Bestiary
Select a bestiary category.


Alert - Crocidile
Dark Bone - Guard
Hooligan - Moon Cell
Naga - Rock Larva
Sand Moth - Zuu


Page 1 Mist Dragon - Mindy
Page 2 Valvalis - Valvalis
Page 3 CPU - Zeromus

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last. These spells and abilities are not related to any equipment and are obtained by the character naturally.

     Main >   Final Fantasy IV > Enemies > Enemies (S-Z)




 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

 GP

Display in ascending order based on the 'GP' field.Display in descending order based on the 'GP' field.

Sand Moth
40
2
74
18
 Resident Location(s)
Cave of Mist, Kaipo, Damcyan
 Weakness
 Win Item
 Steal
Aerial attacks
Eyedrops
Life
Alarm
Soft
Eyedrops


 Enemy
 HP
 MP
 Exp
 GP
Sandman
20
1
70
17
 Resident Location(s)
Kaipo
 Weakness
 Win Item
 Steal
Ice
Antidote
EchoNote
Cross
Tent
Antidote


 Enemy
 HP
 MP
 Exp
 GP
Sandpede
60
3
79
20
 Resident Location(s)
Kaipo, Damcyan
 Weakness
 Win Item
 Steal

Potion
HiPotion
Potion


 Enemy
 HP
 MP
 Exp
 GP
SandWorm
75
4
82
22
 Resident Location(s)
Kaipo, Antlion's cave
 Weakness
 Win Item
 Steal

Potion
HiPotion
Remedy
AgApple
Potion


 Enemy
 HP
 MP
 Exp
 GP
Screamer
1400
85
3082
205
 Resident Location(s)
Sealed Cave
 Weakness
 Win Item
 Steal

Bolt
ThorRage
ZeusRage
LitStorm
Bolt


 Enemy
 HP
 MP
 Exp
 GP
Searcher
5500
344
15004
900
 Resident Location(s)
Giant of Bab-il
 Weakness
 Win Item
 Steal

Alert
Alert


 Enemy
 HP
 MP
 Exp
 GP
Skeleton
135
8
238
126
 Resident Location(s)
Kaipo to Fabul
 Weakness
 Win Item
 Steal
Fire, Holy

Potion


 Enemy
 HP
 MP
 Exp
 GP
Skull
740
46
1577
116
 Resident Location(s)
Cave of Eblan
 Weakness
 Win Item
 Steal
Fire, Holy

Potion


 Enemy
 HP
 MP
 Exp
 GP
Slime
105
7
750
50
 Resident Location(s)
Tower of Zot
 Weakness
 Win Item
 Steal
Fire
Potion
HiPotion
Potion


 Enemy
 HP
 MP
 Exp
 GP
Soldier
27
2
157
54
 Resident Location(s)
Kaipo Inn
 Weakness
 Win Item
 Steal

None
None


 Enemy
 HP
 MP
 Exp
 GP
Sorcerer
1000
62
2359
272
 Resident Location(s)
Tower of Babil Above Ground
 Weakness
 Win Item
 Steal

Cure
Rune
Silence
Grimoire
Cure


 Enemy
 HP
 MP
 Exp
 GP
Soul
200
12
460
165
 Resident Location(s)
Mt. Ordeals
 Weakness
 Win Item
 Steal
Holy
Potion
Cursed
Potion


 Enemy
 HP
 MP
 Exp
 GP
Spirit
86
5
278
122
 Resident Location(s)
Kaipo to Fabul
 Weakness
 Win Item
 Steal
Holy
Potion
Cursed
Potion


 Enemy
 HP
 MP
 Exp
 GP
Staleman
1950
77
703
445
 Resident Location(s)
Cave Eblan
 Weakness
 Win Item
 Steal
Ice
Gaia
Zeus
Gaia


 Enemy
 HP
 MP
 Exp
 GP
StingRat
300
19
700
220
 Resident Location(s)
Troia, Mythril Village, Magnetic Cavern
 Weakness
 Win Item
 Steal

Soft
Soft


 Enemy
 HP
 MP
 Exp
 GP
Stoneman
2560
160
2908
238
 Resident Location(s)
Underworld section of the Tower of Babil
 Weakness
 Win Item
 Steal
Ice
HiPotion
X-Potion
Medusa
HiPotion


 Enemy
 HP
 MP
 Exp
 GP
SwordMan
320
20
1100
175
 Resident Location(s)
Tower of Zot
 Weakness
 Win Item
 Steal
Fire, Holy
Tent
Cabin
Tent


 Enemy
 HP
 MP
 Exp
 GP
SwordRat
30
1
66
13
 Resident Location(s)
Baron, Cave of Mist, Fabul
 Weakness
 Win Item
 Steal

Soft
Soft


 Enemy
 HP
 MP
 Exp
 GP
Talantla
2315
145
2744
598
 Resident Location(s)
Area south of Sylvan Cave
 Weakness
 Win Item
 Steal
Aerial attacks
Silk Web
GaiaDrum
Alarm
Silk Web


 Enemy
 HP
 MP
 Exp
 GP
TinyMage
69
4
132
63
 Resident Location(s)
Water Cave, Damcyan
 Weakness
 Win Item
 Steal

Rod
Silver
Ether1
Ether2
Rod


 Enemy
 HP
 MP
 Exp
 GP
TinyToad
600
38
1841
335
 Resident Location(s)
Sylph Cave
 Weakness
 Win Item
 Steal
Ice
MaidKiss
MaidKiss


 Enemy
 HP
 MP
 Exp
 GP
ToadLady
2960
185
3433
598
 Resident Location(s)
Sylph Cave
 Weakness
 Win Item
 Steal

MaidKiss
Ether2
SomaDrop
Ribbon
MaidKiss


 Enemy
 HP
 MP
 Exp
 GP
Tofu
298
18
1808
384
 Resident Location(s)
Underworld section of the Tower of Babil
 Weakness
 Win Item
 Steal
Ice
Potion
HiPotion
Potion


 Enemy
 HP
 MP
 Exp
 GP
Tortoise
435
27
1666
234
 Resident Location(s)
Underworld section of the Tower of Babil
 Weakness
 Win Item
 Steal
Ice
Mythril
Mythril
HiPotion
X-Potion
Mythril


 Enemy
 HP
 MP
 Exp
 GP
TrapDoor
5000
312
30000
4500
 Resident Location(s)
Sealed Cave
 Weakness
 Win Item
 Steal


Potion


 Enemy
 HP
 MP
 Exp
 GP
TrapRose
370
23
1204
32
 Resident Location(s)
Tomra, Kokkol's Smithy, outside Cave of the Summoned Monsters, near Sylvan Cave
 Weakness
 Win Item
 Steal
Fire
DietFood
Mallet
MaidKiss
Remedy
DietFood


 Enemy
 HP
 MP
 Exp
 GP
Treant
335
20
687
148
 Resident Location(s)
Troia, Mythril Village
 Weakness
 Win Item
 Steal
Fire
DietFood
Mallet
MaidKiss
Remedy
DietFood


 Enemy
 HP
 MP
 Exp
 GP
Tricker
12000
750
21000
10700
 Resident Location(s)
Lunar Subterrain
 Weakness
 Win Item
 Steal
Lightning
Potion
Tent
HrGlass1
Imp
Potion


 Enemy
 HP
 MP
 Exp
 GP
Turtle
190
11
234
46
 Resident Location(s)
Antlion's Cave
 Weakness
 Win Item
 Steal
Ice
Antidote
EchoNote
Cross
Tent
Antidote


 Enemy
 HP
 MP
 Exp
 GP
Vamp Lady
2375
148
3582
188
 Resident Location(s)
Sealed Cave
 Weakness
 Win Item
 Steal
Fire, Holy
Vampire
Succubus
Vampire


 Enemy
 HP
 MP
 Exp
 GP
VampGirl
270
17
810
195
 Resident Location(s)
Magnetic Cavern
 Weakness
 Win Item
 Steal
Fire, Holy, Aerial attacks.
Vampire
Succubus
Vampire


 Enemy
 HP
 MP
 Exp
 GP
Veteran
25000
1562
33333
65200
 Resident Location(s)
Lunar Subterrain
 Weakness
 Win Item
 Steal
Aerial attacks.
Eyedrops
Elixir
HrGlass3
Protect
Eyedrops


 Enemy
 HP
 MP
 Exp
 GP
Warlock
5100
319
17003
2400
 Resident Location(s)
Cave of Bahamut, Lunar Subterrain
 Weakness
 Win Item
 Steal

MaidKiss
Ether2
SomaDrop
Ribbon
MaidKiss


 Enemy
 HP
 MP
 Exp
 GP
Warrior
2900
181
4288
575
 Resident Location(s)
Cave of the Summoned Monsters
 Weakness
 Win Item
 Steal

Tent
Cabin
Tent


 Enemy
 HP
 MP
 Exp
 GP
Waterbug
125
7
225
79
 Resident Location(s)
Water Cave
 Weakness
 Win Item
 Steal
Lightning
Antidote
EchoNote
Cross
Tent
Antidote


 Enemy
 HP
 MP
 Exp
 GP
WaterHag
64
4
136
38
 Resident Location(s)
Water Cave
 Weakness
 Win Item
 Steal
Lightning

Potion


 Enemy
 HP
 MP
 Exp
 GP
Weeper
130
8
157
42
 Resident Location(s)
Antlion's Cave
 Weakness
 Win Item
 Steal


Potion


 Enemy
 HP
 MP
 Exp
 GP
Were Bat
1014
63
2306
355
 Resident Location(s)
Sealed Cave
 Weakness
 Win Item
 Steal
Fire, Aerial attacks
Potion
HiPotion
Potion


 Enemy
 HP
 MP
 Exp
 GP
Witch
350
22
1551
329
 Resident Location(s)
Tower of Zot
 Weakness
 Win Item
 Steal

Rod
Silver
Ether1
Ether2
Rod


 Enemy
 HP
 MP
 Exp
 GP
Yellow D
3100
194
28000
1500
 Resident Location(s)
Sealed Cave, area south of Sylvan Cave
 Weakness
 Win Item
 Steal

LitStorm
Alarm
AgApple
LitStorm


 Enemy
 HP
 MP
 Exp
 GP
Zombie
52
3
112
31
 Resident Location(s)
Water Cave, Mt.Ordeals
 Weakness
 Win Item
 Steal
Fire, Holy

Potion


 Enemy
 HP
 MP
 Exp
 GP
Zuu
941
59
489
432
 Resident Location(s)
Mysidia Area
 Weakness
 Win Item
 Steal
Aerial Attacks
Feather
HiPotion
Cabin
AgApple
Feather

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy IV enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order in which you'll encounter them.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
MP*
Exp*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Amount of experience points your party will receive from this enemy when defeated.
Resident Location(s)
Weakness
Win Item
Win GP*
Location(s) on the world map where this enemy can be found.
Magic or elemental attacks that will inflict considerable damage against the enemy. Likewise, a magic or elemental attack opposite if the listed on here will most likely be absorbed or do minimal damage against the enemy.
Items your party might acquire after defeating this enemy. Collecting items from enemies is fairly rare.
Amount of GP your party will receive from this enemy when defeated.
Atk*/Def*
Attack and defensive strength of the enemy, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
HP*
MP*
Exp*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Amount of experience points your party will receive from this boss when defeated.
Battle Location
Weakness
Win Item
Win GP*
Location on the world map where this boss will be encountered.
Magic or elemental attacks that will inflict considerable damage against the boss. Likewise, a magic or elemental attack opposite if the listed on here will most likely be absorbed or do minimal damage against the boss. Instant death attacks or summons are ineffective against bosses.
Items your party might acquire after defeating this boss. Collecting items from bosses is fairly rare.
Amount of GP your party will receive from this boss when defeated.
Battle Strategy
Atk*/Def*
Effective battle strategy against the boss using the most cost-effective spells and equipment.
Attack and defensive strength of the boss, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.