Bestiary
Select a bestiary category.


Alert - Crocidile
Dark Bone - Guard
Hooligan - Moon Cell
Naga - Rock Larva
Sand Moth - Zuu


Page 1 Mist Dragon - Mindy
Page 2 Valvalis - Valvalis
Page 3 CPU - Zeromus

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last. These spells and abilities are not related to any equipment and are obtained by the character naturally.

     Main >   Final Fantasy IV > Enemies > Bosses (Page 1)




 Boss

Display in ascending order based on the 'Boss' field.Display in descending order based on the 'Boss' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

 GP

Display in ascending order based on the 'GP' field.Display in descending order based on the 'GP' field.

Mist Dragon
465
64
700
200
 Resident Location(s)
Cave of Mist
 Battle Strategy
Stick to the basics for this first boss fight. While the boss is in its normal form, have Cecil attack and Kain use his Jump command. When the boss turns into its alternate form of mist, Parry to avoid its counterattack until it returns to its normal form and you can safely return to attacking.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Octomammoth
2350
240
1200
500
 Resident Location(s)
Waterfalls
 Battle Strategy
Cecil should stick to attacking (hopefully using that nice new sword you should have picked up in the earlier part of the dungeon). Tellah should constantly cast Lit1. Rydia should have learned Cure1 by this point, so use her to keep your party's health up. You can use this boss' tentacles to judge his HP level; the less tentacles he has, the closer you are to killing him.
 Weakness
 Win Item
 Steal
Darkness, Lightning




 Boss
 HP
 MP
 Exp
 GP
Antlion
1100
300
1500
800
 Resident Location(s)
Antlion Cave
 Battle Strategy
Hopefully Rydia has gained a number of levels since she joined your party in Kaipo, because she is the key to winning this boss fight. Antlion has a very strong special attack that he will use to counter all of your attacks, except for one: Rydia's Chocb summon. To win this fight easily, have Rydia do nothing but summon Chocb, have Cecil guard, and have Tellah heal whoever needs it, or give an Ether to Rydia if her MP gets too low.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Mom Bomb
11000
350
1900
1200
 Resident Location(s)
Mount Hobs
 Battle Strategy
Simply have your party attack, and use Tellah or Rosa to heal when the need arises. The real fight begins when the boss puffs up. At that point, make sure your characters are fully healed, because in a few rounds, the boss wil perform Explode, damaging your party and splitting into several smaller bombs. Heal up, and eliminate all of the smaller bombs to win the fight. Try to do it quickly, as if you take too long, the smaller bombs will kill themselves by using Explode on a party member, usually killing your party member along with themselves.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Milon
3500
200
3200
2000
 Resident Location(s)
Mount Ordeals
 Battle Strategy
Use Twin magic right off to eliminate Milon's zombie guards. Then, you can focus on eliminating Milon. Have Cecil attack, while the Twins constantly use their Twin attack. Tellah should concentrate on healing the party's damage from Milon's powerful Lit1 spells.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Milon Z
3523
800
3600
2500
 Resident Location(s)
Mount Ordeals
 Battle Strategy
Though Milon Z looks intimidating, there's actually a very easy way to win this battle. Make sure Palom knows Fire2, and before you cross the bridge, switch your party's rows so those who were in the back are in the front and vice versa. When the fight begins, have Palom continuously cast Fire2, which should do quite a large amount of damage to Milon Z. Cecil should attack as always, and Tellah and Porom should heal damage and cure whoever is struck by Milon Z's poison attack. Be sure to remember to switch your party order after the fight.
 Weakness
 Win Item
 Steal
Fire, Holy, Cure, Aerial attacks




 Boss
 HP
 MP
 Exp
 GP
Dark Knight
1000
62
0
0
 Resident Location(s)
Mount Ordeals
 Battle Strategy
Have Cecil defend. Do nothing but defend, and whatever you do, don't attack. If the need arises, you can use a Potion or one of Cecil's new cure spells. After a few rounds, your dark side will simply disappear.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Yang
4000
250
0
0
 Resident Location(s)
Baron
 Battle Strategy
The fight with Yang should be quite simple. Have Cecil attack. Tellah should cast any of his level 3 elemental spells. Palom should cast Fire2, while Porom should heal. After a few rounds, Yang should fall.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Baigan
4444
960
4020
3000
 Resident Location(s)
Baron Castle
 Battle Strategy
One of the first things Baigan will do is cast Wall, so attack magic will be out of the question for most of this fight. Have Cecil, Palom, and Tellah use their physical attacks against the body, while Porom heals. There is a slight break between the time that Wall wears off and when Baigan will recast it, so if you're feeling lucky, you can have Tellah try to time a level 3 spell to hit during that interval, but you risk about 1000HP of damage against someone in your own party if you miscalculate and Wall is still up. Ignore the arms until you defeat the body, then go after them when the body is dead. Kill them quickly, or they will explode.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Cagnazzo
5312
1100
5500
4000
 Resident Location(s)
Baron Castle
 Battle Strategy
Have Cecil and Yang attack, while Palom casts Lit2 and Porom cures. Tellah can end this battle rather quickly, however, if he casts Lit3 a few times, which will do an enourmous amount of damage to this boss.
 Weakness
 Win Item
 Steal
Lightning




 Boss
 HP
 MP
 Exp
 GP
Dark Elf
6316
1200
6000
5000
 Resident Location(s)
Magnetic Cavern
 Battle Strategy
There are two ways to fight this battle, the easy way and the hard way. If you want to fight the hard way, attack until he transforms into the Dark Dragon. Once that happens, have Cecil, Cid, and Yang attack while Tellah constantly heals any damage done by the Dark Breath attack. If someone goes down, have a member use a Life potion; don't stop Tellah's regiment of Cure spells to use a Life spell. If you want the easy way out, after he transforms, have Tellah cast Weak, and then have any party member attack him for an easy win.
 Weakness
 Win Item
 Steal
Holy




 Boss
 HP
 MP
 Exp
 GP
Sandy
2591
1800
2500
3000
 Resident Location(s)
Tower of Zot
 Battle Strategy
Sandy should be the third Magus Sister you kill, after Cindy and Mindy. She has weak attacks and relatively low defense, and should be no problem to take down. Just be sure you heal anyone she uses Confuse on.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Cindy
4599
1800
2500
3000
 Resident Location(s)
Tower of Zot
 Battle Strategy
Cindy should be the first Magus Sister you go after. She will have a Wall up most of the time, so have Cecil, Yang, and Cid physically attack while Tellah heals. After the third Delta attack, though, there will be a point where the Wall wears off before Mindy recasts it. Have Tellah slip a level 3 spell in there for some quick damage. Before too long, she'll go down.
 Weakness
 Win Item
 Steal





 Boss
 HP
 MP
 Exp
 GP
Mindy
2590
1800
2500
3000
 Resident Location(s)
Tower of Zot
 Battle Strategy
Mindy should be the second Magus Sister you kill, after Cindy. She has a few relatively weak spells, but at this point in the game, they should pose no problem. Have Cecil, Yang, and Cid attack while Tellah casts level 3 spells.
 Weakness
 Win Item
 Steal




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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy IV enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order in which you'll encounter them.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
MP*
Exp*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Amount of experience points your party will receive from this enemy when defeated.
Resident Location(s)
Weakness
Win Item
Win GP*
Location(s) on the world map where this enemy can be found.
Magic or elemental attacks that will inflict considerable damage against the enemy. Likewise, a magic or elemental attack opposite if the listed on here will most likely be absorbed or do minimal damage against the enemy.
Items your party might acquire after defeating this enemy. Collecting items from enemies is fairly rare.
Amount of GP your party will receive from this enemy when defeated.
Atk*/Def*
Attack and defensive strength of the enemy, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
HP*
MP*
Exp*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Amount of experience points your party will receive from this boss when defeated.
Battle Location
Weakness
Win Item
Win GP*
Location on the world map where this boss will be encountered.
Magic or elemental attacks that will inflict considerable damage against the boss. Likewise, a magic or elemental attack opposite if the listed on here will most likely be absorbed or do minimal damage against the boss. Instant death attacks or summons are ineffective against bosses.
Items your party might acquire after defeating this boss. Collecting items from bosses is fairly rare.
Amount of GP your party will receive from this boss when defeated.
Battle Strategy
Atk*/Def*
Effective battle strategy against the boss using the most cost-effective spells and equipment.
Attack and defensive strength of the boss, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.