Bestiary
Select a bestiary category.


???? - Brand Lamia
Cactus - Elf Toad
Fall Guard - Iron Giant
Jestrex - Mummy
Necromancer - Ronka Knight
Sand Bear - Sybaritic
Tarantula - Zuu


Page 1 W.Raptor - Archeoavis
Page 2 Titan - Mellusion
Page 3 Invisible - Necrophobe
Page 4 The Final Battle

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last, based on the Job the character is assigned to.

     Main >   Final Fantasy V > Enemies > Bosses (Page 1)




 Boss

Display in ascending order based on the 'Boss' field.Display in descending order based on the 'Boss' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

Wingrapter Normal
Defense Stance
250
250
25
0
1
2
 MEvade

Display in ascending order based on the 'MEvade' field.Display in descending order based on the 'MEvade' field.

 Spd

Display in ascending order based on the 'Spd' field.Display in descending order based on the 'Spd' field.

 Evade

Display in ascending order based on the 'Evade' field.Display in descending order based on the 'Evade' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

1
1
25
25
0
40
10
10
0
0
0
0
 Resident Location(s)
Wind Temple
 Battle Strategy
This battle should be pretty easy, he will use Breath Wing everytime which causes about 17-20 HP of damage to every party member, so about 5 blows can take your entire party out. But keep attacking it, once it starts to cover itself with its wings, STOP attacking and heal any wounds you might have incurred. When it covers its wings, it should have about 90 HP left, after it removes its wings attack and he should be gone.
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Weakness
 Elem Absorb
 Elem Immune
7
7
0
20



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:
PhoenixDown
Rare:



 Boss
 HP
 MP
 Lvl
Karl Boss
650
100
5
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
10
0
0
 Resident Location(s)
Torna Canal
 Battle Strategy
This battle is pretty tough, watch for his Tentacle attack because it will most likely temporarily stun a party member. Wait a while and hopefully the party member can snap out of it if that happens. Just have everybody constantly attack and have someone use the THUNDER spell I told you to pick up earlier. Watch for its TailScrew attack, it will drain your party member's HP to the single digits so quickly heal after that.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
10
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:
Tent
Rare:



 Boss
 HP
 MP
 Lvl
Siren (Normal)
Siren (Undead)
900
900
200
200
2
2
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
0
35
35
0
0
20
0
0
0
0
0
 Resident Location(s)
Ship Graveyard
 Battle Strategy
This battle is extremely tough, make absolutely sure you have a Black Wizard at hand. That way you can cast FIRE only if you had purchased it at the town of Tule earlier, otherwise this battle will be very tough to win. When Siren turns into her undead state use your POTIONs to cause critical hits if you can spare them, otherwise your attacks will be nullified serverely. Don't use your POTIONs when she is in her alive state otherwise obviously you will heal her. Attack constantly and when she is in her undead state she can be a powerful opponent with attacks that do nearly 100 HP of damage and POISONs the party member if they so happen to survive it. Only use FIRE when she is in her undead state, this will cause about 150 HP of damage! Don't use it while in her alive state otherwise she will recieve no damage.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
15
14
0
12
---

---


 Steal Item
 Win Item
Common:

Rare:

Common:
(Normal) BronzeArmor
(Undead) BronzeShield
Rare:



 Boss
 HP
 MP
 Lvl
Magissa
Faltzer
650
850
200
100
8
8
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
0
30
37
0
0
0
5
0
0
0
0
 Resident Location(s)
Northern Mountain
 Battle Strategy
First have the party start off and pound Magisa with regular attacks. If you have magic use them and they should cause around 80 HP of damage to Magisa while a Knight's regular attacks cause around 110 HP of damage. She will occasionally use DRAIN, which will take away a wallop of a life and there is very little that you can do about that. When you lose Magisa about 500 HP she will call out her husband Faltzer. Faltzer attacks with an immensely powerful attack that does about 130 HP of damage, so make sure you heal your party members and note that Lenna starts the battle off POISONED! Basically use all your magic and regular attacks and they should be gone. After the battle you should recieve a WHIP and a POWER POTION, which can only be drunk or used by the Chemist or anybody who has the ability to do so.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
14
14
0
3



 Steal Item
 Win Item
Common:

Rare:

Common:
Magissa: Whip
Faltzer: PowerDrink
Rare:



 Boss
 HP
 MP
 Lvl
Garula
1200
100
3
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
31
0
4
0
0
 Resident Location(s)
Walz Tower
 Battle Strategy
This battle is pretty tough, have everybody use either regular attacks or magic. The Galura has pretty tough defense and has very powerful attacks that can easily take out Wizards with a single hit, but if you have Knights(which I suggest you use to fight this battle) then you can take several hits before going down. Just keep pounding and keep magic user's HP around 100 and Knights and Monks around 60 HP.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
15
7



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:
Potion
Rare:



 Boss
 HP
 MP
 Lvl
LiqudFlame
1st form
2nd form
3rd form

3000
3000
3000

100
30
50

19
19
19
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
10
30
20
35
35
35
20
10
30
15
30
15
0
0
0
0
0
0
 Resident Location(s)
Fire Powered Ship
 Battle Strategy
This battle is very tough, its best that you have at least two Knights and two Black Wizards. Have the Knights attack as normal and have the Black Wizards cast ICE2 on the boss, but quickly use the ICE RODs. After two uses of the ICE RODs it takes just a few more hits to finish off the LiquiFlame. The ICE RODs cause about 1900-2400 HP of damage!!!
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
18
18
18
0
0
0
 
 
 
 
 
 

 Steal Item
 Win Item
Common:

Rare:

Common:

(1st Form): FireSkill
(2nd Form): FireRod
(3rd Form): FireBow

Rare:



 Boss
 HP
 MP
 Lvl
Iron Claw
900
150
39
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
40
0
10
100
40
 Resident Location(s)
Karnak Castle
 Battle Strategy
I suggest you have Blue Wizard, although its only optional you can learn a powerful attack from it if it hits your Blue Mage. Attack the Iron Claw with Bolt2 and regular attacks and it should be gone.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
21
20



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:



 Boss
 HP
 MP
 Lvl
Ifrit
3000
1000
22
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
32
40
20
20
0
0
 Resident Location(s)
Ancient Library
 Battle Strategy
This battle will be mighty tough as he has some powerful attacks, make absolutely sure you have two Black Wizards that can cast ICE2, actually the more the better, each ICE2 spell will cause 630 HP of damage against him, and have the Knights and Monks attack as normal and hit him with everything you've got except for Fire spells of course.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
29
10



 Steal Item
 Win Item
Common:
PhoenixDown
Rare:

Common:
FireSkill
Rare:



 Boss
 HP
 MP
 Lvl
Biblos
3600
1000
24
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
20
40
30
30
0
0
 Resident Location(s)
Ancient Library
 Battle Strategy
This boss is pretty tough, avoid using any other elemental spell besides Fire otherwise you will heal it. Have anyone Summon Ifrit that is if you are a Caller and have anyone available use Fire2. Have Knights and Monks attack as normal and the Bluewizard use its strongest attacks. Keep pounding on him until he's gone, also note that he will occasionally change any party member into a Frog, so make sure you have plenty of MAIDNKISS ready. If you have a Ninja at hand throw the Flametech to monster damage.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
30
10



 Steal Item
 Win Item
Common:
Cornucopia
Rare:
DarkMatter
Common:
HardBody
Rare:



 Boss
 HP
 MP
 Lvl
Sandworm
Hole (x2)
3000
---
10125
---
18
18
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
1
50
1
0
0
10
10
0
0
0
0
 Resident Location(s)
Desert West of Ancient Library
 Battle Strategy
This battle will be very tough as you will have three targets to attack. There are three holes and the Sandworm comes out of the holes one at a time, try to predict which hole he will appear on and then attack him. If you miss you will hit the Hole and recieve a nasty counterattack which is DEMI. DEMI will cut your current HP down in half. When you knock the Sandworm to about 1000 HP it will use its WhirlSand attack, it will gradually take down your HP so you will need to beat the boss fast. The way to beat this boss is to wait and have patience, attack it immediately once it pops out from one of the holes and time your magic attacks to do the same.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
25
---
0
0


 
 
 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:



 Boss
 HP
 MP
 Lvl
Clay Claw
2000
500
43
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
40
0
25
0
0
 Resident Location(s)
Airship
 Battle Strategy
This battle is pretty easy, if you have a Ninja immediately use the two SHURIKENs you have aquired for about 1400 HP of damage, hit him with your strongest attacks and have Monks and Knights attack as normal.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
37
25



 Steal Item
 Win Item
Common:
CoralSword
Rare:

Common:
IceBow
Rare:



 Boss
 HP
 MP
 Lvl
Adamantaim
2000
125
20
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
5
0
0
 Resident Location(s)
Tycoon Meteor
 Battle Strategy
This battle will be extremely tough, he will attack with several powerful attacks that cause near 450 HP of damage and its more than enough to knock out a character and he will often use this attack two times in a row as well. Your physical and magic attacks do little on him, but ICE seems to be his weakness. Blast him with ICE2 or Shiva, it will take a couple of rounds but he should be gone by then.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
31
25



 Steal Item
 Win Item
Common:
HardBody
Rare:

Common:
TurtleShell
Rare:



 Boss
 HP
 MP
 Lvl
FlameThrow (x2)
2400
125
22
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
35
0
20
0
0
 Resident Location(s)
Lonka Ruins
 Battle Strategy
Okay, this battle will be mighty tough. Have your Knights or Monks attack regularly along with the thief. If you had learned Deathclaw from Ironclaw during your escape from Castle Karnak then use it on the cannons and then finish them off. Its that easy. But if you didn't, use all your powerful magic attacks like Ifrit or Shiva or Ice2 or Bolt2. Also the CORAL sword does massive damage against the cannons, about 540 HP of damage to each cannon so you might want to buy some first if you had not already done so. What you can do for the battle however is have four Black Wizards and keep casting Bolt2 because these cannons have a weakness of Lightning attacks. Each cast causes about 600 HP of damage to each cannon and can make for a quick battle.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
7
15



 Steal Item
 Win Item
Common:
Tonic
Rare:
Ether
Common:
SpeedDrink
Rare:



 Boss
 HP
 MP
 Lvl
Rocket Gun (x2)
2500
200
23
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
33
0
15
0
0
 Resident Location(s)
Lonka Ruins
 Battle Strategy
This battle is just like the one above except its a bit harder. They have a Missle attack that cuts down your HP in half and also confuses your party member. But if you have four Black Wizards and Bolt2 you should easily win as its basically the same strategy as above.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
7
20



 Steal Item
 Win Item
Common:
Tonic
Rare:
Ether
Common:
HardBody
Rare:



 Boss
 HP
 MP
 Lvl
Soul Gun
Launcher (x2)
22500
10800
1000
1000
36
50
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
1
55
20
0
0
10
10
100
0
40
0
 Resident Location(s)
Lonka Ruins
 Battle Strategy
This battle will be tough. The HPs are only an estimate as my PEEP command did not work on the Soul Gun or Launcher. First take out the Launchers in the back, the launchers have high magic defense but little HP so it should make up for it. Then concentrate all of your Thunder attacks on the Sol Cannon and have the Knight, Thief or Ninja or Monk attack regularly. If you have the BOTHHAND ability from the Ninja, combine it with the Knight class and equip the CORAL sword(NOTE: do this before battle!) and now your attacks will cause about 1000 HP of damage to the Soul Gun! Also I suggest that you have at least one White Wizard so that you can keep your party's HP up. And if you have ESNA you can cure the Aging status, if you don't then your in a bit of some trouble. Also once the Launchers are out of the way the Sol Cannon will give you several opportunities to attack, but that means it preparing for its super weapon that causes around 140-200 HP of damage to every character and it quickly depletes your party's HP afterwards. So have a CURE2 spell ready to counter at all times and keep the party's HP around 240. When you win the battle you will recieve a DrkMatter and two HIPOTIONs.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
7
7
5
0
 

 
 
 Steal Item
 Win Item
Common:
Soul Gun: DoubleLance
Launcher: Potion
Rare:
Swrd
Common:
Soul Gun: DoubleLance
Launcher: Ether
Rare:
Staff


 Boss
 HP
 MP
 Lvl
Archeoavis
1st Form
2nd Form
3rd Form
4th Form

1600
1600
1600
1600

2000
2000
2000
2000

21
19
23
24
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
1
1
1
30
30
30
30
10
10
10
10
6
12
18
24
0
0
0
0
0
0
0
0
 Resident Location(s)
Lonka Ruins
 Battle Strategy
This boss is the toughest one yet. He has random weakness, but one thing's for sure and that's the fact that he is often strong against ICE attacks. So avoid using Ice magics because you might gain him HP. Use Fire and Thunder attacks throughout the battle to defeat him and have a Knight use the Coral sword. Keep a constant eye on your HP and keep them above 250, otherwise one of his attacks will get you. Also if you have an ICE ROD use it only at the beginning of the battle to deal about 1400 HP of damage. This way you can get a sure jump on the battle instead of having to guess his weakness. Also I forgot to mention this but when he uses Fire attacks, use ICE or THUNDER attacks because he will absorb any FIRE attacks at this point. You may often find yourself losing several times before winning, so its just a warning before you go banging your head on a rock or something (^_^). Also once you have defeated it, it will come back to life, which then makes the battle a lot more tougher. If you have a Ninja in your party it should attack with two CRESENTs in each hand and also throw the SHURIKEN for about 700-900 HP of damage and throw the CORAL sword for about 600 HP of damage. After it comes back only physical attacks will damage it.
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
39
39
39
39
30
24
18
12
 

 
 
 

 Steal Item
 Win Item
Common:

Rare:

Common:
1st Form: GiantDrink
2nd Form: PowerDrink
3rd Form: SpeedDrink
4th Form: HardBody
Rare:



 Boss
 HP
 MP
 Lvl
Archeoavis (Undead)
2500
2000
20
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
35
10
30
0
0
 Resident Location(s)
Lonka Ruins (Final Form)
 Battle Strategy

 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
42
6



 Steal Item
 Win Item
Common:

Rare:

Common:
HeroDrink
Rare:


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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy V enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enem