Bestiary
Select a bestiary category.


???? - Brand Lamia
Cactus - Elf Toad
Fall Guard - Iron Giant
Jestrex - Mummy
Necromancer - Ronka Knight
Sand Bear - Sybaritic
Tarantula - Zuu


Page 1 W.Raptor - Archeoavis
Page 2 Titan - Mellusion
Page 3 Invisible - Necrophobe
Page 4 The Final Battle

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last, based on the Job the character is assigned to.

     Main >   Final Fantasy V > Enemies > Enemies (A - B)




 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

????
2000
500
33
 MEvade

Display in ascending order based on the 'MEvade' field.Display in descending order based on the 'MEvade' field.

 Spd

Display in ascending order based on the 'Spd' field.Display in descending order based on the 'Spd' field.

 Evade

Display in ascending order based on the 'Evade' field.Display in descending order based on the 'Evade' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

0
50
30
30
1
5000
 Resident Location(s)
Valley of the Dragons
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Weakness
 Elem Absorb
 Elem Immune
50
30



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
A Rage
1050
100
34
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
10
5
366
750
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
49
5



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
PhoenixDown


 Enemy
 HP
 MP
 Lvl
Abductor
5000
100
5
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
50
0
5
0
500
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
80
5



 Steal Item
 Win Item
Common:
Potion
Rare:
Shuriken
Common:

Rare:
GaleBow


 Enemy
 HP
 MP
 Lvl
Acrophis
900
0
30
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
20
267
410
 Resident Location(s)
Grove of Moogles
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
36
20



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Adamngolem
3650
0
37
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
5
378
1100
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
62
10



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Adamngolem
2000
1000
44
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
0
0
0
 Resident Location(s)
Pyramid (Zefa Zone summon)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
60
0



 Steal Item
 Win Item
Common:
Potion
Rare:

Common:

Rare:
Soft


 Enemy
 HP
 MP
 Lvl
Alcumia
4500
3900
47
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
90
35
50
10
546
1000
 Resident Location(s)
Easterly Falls
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
70
10



 Steal Item
 Win Item
Common:
Maiden'sKiss
Rare:
Man-eater
Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Aquagel
3300
100
46
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
22
0
0
540
1268
 Resident Location(s)
Easterly Falls
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
67
20



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
SpeedDrink


 Enemy
 HP
 MP
 Lvl
Aquaus
3000
1000
26
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
50
10
5
219
3108
 Resident Location(s)
Lonka Ruins
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
42
20



 Steal Item
 Win Item
Common:

Rare:
Crossbow
Common:
PhoenixDown
Rare:



 Enemy
 HP
 MP
 Lvl
Aquaus
6000
0
46
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
0
552
2000
 Resident Location(s)
Easterly Falls (Alcumia Toad)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
85
10



 Steal Item
 Win Item
Common:
LgtningSkill
Rare:
DragonFang
Common:

Rare:
DarkMatter


 Enemy
 HP
 MP
 Lvl
Aquazone
800
100
31
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
5
279
490
 Resident Location(s)
Area around Val Castle, Kelb, and Surgate (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
39
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Antidote


 Enemy
 HP
 MP
 Lvl
Archeosaur
9960
1000
35
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
33
0
5
444
1800
 Resident Location(s)
Pyramid
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
67
20



 Steal Item
 Win Item
Common:

Rare:
PhoenixDown
Common:
DragonFang
Rare:



 Enemy
 HP
 MP
 Lvl
Archeotoad
800
100
25
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
213
390
 Resident Location(s)
Ronka Ruins
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
34
0



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Armon
1500
300
25
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
740
0
 Resident Location(s)
Numerous areas in the sea (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
90
35



 Steal Item
 Win Item
Common:
Antidote
Rare:
Potion
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Auspices
1280
50
35
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
42
10
20
0
800
 Resident Location(s)
Pyramid
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
57
20



 Steal Item
 Win Item
Common:
Antidote
Rare:
Potion
Common:

Rare:
Antidote


 Enemy
 HP
 MP
 Lvl
Bald Money
1300
0
35
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
10
5
339
660
 Resident Location(s)
Area around Surgate, Moore, and Shoat's Forest (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
43
0



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:
HolyWater


 Enemy
 HP
 MP
 Lvl
Baretta
1000
0
41
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
21
0
20
429
1050
 Resident Location(s)
Desert around Pyramid (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
61
55



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
BehemoKing
18000
300
82
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
1000
0
 Resident Location(s)
N-Zone (Final Floors)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
95
15



 Steal Item
 Win Item
Common:
PhoenixDown
Rare:
BloodSword
Common:

Rare:
DoubleLance


 Enemy
 HP
 MP
 Lvl
Belfagel
6000
500
55
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
50
40
15
10
950
0
 Resident Location(s)
N-Zone (Final Floors)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
73
30



 Steal Item
 Win Item
Common:
Moonring
Rare:
RazorRing
Common:

Rare:
IceShield


 Enemy
 HP
 MP
 Lvl
Berserker
2140
0
44
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
495
1000
 Resident Location(s)
Fork Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
77
5



 Steal Item
 Win Item
Common:
SpeedDrink
Rare:
ElfinBow
Common:

Rare:
DeathSickle


 Enemy
 HP
 MP
 Lvl
Bewitchin
2000
200
42
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
5
459
1200
 Resident Location(s)
Area around Moore, Kelb, Val, Big Bridge, Crescent, Mirage, and Southern Land Ring (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
65
10



 Steal Item
 Win Item
Common:
SilkRobe
Rare:
DeathSickle
Common:

Rare:
LuminousRobe


 Enemy
 HP
 MP
 Lvl
Big Horn
90
0
8
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
50
40
 Resident Location(s)
Area around Kerwin and Walz (First World)
Area south of Tycoon, and along the path to the bridge west of Tycoon (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
10
0



 Steal Item
 Win Item
Common:

Rare:
Tonic
Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
BigButrfly
9000
500
29
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
55
5
10
5000
0
 Resident Location(s)
Numerous areas in the sea (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
75
20



 Steal Item
 Win Item
Common:
Potion
Rare:
MonsterKillr
Common:

Rare:
GiantDrink


 Enemy
 HP
 MP
 Lvl
BioSoldier
540
500
18
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
10
5
168
320
 Resident Location(s)
Area around Crescent Village (First World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
30
0



 Steal Item
 Win Item
Common:
BattleAx
Rare:
WarHammer
Common:

Rare:
Antidote


 Enemy
 HP
 MP
 Lvl
BioSoldier
2000
5000
41
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
50
0
0
0
0
 Resident Location(s)
Pyramid (Zefa Zone summon)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
60
0



 Steal Item
 Win Item
Common:
Antidote
Rare:
DiamondHelmt
Common:

Rare:
PoisonAx


 Enemy
 HP
 MP
 Lvl
BlackFlame
220
100
22
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
50
25
174
290
 Resident Location(s)
Area near Crescent and Easterly Village (First World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
28
0



 Steal Item
 Win Item
Common:

Rare:
SpeedDrink
Common:

Rare:
SpeedDrink


 Enemy
 HP
 MP
 Lvl
BlakGoblin
20
0
7
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
5
21
20
 Resident Location(s)
Wind Shrine
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
5
0



 Steal Item
 Win Item
Common:
Tonic
Rare:
Tonic
Common:

Rare:
LeatherShoes


 Enemy
 HP
 MP
 Lvl
BlakWarlok
1999
500
36
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
30
30
0
5
375
950
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
50
10



 Steal Item
 Win Item
Common:
PoisonRod
Rare:
Judge-Staff
Common:

Rare:
PowerStaff


 Enemy
 HP
 MP
 Lvl
Blind Wolf
900
0
33
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
20
5
363
500
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
54
5



 Steal Item
 Win Item
Common:

Rare:
EyeDrop
Common:

Rare:
EyeDrop


 Enemy
 HP
 MP
 Lvl
Blizzard
2300
0
45
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
510
1200
 Resident Location(s)
Northern Regions (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
77
10



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Blockhead
600
100
26
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
5
228
330
 Resident Location(s)
Area around X-Death's Castle (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
37
0



 Steal Item
 Win Item
Common:

Rare:
Elixir
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
BloodSlime
600
100
29
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
264
365
 Resident Location(s)
Grove of Moogles
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
36
39



 Steal Item
 Win Item
Common:
HolyWater
Rare:

Common:

Rare:
HolyWater


 Enemy
 HP
 MP
 Lvl
Bludgeoner
6000
0
41
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
43
0
5
10
3
 Resident Location(s)
Pyramid
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
70
10



 Steal Item
 Win Item
Common:
Potion
Rare:
Thief'sGlove
Common:

Rare:
Crystalmail


 Enemy
 HP
 MP
 Lvl
BlueDragon
6900
1000
38
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
20
5
500
2500
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
64
10



 Steal Item
 Win Item
Common:
DragonFang
Rare:
Cottage
Common:

Rare:
DragonFang


 Enemy
 HP
 MP
 Lvl
Bndrsnatch
120
0
9
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
10
5
100
60
 Resident Location(s)
Plains north of Torna Canal (First World)
Area south of Tycoon, and along the path to the bridge west of Tycoon (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
14
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
Bomb
440
50
21
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
0
5
162
230
 Resident Location(s)
Plains around Jacole (First World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
29
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
BrandLamia
2100
600
40
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
27
0
5
435
700
 Resident Location(s)
Pyramid
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
54
10



 Steal Item
 Win Item
Common:
Maiden'sKiss
Rare:
Thornlet
Common:

Rare:
Lamia'sTiara

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy V enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order in which you'll encounter them.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
MP*
Lvl*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Experience level the enemy has. This level determines the strength and ability of the enemy.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the enemy can avoid magic attacks. The higher this value, the less effective magic spells will be on the enemy.
Speed statistic which determines how many attacks the enemy can inflict on your party between character or party turns.
Evasion statistic which determines how well the enemy can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the enemy will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the enemy.
Gil*/Exp*
Resident Location(s)
Atk*/Def*
Weak/Elem Abs&Immune
Amount of Gil and experience the party will receive after defeating this enemy.
Location(s) on the world map where this enemy can be found.
Attack and defensive values of the enemy. The higher this value, the stronger the enemy is when attacking and defending against an attack from a character.
Weakness the enemy has against an elemental attack, which elements the enemy will absorb as HP, and which elements the enemy is immune against.
Steal Item
Win Item
Items which can be stolen from the enemy using skills which allow stealing.
Items which can be won from the enemy after it has been defeated.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general bosses, they tend to use more special attacks and possess more powerful magic.

boss*
HP*
MP*
Lvl*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Experience level the boss has. This level determines the strength and ability of the boss.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the boss can avoid magic attacks. The higher this value, the less effective magic spells will be on the boss.
Speed statistic which determines how many attacks the boss can inflict on your party between character or party turns.
Evasion statistic which determines how well the boss can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the boss will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the boss.
Resident Location(s)
Battle Strategy
Atk*/Def*
Weak/Elem Abs&Immune
Location(s) on the world map where this boss can be found.
Strategy for defeating the boss.
Attack and defensive values of the boss. The higher this value, the stronger the boss is when attacking and defending against an attack from a character.
Weakness the boss has against an elemental attack, which elements the boss will absorb as HP, and which elements the boss is immune against.
Steal Item
Win Item
Items which can be stolen from the boss using skills which allow stealing.
Items which can be won from the boss after it has been defeated.

* information fields can be sorted in ascending or descending order.