Bestiary
Select a bestiary category.


1st Class - Bug
Cactrot - Dueller
EarthGuard - Humpty
Ing - Luridan
Madam - Over-Mind
Pan Dora - Rizopas
Samurai - Tyranosaur
Urobros - Zone Eater


Page 1 Air Force - Flame Eater
Page 2 Ghost Train - Leader
Page 3 MagiMaster - Storm Dragon
Page 4 Tritoch - Wrexsoul
Page 5 The Final Battle

Acquiring Esper Experience
How does my magicite gain experience after defeating an enemy or boss?

After defeating an enemy or boss, your equipped esper gains the total experience collected from each defeated monster multiplied by the learn rate of the magic spell the character is currently trying to learn. These multipliers are listed on each corresponding magic on the esper page. Once your character has learned a magic spell, the esper can be removed and the spell will be retained as a magic ability.

     Main >   Final Fantasy VI > Enemies > Bosses (Page 1)




 Boss

Display in ascending order based on the 'Boss' field.Display in descending order based on the 'Boss' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

 GP

Display in ascending order based on the 'GP' field.Display in descending order based on the 'GP' field.

Air Force
Laser Gun
Missile Bay
Speck
25
23
25
25
8000
3300
3000
420
750
335
7000
285
0
0
 Battle Location
Enroute to Floating Island
 Battle Strategy
There are three parts to this boss: two cannons and the main body. Destroy the cannons first and prepare for a new surprise, a magic absorbing "speck." Smash the speck quickly and heal up before Air Force unleashes a powerful attack. Zap that smile off his face with lightning magic.
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Attacks
 Weakness
 Defense
Air Force:
10



L. Gun:
12



M. Bay:
12


Speck:
12
Air Force:
150



L. Gun:
130



M. Bay:
135


Speck:
230
Air Force:
Normal
Tek Laser
Diffuser
Wave Cannon
Laser Gun:
Normal
Tek Laser
Diffuser
Atomic Ray
Missile Bay:
Normal
Missile
Launcher
Speck:
!Runic (Auto)


 Rage
 Lore
 Steal Item
 Win Item


Air Force:
Elixir
Laser Gun:
X-Ether
Missile Bay:
Debilitator
Speck:
Amulet
Air Force:
Czarina Ring


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Atma
67
55000
19000
0
0
 Battle Location
Kefka's Tower [WoR]
 Battle Strategy
Wail away at Atma with physical attacks and non-elemental spells. Edgar's Debilitator can also do major damage if used correctly. Equip someone in the party with the Pearl Lance, Dragoon Boots, and the Dragon Horn. Attack when the Debilitator changes Atma's weakness to pearl. Atma unleashes a powerful Ultima spell soon after it starts storing power, so either kill the beast quickly or cast Life 3.
 Atk
 Def
 Attacks
 Weakness
 Defense
20
75
Normal
Full Power
Flare Star
S. Cross
Clean Sweep
Fire 3
Quartr
Flare
Quake
Meteor
Ultima


 Rage
 Lore
 Steal Item
 Win Item

Clean Sweep
Drainer
Crystal Orb



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Atma Weapon
37
24000
5000
0
0
 Battle Location
Floating Island
 Battle Strategy
Atma attacks with powerful Quake magic and a status-altering Mind Blast, so equip status protecting relics and Gaia Gears on your party before tangling with him. Petrification protection is essential. Keep your HP high or risk annihilation by his powerful Flare spell. Atma has absolutely no special defense; hit him with everything you've got.
 Atk
 Def
 Attacks
 Weakness
 Defense
45
142
Normal
Full Power
Blaze
Mind Blast
Flare Star
Meteo
Fire 2
Quake
Quartr
W Wind
Flare
Rasp


 Rage
 Lore
 Steal Item
 Win Item


Elixir
Ribbon
Elixir


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Blue Dragon
65
26900
3800
0
0
 Battle Location
Ancient Castle Secret Basement [WoR]
 Battle Strategy
Remove any fire elemental equipment before taking on the dragon. Blast the Blue Dragon with lightning-elemental magic and attacks and it should go down quickly. Bring Strago along if you want him to learn the rare Rippler ability.
 Atk
 Def
 Attacks
 Weakness
 Defense
13
110
Normal
Hit
Acid Rain
Flash Rain
Aqua Rake
Clean Sweep
Rippler
Slow 2


 Rage
 Lore
 Steal Item
 Win Item

Aqua Rake
Clean Sweep
Rippler

Scimitar


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Chadarnook Demon
41
30000
7600
0
0
 Battle Location
Owzer's Mansion [WoR]
 Battle Strategy
Chadarnook changes forms between a demon and a woman The object is to kill the demon, but leave the woman alone. If you end up killing the woman you'll have to start the whole fight over again as Chadarnook's HP will be restored. Kill the demon quickly with powerful Fire spells and have Edgar attack with the drill or chainsaw. Sabin is immensly useful if you give him the Genji Glove, and equip him with the Fire Knuckle and Dragon Claw to inflict a lot of damage. If you have any Thunder Shields in your inventory, now would be a good time to equip them as this boss uses almost nothing but lightning-elemental attacks.
 Atk
 Def
 Attacks
 Weakness
 Defense
18
135
Normal
Flash Rain
Bolt 2
Bolt 3


 Rage
 Lore
 Steal Item
 Win Item






 Boss
 Lvl
 HP
 MP
 Exp
 GP
Chadarnook Woman
37
56000
9400
0
0
 Battle Location
Owzer's Mansion [WoR]
 Battle Strategy
Chadarnook changes forms between a demon and a woman The object is to kill the demon, but leave the woman alone. If you end up killing the woman you'll have to start the whole fight over again as Chadarnook's HP will be restored. Kill the demon quickly with powerful Fire spells and have Edgar attack with the drill or chainsaw. Sabin is immensly useful if you give him the Genji Glove, and equip him with the Fire Knuckle and Dragon Claw to inflict a lot of damage. If you have any Thunder Shields in your inventory, now would be a good time to equip them as this boss uses almost nothing but lightning-elemental attacks.
 Atk
 Def
 Attacks
 Weakness
 Defense
13
140
Normal
Doom Kiss
Charm
Lullaby
Phantasm


 Rage
 Lore
 Steal Item
 Win Item






 Boss
 Lvl
 HP
 MP
 Exp
 GP
Chupon
26
10000
40000
0
0
 Battle Location
Enroute to Floating Island
 Battle Strategy
You'll be fighting both Ultros and Chupon in this battle. Focus all your attacks on Ultros first, and then go after Chupon. Hit Chupon constantly with physical attacks and castings of Ice 2 to kill him quickly and effortlessly. It shouldn't take long before Chupon blows the party out of the battle and dies.
 Atk
 Def
 Attacks
 Weakness
 Defense
13
100
Normal
Fire Ball
Sneeze


 Rage
 Lore
 Steal Item
 Win Item


Dirk



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Crane (Right)
Crane (Left)
23
24
1800
2300
447
447
0
0
 Battle Location
Vector [Escape]
 Battle Strategy
The Cranes will catch your party in a pincer attack so be careful. Try and focus all your attacks on one of the cranes first, so that it can't heal the other one, and also charge it up. When a crane is sufficiently charged up, it'll unleash a powerful elemental attack upon the party which you want to avoid at all costs. The crane on the right absorbs lightning attacks, and the one on the left absorbs fire attacks. If you hit one of the cranes with an elemental attack that it absorbs, you'll end up helping them charge up for their powerful elemental attack.
 Atk
 Def
 Attacks
 Weakness
 Defense




Crane (R.)
14


Crane (L.)
14




Crane (R.)
145


Crane (L.)
125
Normal
Iron Ball
Magnitude 8
Tek Barrier
Crane (Right):
Fire
Fire 2
Fire 3
Crane (Left):
Bolt
Bolt 2
Bolt 3




Crane (Right):



Crane (Left):





Crane (Right):



Crane (Left):

 Rage
 Lore
 Steal Item
 Win Item


Crane (Right):
Noise Blaster
Crane (Left):
Potion
Debilitator



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Curley
47
15000
2000
0
0
 Battle Location
Cyan's Dream [WoR]
 Battle Strategy
Go after this Dream Stooge first before taking on the other three, because he has the ability to revive the others should you kill him. He also has the potent healing spell Pearl Wind, which Strago can learn if he's in your group. Focus all your attacks on him, and hit him with ice-elemental attacks to kill him quickly. Just hope that he doesn't cast Life 3 on himself before you kill him, otherwise you'll have to keep killing him until he doesn't.
 Atk
 Def
 Attacks
 Weakness
 Defense
1
100
Normal
Delta Attack
Pearl Wind
Fire 2
Fire 3
Life 2
Life 3
Slow
Mute
Reflect


 Rage
 Lore
 Steal Item
 Win Item

Pearl Wind




 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dadaluma
22
3270
1005
0
1210
 Battle Location
Zozo
 Battle Strategy
This fight is fairly simple. Just keep hacking away at Dadaluma, and use Celes for healing when necessary. Eventually Dadaluma will keep calling Iron Fists to help him out, you can kill them quickly with Edgar's Flash or Auto Crossbow. When Dadaluma is nearly dead he'll use a flurry of potions in a row followed by a Safe spell to reduce the physical damage he takes. He'll also start throwing weapons at you for heavy damage. Heal constantly, use Edgar's Tools, Sabin's Blitzes, and eventually you'll win.
 Atk
 Def
 Attacks
 Weakness
 Defense
12
85
Normal
Sweep
Shockwave
Safe
!Steal
!Capture
!Throw
!Jump
!Item
Tonic
Potion


 Rage
 Lore
 Steal Item
 Win Item


Jewel Ring
Sneak Ring
Head Band
Thief Knife


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dirt Dragon
53
28500
16500
0
0
 Battle Location
Opera House [WoR]
 Battle Strategy
Equip everyone with Cherub Downs to make this fight ridiculously easy. 100 Gs cancels everyone's float status, but with Cherub Downs equipped, the float status can never be cancelled. Virtually all of the Dirt Dragon's attacks will miss the party, and you can hack away at it safely. It's Horned Tusk attack will likely kill a character, so revive them quickly. You should have no problems with this Dragon.
 Atk
 Def
 Attacks
 Weakness
 Defense
23
110
Normal
Horned Tusk
100 Gs
Magnitude 8
Slide
Quake


 Rage
 Lore
 Steal Item
 Win Item


X-Potion
Magus Rod


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Doom
73
63000
4800
0
0
 Battle Location
Kefka's Tower [WoR]
 Battle Strategy
A tough fight. Doom normally starts by casting N. Cross at the start of the fight, which will attempt to freeze your whole party in its tracks till it wears off. There isn't much you can do to avoid this attack, but everyone should be equipped with Ice Shields just in case to absorb some of Doom's magic. Doom is weak against pearl, so cast that spell repeatedly for huge damage. Keep hacking away at Doom and eventually Doom's aura will start to shake. This gives him the Image status, which will cause your physical attacks to miss for a while, and also the Reflect status. Cast Dispel to get rid of both of these effects from Doom. Doom will now be drastically easier as he'll be casting Forcefield, which Strago can learn, constantly. Use this opportunity to hit Doom with non-elemental attacks constantly, and eventually you'll defeat him. You'll get Cyan's strongest weapon for beating this boss.
 Atk
 Def
 Attacks
 Weakness
 Defense
60
110
Normal
Demon Rage
R. Polarity
Cold Dust
N. Cross
Absolute 0
Forcefield
Ice 3


 Rage
 Lore
 Steal Item
 Win Item

Forcefield
Safety Bit
Sky Render


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Doom Gaze
68
55555
38000
0
0
 Battle Location
Airborne [WoR]
 Battle Strategy
Finding Doom Gaze is actually more annoying than fighting him. Fly around the world in the Airship and eventually you'll run into him. It's possible you could be flying around the world for an hour and still not run into him. But in any case when you do run into him, be prepared and equip the party with Thunder Shields, and Safety Bits. The object is to inflict as much damage as you can before Doom Gaze can run away. A party of Terra, Sabin, Shadow, and Umaro is reccomended. Equip Terra with the Gem Box, Morph her into her Esper form, and cast Pearl repeatedly for huge damage. Sabin should constantly use Bum Rush, and Shadow should constantly throw Ninja Stars or any Tack Stars you have available. After Doom Gaze runs away, fly around in the Airship to find him again and keep hacking away until you defeat him. One word of warning; don't use the Vanish-Doom trick on Doom Gaze otherwise you won't get the Bahamut Magicite after beating him.
 Atk
 Def
 Attacks
 Weakness
 Defense
35
150
Normal
Bane Claw
Aero
L5 Doom
Ice 3
Doom


 Rage
 Lore
 Steal Item
 Win Item

Aero
L5 Doom

Bahamut Magicite


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dullahan
37
23450
1721
0
0
 Battle Location
Darill's Tomb [WoR]
 Battle Strategy
Check the last digit in the amount of GP you have before you check Daryl's sarcophagus. If your levels are a multiple of the last digit of your GP, fight around until you collect an amount of GP where this isn't the case. Dullahan starts off by casting L? Pearl before you even get a chance to attack. If it hits all your characters, the spell can wipe your party out. Dullahan's fairly simple, just hit him with fire-elemental attacks, having Sabin equipped with a Genji Glove and two Fire Knuckles makes this fight a lot easier. Just heal whenever you have to, and always keep your HP high. A hit from the Morn Star can be fatal to a character if your HP is not full. Dullahan's Cure 2 isn't very worrisome as it is laughably weak.
 Atk
 Def
 Attacks
 Weakness
 Defense
55
130
Normal
Morn Star
N. Cross
Absolute 0
L? Pearl
Ice 2
Ice 3
Pearl
Cure 2


 Rage
 Lore
 Steal Item
 Win Item

L? Pearl
X-Potion
Genji Glove



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Flame Eater
26
8400
480
0
0
 Battle Location
Thamasa [Burning House]
 Battle Strategy
Being a fire-elemental monster makes it incredibly weak to ice attacks, so equip Strago with an Ice Rod and Locke and Terra with any Blizzard swords you have, and just attack Flame Eater physically. Use an Ice 2 from Terra to take out all the Balloons that Flame Eater calls from using Bomblet easily. This boss isn't much of a threat.
 Atk
 Def
 Attacks
 Weakness
 Defense
13
105
Normal
Bomblet
Fire Ball
Fire
Fire 2
Rflect
Safe


 Rage
 Lore
 Steal Item
 Win Item


Flame Sabre


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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VI enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, rage and lore, and experience values, as well as winning items including steal.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in alphabetical order.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
Lvl*
HP*
MP*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Experience level of the enemy. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Exp*
GP*
Resident Location(s)
Attacks
Amount of experience points your party will receive from this enemy when defeated.
Amount of GP your party will receive from this enemy when defeated.
Location(s) on the world map where this enemy can be found. [WoB] indicates the World of Balance. [WoR] indicates the World of Ruin.
Attack patterns, special attacks, and magic attacks the enemy can use on your party.
Attack
Weakness
Defense
Rage
Attack paterns, special attacks, and magic attacks the enemy can use on your party.
Elemental attacks the enemy is weak against. These types of attacks will cause significant damage.
Elemental attacks the enemy can defend against or absorb. These types of attacks will cause the least damage.
Enemy attack or magic attack Gau will emulate when using his Rage ability to learn and engage an enemy.
Lore
Ragnarok
Steal/Win Item
Atk*/Def*
Special enemy attack Strago can learn from his Lore ability.
Items the enemy can be changed into when using the Ragnarok esper in battle.
Items that Locke can steal and items won when completing the battle.
Attack and defensive strength of the enemy, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
Lvl*
HP*
MP*
Name of the boss. To the left of this field is an image of what the boss looks like.
Experience level of the boss. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Exp*
GP*
Battle Location
Attacks
Bosses in Final Fantasy VI do not have standard character experience points to win.
Bosses in Final Fantasy VI do not have GP to win.
Location on the world map where the battle will take place. [WoB] indicates the World of Balance. [WoR] indicates the World of Ruin.
Attack patterns, special attacks, and magic attacks the boss can use on your party.
Attack
Weakness
Defense
Rage
Attack patterns, special attacks, and magic attacks the boss can use on your party.
Elemental attacks the boss is weak against. These types of attacks will cause significant damage.
Elemental attacks the boss can defend against or absorb. These types of attacks will cause the least damage.
Boss attack or magic attack Gau will emulate when using his Rage ability to learn and engage a boss.
Lore
Ragnarok
Steal/Win Item
Atk*/Def*
Special boss attack Strago can learn from his Lore ability.
Items the boss can be changed into when using the Ragnarok esper in battle. This esper is ineffective on most bosses, but works rarely when the boss has less than 1/5th of its maximum HP.
Items that Locke can steal and items won when completing the battle.
Attack and defensive strength of the boss, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.