Bestiary
Select a bestiary category.


???? - Brand Lamia
Cactus - Elf Toad
Fall Guard - Iron Giant
Jestrex - Mummy
Necromancer - Ronka Knight
Sand Bear - Sybaritic
Tarantula - Zuu


Page 1 W.Raptor - Archeoavis
Page 2 Titan - Mellusion
Page 3 Invisible - Necrophobe
Page 4 The Final Battle

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last, based on the Job the character is assigned to.

     Main >   Final Fantasy V > Enemies > Enemies (J - M)




 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

Jestrex
2580
485
48
 MEvade

Display in ascending order based on the 'MEvade' field.Display in descending order based on the 'MEvade' field.

 Spd

Display in ascending order based on the 'Spd' field.Display in descending order based on the 'Spd' field.

 Evade

Display in ascending order based on the 'Evade' field.Display in descending order based on the 'Evade' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

70
25
20
0
606
1390
 Resident Location(s)
N-Zone (Forest)
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Weakness
 Elem Absorb
 Elem Immune
90
15



 Steal Item
 Win Item
Common:
SpeedDrink
Rare:
PowerRod
Common:

Rare:
EyeDrop


 Enemy
 HP
 MP
 Lvl
Karnak
140
0
19
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
10
0
141
140
 Resident Location(s)
Karnak Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
20
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Karnak
140
25
19
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
0
141
140
 Resident Location(s)
Karnak Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
18
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
Kestrel
19000
10000
27
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
10
59
40
30
10000
0
 Resident Location(s)
Southwest Outer Seas (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
77
40



 Steal Item
 Win Item
Common:
Maiden'sKiss
Rare:
SilvrGlasses
Common:

Rare:
AngelRing


 Enemy
 HP
 MP
 Lvl
Killer Bee
20
0
1
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
10
5
20
15
 Resident Location(s)
Area around Tycoon and Wind Temple (First World)
Path to the west of the bridge west of Tycoon. (Third World)
Area north of Tycoon to the area north of the Pirate's Cave (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
5
0



 Steal Item
 Win Item
Common:

Rare:
Tonic
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Kornago
1000
300
31
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
5
285
512
 Resident Location(s)
Area around Val Castle, Kelb, and Surgate (Second World)
Area around Jacole (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
38
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
EyeDrop


 Enemy
 HP
 MP
 Lvl
Kuzer
5000
1000
28
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
0
1000
1000
 Resident Location(s)
Area around the Sealed Castle (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
45
10



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Kuzer
10000
1000
63
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
0
0
2500
 Resident Location(s)
Phoenix Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
75
30



 Steal Item
 Win Item
Common:
Potion
Rare:

Common:

Rare:
PhoenixDown


 Enemy
 HP
 MP
 Lvl
La Mage
760
200
19
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
198
370
 Resident Location(s)
Ronka Ruins
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
25
0



 Steal Item
 Win Item
Common:
PoetRobe
Rare:

Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Lamia
900
100
24
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
3
210
490
 Resident Location(s)
Ronka Ruins
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
35
0



 Steal Item
 Win Item
Common:
Maiden'sKiss
Rare:
Lamia'sTiara
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Landcrawlr
22000
500
48
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
5
576
3270
 Resident Location(s)
N-Zone (Beach)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
100
20



 Steal Item
 Win Item
Common:
AncientSword
Rare:
Defender
Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Landsquid
2780
0
48
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
573
1170
 Resident Location(s)
Desert south of the Wind Temple (Third World)
N-Zone (Beach)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
71
10



 Steal Item
 Win Item
Common:
Potion
Rare:
Tonic
Common:

Rare:
HolyWater


 Enemy
 HP
 MP
 Lvl
LandTurtle
1300
0
34
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
15
336
790
 Resident Location(s)
Area around Surgate, Moore, and Shoat's Forest (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
42
30



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:
TurtleShell
Rare:



 Enemy
 HP
 MP
 Lvl
Landwort
180
0
14
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
0
5
99
120
 Resident Location(s)
Area around Karnak (First World)
Area south of the bridge west of Tycoon (Third World)
Area just south of the forest of the area south of Tycoon (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
19
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:



 Enemy
 HP
 MP
 Lvl
LevelChekr
5000
500
54
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
624
1520
 Resident Location(s)
N-Zone (Ruins)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
90
20



 Steal Item
 Win Item
Common:
Tonic
Rare:
Ether
Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
LilChariot
480
100
8
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
200
300
 Resident Location(s)
Big Bridge
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
40
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
LiquiFlame
9000
1000
63
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
20
30
0
0
0
2500
 Resident Location(s)
Phoenix Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
81
10



 Steal Item
 Win Item
Common:
Cornucopia
Rare:

Common:

Rare:
FireSkill


 Enemy
 HP
 MP
 Lvl
LumbrBeast
130
0
11
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
63
46
 Resident Location(s)
Ship Graveyard
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
10
1



 Steal Item
 Win Item
Common:
Tonic
Rare:
Ether
Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
LvlTripper
1300
100
34
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
10
5
324
710
 Resident Location(s)
Barrier Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
41
10



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Magic Pot
65255
50000
91
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
90
2
95
255
10000
10000
 Resident Location(s)
Phoenix Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
70
255



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
MagicDrgn
2900
300
36
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
27
0
5
372
1200
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
58
10



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Magnities
1200
100
33
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
40
5
315
610
 Resident Location(s)
Barrier Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
43
10



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Mamon
1700
100
35
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
5
351
700
 Resident Location(s)
Moore Forest
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
46
5



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Mandrake
1000
100
28
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
5
249
385
 Resident Location(s)
Barrens near Rugor and Kuzer (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
36
0



 Steal Item
 Win Item
Common:
EyeDrop
Rare:
Antidote
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Mauldwin
20
5
1
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
5
27
20
 Resident Location(s)
Wind Temple
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
5
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Maximus
10000
1000
51
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
900
0
 Resident Location(s)
N-Zone (Final Floors)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
100
15



 Steal Item
 Win Item
Common:
Potion
Rare:
AegisShield
Common:

Rare:
Circlet


 Enemy
 HP
 MP
 Lvl
MercuryBat
500
500
46
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
50
0
531
1020
 Resident Location(s)
Easterly Falls
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
65
10



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Metamorpha
7000
10000
43
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
10
33
0
5
777
20
 Resident Location(s)
Ghido's Cave
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
40
10



 Steal Item
 Win Item
Common:
Staff
Rare:
Potion
Common:

Rare:
Lumino-Staff


 Enemy
 HP
 MP
 Lvl
Mind Flare
4700
500
53
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
800
0
 Resident Location(s)
N-Zone (Final Floors)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
90
20



 Steal Item
 Win Item
Common:
GreenBeret
Rare:
HuntingKnife
Common:

Rare:
WhiteRobe


 Enemy
 HP
 MP
 Lvl
MiniDragon
1000
100
22
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
50
20
30
20
180
900
 Resident Location(s)
Easterly Forest (First World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
30
30



 Steal Item
 Win Item
Common:

Rare:
DragonFang
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
MiniMage
1100
10
11
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
30
0
0
345
600
 Resident Location(s)
Moore Forest
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
30
5



 Steal Item
 Win Item
Common:

Rare:
WizardHat
Common:

Rare:
WizardHat


 Enemy
 HP
 MP
 Lvl
MithrlDrgn
600
200
16
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
0
20
114
270
 Resident Location(s)
Forest around Ancient Library (First World)
Forest north of Pirate's Cave (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
28
15



 Steal Item
 Win Item
Common:
Tonic
Rare:
MythrilArmor
Common:

Rare:
MythrilGlove


 Enemy
 HP
 MP
 Lvl
Mog Eater
1000
50
23
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
5
270
665
 Resident Location(s)
Grove of Moogles
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
39
5



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Money Mage
20
7
5
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
7
0
5
30
20
 Resident Location(s)
Wind Temple
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
5
0



 Steal Item
 Win Item
Common:
Tonic
Rare:
Tonic
Common:

Rare:
WoodenRod


 Enemy
 HP
 MP
 Lvl
MossFungus
5000
200
48
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
591
1520
 Resident Location(s)
N-Zone (Forest)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
75
15



 Steal Item
 Win Item
Common:
Potion
Rare:
AirLancet
Common:

Rare:
Antidote


 Enemy
 HP
 MP
 Lvl
MotorDrive
3300
0
38
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
32
20
15
384
1300
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
63
15



 Steal Item
 Win Item
Common:
Tonic
Rare:
BeastKiller
Common:

Rare:
HeroDrink


 Enemy
 HP
 MP
 Lvl
Mottletrap
240
100
17
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
126
150
 Resident Location(s)
Fire Powered Ship
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
24
10



 Steal Item
 Win Item
Common:
Ether
Rare:

Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Mover
10000
500
52
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
0
50000
0
 Resident Location(s)
N-Zone (Final Floors)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
128
40



 Steal Item
 Win Item
Common:
FireSkill
Rare:
WaterSkill
Common:

Rare:
LgtningSkill


 Enemy
 HP
 MP
 Lvl
Mummy
2900
50
27
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
50
10
20
500
0
 Resident Location(s)
Pyramid
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
48
25



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
HolyWater

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy V enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order in which you'll encounter them.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
MP*
Lvl*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Experience level the enemy has. This level determines the strength and ability of the enemy.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the enemy can avoid magic attacks. The higher this value, the less effective magic spells will be on the enemy.
Speed statistic which determines how many attacks the enemy can inflict on your party between character or party turns.
Evasion statistic which determines how well the enemy can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the enemy will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the enemy.
Gil*/Exp*
Resident Location(s)
Atk*/Def*
Weak/Elem Abs&Immune
Amount of Gil and experience the party will receive after defeating this enemy.
Location(s) on the world map where this enemy can be found.
Attack and defensive values of the enemy. The higher this value, the stronger the enemy is when attacking and defending against an attack from a character.
Weakness the enemy has against an elemental attack, which elements the enemy will absorb as HP, and which elements the enemy is immune against.
Steal Item
Win Item
Items which can be stolen from the enemy using skills which allow stealing.
Items which can be won from the enemy after it has been defeated.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general bosses, they tend to use more special attacks and possess more powerful magic.

boss*
HP*
MP*
Lvl*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Experience level the boss has. This level determines the strength and ability of the boss.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the boss can avoid magic attacks. The higher this value, the less effective magic spells will be on the boss.
Speed statistic which determines how many attacks the boss can inflict on your party between character or party turns.
Evasion statistic which determines how well the boss can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the boss will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the boss.
Resident Location(s)
Battle Strategy
Atk*/Def*
Weak/Elem Abs&Immune
Location(s) on the world map where this boss can be found.
Strategy for defeating the boss.
Attack and defensive values of the boss. The higher this value, the stronger the boss is when attacking and defending against an attack from a character.
Weakness the boss has against an elemental attack, which elements the boss will absorb as HP, and which elements the boss is immune against.
Steal Item
Win Item
Items which can be stolen from the boss using skills which allow stealing.
Items which can be won from the boss after it has been defeated.

* information fields can be sorted in ascending or descending order.