 
Raging Cactuar
Either of the following
Counterattack
Evade & Counter
 
Vengeful Cactuar
Magic Counter
Plus either of the following
Counterattack
Evade & Counter
 
Cactuar Wizard
Half MP Cost
 
Magical Cactuar
One MP Cost
 
Lord Cactuar
Overdrive→AP
 
Star Cactuar
Double AP
 
Comet Cactuar
Triple AP
 
 Cactuar Scope's Starting/Equipped Abilities
Sensor


 Weapon Name
 Price
Blinding Caith Sith

 

 Acquire
 Purchase
Dropped on occasion by Garuda, and Sinspawn Geneaux.

 Customize To
 Required Abilities
 Buy Customized
Quiet Cait Sith
Silencetouch
 
Sleepy Cait Sith
Sleeptouch
 
Noxious Cait Sith
Poisontouch
 
Fossil Cait Sith
Stonetouch
 
Late Cait Sith
Slowtouch
 
Fatal Cait Sith
Deathtouch
 
Ominous Cait Sith
Any 2 of the following
Darktouch
Silencetouch
Sleeptouch
Poisontouch
Stonetouch
Slowtouch
Deathtouch
 
Dark Cait Sith
Darkstrike
 
Mute Cait Sith
Silencestrike
 
Dreamy Cait Sith
Sleepstrike
 
Toxic Cait Sith
Poisonstrike
 
Stone Cait Sith
Stonestrike
 
Chronos Cait Sith
Slowstrike
 
Wicked Cait Sith
Deathstrike
 
Abaddon Cait Sith
Any 3 of the following
Darkstrike
Silencestrike
Sleepstrike
Poisonstrike
Stonestrike
Slowstrike
Deathstrike
 
Chaotic Cait Sith
Any 4 of the following
Darkstrike
Silencestrike
Sleepstrike
Poisonstrike
Stonestrike
Slowstrike
Deathstrike
 
 Blinding Caith Sith's Starting/Equipped Abilities
Darktouch

 L E G E N D A R Y   W E A P O N


 Legendary Weapon Name
Onion Knight
 Acquire Location
Baaj Temple (pool)
 Abilities
 Special Innate Abilities
Break Damage Limit
Triple Overdrive
One MP Cost
Magic Booster
Increases power depending on the amount of Lulu's MP. Allows Shiva to exceed 9999 damage.
 Venus Crest
 Venus Sigil
Find in a treasure chest available during your second visit to the Farplane. Not available until you acquire the airship.
Dodge 200 consecutive bolts on the Thunder Plains without saving or entering any structures. Return to Rin's travel agency and open the new treasure chest that'll be available there.
 Acquirement
In the pool at Baj Yevon Temple lies a hidden treasure chest, in the opposite corner of the doorway which leads to Anima's shrine. The chest will remain fairly transparent until you're above it. Requires the Celestial Mirror to open.

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C H A R A C T E R   P R O P E R T I E S
Select a Final Fantasy X character from the character selection menu for a complete and comprehensive profile, including character bio, overdrive information, and detailed weapon guides, including legendary weapons.

Character Profile
Overdrives
Weapon Lists*
General information about the character including background data, physical profile, and in-game role.
Overdrive guide including equipment/item components, button executions (Auron), and descriptions.
Complete weapon listing relative to the character, including weapon variants, customized abilities and acquiring locations.

* information fields can be sorted in ascending or descending order.




W E A P O N   P R O P E R T I E S
Weapons in Final Fantasy X aren't interchangeable, but specifically designed for each character. Initial weapons (weakest) are equipped by default. More powerful weapons require customizations by donating general items to produce special abilities. By using a certain number of items, you can add an ability to a weapon and upgrade it to a more powerful, elemental/status bearing weapon.

Weapon Name*
Price*
Acquire
Purchase
Name of the default or primary weapon of this appearance group. Although weapons here are organized by appearance, you are not limited in your customization to a specific group. You can customize to any weapon listed on this page if you have the necessary slots and ability components.
Price of the weapon in a weapon shop.
Means of acquiring the weapon via monster or treasure chest.
Means of buying the weapon via weapon shop or merchant dealer.
Customize To
Required Abilities
Buy Customized
Starting/Equipped Abilities
Weapon which can be produced through the Customize option using the abilities available to the right of this column.
Required abilities to convert to this weapon. Weapons are organized by appearance group, but you are not limited in your customization and can jump to a different appearance group at any time.
Price of the already customized weapon from a shop or dealer.
Abilities already available on the primary weapon of this appearance group when acquired or purchased. These abilities are specific to this weapon and are not required to customize to another weapon of the same appearance.

* field can be sorted in ascending or descending order.




O V E R D R I V E   P R O P E R T I E S
Each character has a series of special attacks known as Overdrives, available when the character's Overdrive Meter approaches 100%. Overdrive meters grow depending on the character's Overdrive Mode. Character's overdrive meters can grow depending on attacks received, inflicted on party members, or based on the amount of damage given to an enemy. New overdrive moves are acquired after performing previous ones a number of times per battle, by acquiring certain items, or through other specialized means specific to the character.

Overdrive Lists
Overdrives are listed in the format below, sorted by order in which available. Consult the item section for item acquiring locations.

Overdrive Name
Acquirement Method


Description of the Overdrive. Certain overdrives may require others to be available or a button sequence to execute.

Certain characters possess only a single overdrive, where its strength is determined by the status of the character.
Overdrive Modes
Character's overdrive meters can grow depending on the mode set.


Stoic
When engaged by enemy, not necessarily attacked.
Warrior
When the character attacks an enemy.
Healer
When the character casts/uses recovery item.
Comrade
When a party member is attacked.
Slayer
When the character kills an enemy.
Victor
When the battle is complete.
Tactician
When status effect is inflicted on enemy.
Hero
When encountering enemy with high HP.
Ally
When a party member starts a turn.
Daredevil
When character is in critical condition.
Solo
When fighting alone with swooned party members.
Coward
When the character escapes or flees.
Dancer
When character evades an attack.
Rook
When character reflects/nullifies attack.
Sufferer
When character is inflicted with status ailment.
Defender
When character defends against attack.
Victim
When character receives damage from status ailment.
Avenger
When party member is swooned.




L E G E N D A R Y   W E A P O N   P R O P E R T I E S
Characters possess a final and ultimately powerful weapon known as Legendary Weapons. They can't be acquired through customization, but by gathering special mirrors, opening treasure chests, gathering crests and sigils from throughout the world. Combine these efforts to both obtain the weapon and remove the No AP ability which prevents AP being acquired.

Legendary Weapon
Acquire Location
Abilities
Special Innate Abilities
Name of the Legendary Weapon.
Location where the weapon itself can be acquired. Initially the weapon will have the No AP ability which prevents AP from being received when equipped. Crests and Sigils are necessary to remove this block. Crests must be obtained first.
Abilities possessed by the weapon when fully unlocked.

Special abilities the weapon possesses when used in battle against enemies and towards the wielding character.
Crest
Sigil
Acquirement
Location of the Crest necessary to add the Double Overdrive ability to the weapon. The No AP ability can only be unlocked by proceeding to acquire the Sigil.
Location of the Sigil necessary to remove the No AP ability, allowing the weapon to acquire AP to the character.
Means of acquiring the weapon. Certain weapons require tasks to be performed, enemies to be attacked, or items to be collected in order to receive it.

* information fields can be sorted in ascending or descending order.