Magic
Select a magic category.


Black Magic
White Magic
Caller Magic
Ninja Magic

Magic Support
Which characters support which magic types?

White Magic: White magic, which heals and defends characters, is fully supported by Rosa and has limited support by Porom and Cecil once he becomes a Paladin.

Black Magic: Black magic, which inflicts damage and status-ailments, is fully supported by Rydia, Tellah, FuSoYa, and has limited supported by Palom.

Caller Magic: Caller magic, which summons monsters to assist the party in battle, are only supported by Rydia.

Ninja Magic: Ninja magic, which consists of both offensive and defensive tactics, are only supported by Edge.


     Main >   Final Fantasy IV > Magic > Ninja Magic



 Ninja Magic

Display in ascending order based on the 'Ninja Magic' field.Display in descending order based on the 'Ninja Magic' field.

 MP Cost

Display in ascending order based on the 'MP Cost' field.Display in descending order based on the 'MP Cost' field.

Flame

15 MP

 Edge

Display in ascending order based on the 'Edge' field.Display in descending order based on the 'Edge' field.

 Spell Description

Massive flames engulf the entire enemy party for moderate fire-elemental damage.
 Acquire
Initially equipped.
Flood

20 MP

 Edge
 Spell Description

A huge tidal wave crashes down upon the enemy party for moderate water-elemental damage.
 Acquire
Acquire from the Tower of Babil.
Blitz

25 MP

 Edge
 Spell Description

A reign of lightning showers upon the enemy party for moderate lightning-elemental damage.
 Acquire
Acquire from the Tower of Babil.
Pin

5 MP

 Edge
 Spell Description
27
A single enemy becomes trapped and paralyzed for several turns.
 Acquire

Image

6 MP

 Edge
 Spell Description
38
Multiple images of the target appear, making it more difficult for the enemy to attack, increasing character defense.
 Acquire

Smoke

10 MP

 Edge
 Spell Description
33
Allows the party to safely escape from combat without dropping GP.
 Acquire


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M A G I C   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy IV magic category from the magic selection menu for a complete and comprehensive list, including spell names, MP costs, acquiring locations, and experiences levels learned.

Black Magic*
White Magic*
Caller Magic
Offensive magic for attacking enemies in battle, used by black mages.
Defensive and recovery magic to support characters in battle and on the world map, used by white mages.
Callers can summon monsters to assist in battle or help party members.

Ninja Magic*
Specialized ninja skills for both offensive and defensive use, used by Ninjas.

* information fields can be sorted in ascending or descending order.




M A G I C   P R O P E R T I E S
White mages, Paladins, Wizards, Black mages and Callers can use white and black magic which inflict physical, elemental, and status-ailment damage on enemies, recover status-ailment effects, cure HP, and restore swooned characters in battle. Ninja's can use ninja magic for evading or surprising enemies and defending characters.

White/Black/Ninja Magic*
MP Cost*
Rydia*
Rosa*
Name and type of the magic spell.
MP cost to use the spell.
Experience level Rydia must obtain to gain the spell. Spells with no value here are either already learned, or will be through other means that aren't based on experience.
Experience level Rosa must obtain to gain the spell. Spells with no value here are either already learned, or will be through other means that aren't based on experience.
Cecil*
Edge*
Spell Description
Acquire
Experience level Cecil must obtain to gain the spell. Spells with no value here cannot be learned by Cecil.
Experience level Edge must obtain to gain the spell. Spells with no value here are either already learned, or will be through other means that aren't based on experience.
Description of what the spell does.
Means of acquiring the spell other than through experience.

* information fields can be sorted in ascending or descending order.




C A L L   M A G I C   P R O P E R T I E S
Callers use call magic to summon monsters which can heal party members or inflict powerful damage upon a single or all enemies in battle. Summon monsters arise from the Land of the Summoned Monsters.

Call Magic*
MP
Acquire
Name and description of the call magic spell.
MP cost to use the spell.
Means of acquiring the call monster. Unlike black or white magic, caller magic is not learned by experience, but acquired by defeating the monster itself in various locations around the world. Once defeated, the monster will join you.

* information fields can be sorted in ascending or descending order.