Bestiary
Select a bestiary category.


1st Class - Bug
Cactrot - Dueller
EarthGuard - Humpty
Ing - Luridan
Madam - Over-Mind
Pan Dora - Rizopas
Samurai - Tyranosaur
Urobros - Zone Eater


Page 1 Air Force - Flame Eater
Page 2 Ghost Train - Leader
Page 3 MagiMaster - Storm Dragon
Page 4 Tritoch - Wrexsoul
Page 5 The Final Battle

Acquiring Esper Experience
How does my magicite gain experience after defeating an enemy or boss?

After defeating an enemy or boss, your equipped esper gains the total experience collected from each defeated monster multiplied by the learn rate of the magic spell the character is currently trying to learn. These multipliers are listed on each corresponding magic on the esper page. Once your character has learned a magic spell, the esper can be removed and the spell will be retained as a magic ability.

     Main >   Final Fantasy VI > Enemies > Bosses (Page 3)




 Boss

Display in ascending order based on the 'Boss' field.Display in descending order based on the 'Boss' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

 GP

Display in ascending order based on the 'GP' field.Display in descending order based on the 'GP' field.

MagiMaster
68
50000
50000
0
0
 Battle Location
Fanatic's Tower [WoR]
 Battle Strategy
MagiMaster constantly changes his elemental alignment. Spells that hurt him in one round may end up healing him in the next. Casting Berserk puts a stop to this. When you do this, cast Scan to see what his weakpoint is set to, and then exploit it. Cast non-elemental spells like Ultima and Flare and use Espers like Bahamut and Maduin. MagiMaster casts Ultima as a parting shot before he dies, so cast Life 3 on everyone before you kill him.
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Attacks
 Weakness
 Defense
1
250
Normal
Wall Change
Fire 2
Fire 3
Ice 2
Ice 3
Bolt 2
Bolt 3
Bio
Doom
Ultima
Varies
Varies
 Rage
 Lore
 Steal Item
 Win Item


Elixir
Crystal Orb
Megalixir


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Marshal
8
420
150
0
350
 Battle Location
Mines of Narshe [Moogles]
 Battle Strategy
Kill the Lobos then just whack away at him. Make sure you use a group that's not beat up badly. Try and steal the Mithril Knife, if you're able to, for Locke.
 Atk
 Def
 Attacks
 Weakness
 Defense
60
110
Normal
Charge
Net


 Rage
 Lore
 Steal Item
 Win Item
Wind Slash

Mithril Knife
Potion


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Moe
47
12500
2000
0
0
 Battle Location
Cyan's Dream [WoR]
 Battle Strategy
With Curley and Larry out of the way, Moe should be a snap. Use whatever spells and attacks you have against him, except ones that are lightning-based. After he loses most of his HP, Moe may run away.
 Atk
 Def
 Attacks
 Weakness
 Defense
4
80
Normal
Delta Attack
Bolt 2
Bolt 3
Cure 2
Safe
Shell


 Rage
 Lore
 Steal Item
 Win Item






 Boss
 Lvl
 HP
 MP
 Exp
 GP
Nerapa
26
2800
280
0
0
 Battle Location
Floating Continent [Escape]
 Battle Strategy
He is protected by a Reflect spell which you cannot get rid of. To hit him with magic cast Rflect on one of your own characters and bounce spells off of them to hit Nerapa. If you have Thunder Blades, Blizzard swords, Ice Rods, or Thunder Rods, equip them on your characters and attack physically for a quicker fight. Since you're on a strct time limit that might be the best strategy to kill him quickly.
 Atk
 Def
 Attacks
 Weakness
 Defense
11
105
Normal
Condemned
Fire 2
Fire 3


 Rage
 Lore
 Steal Item
 Win Item

Condemned




 Boss
 Lvl
 HP
 MP
 Exp
 GP
Number 024
24
4777
777
0
0
 Battle Location
MagiTek Facility
 Battle Strategy
Since this boss likes to change his vulnerabilities and defenses stick to just regular physical attacks, but don't use any elemental ones. Cyan's Dispatch, Sabin's Pummel, and Edgar's Flash or Chainsaw will cut through his defenses easily. Also try to steal from him, as he has some rare, and powerful weapons to be had at this point in the game.
 Atk
 Def
 Attacks
 Weakness
 Defense
20
170
Normal
Overflow
Wall Change
Magnitude 8
Sun Bath
Ice Rabbit
Scan
Varies
Varies
 Rage
 Lore
 Steal Item
 Win Item


Rune Edge
Drainer
Blizzard
Flame Sabre


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Number 128
Right Blade
Left Blade
23
21
22
3276
400
700
810
150
470
0
0
 Battle Location
Magi-tek Factory Escape Route
 Battle Strategy
The arms will regenerate and come back again should you destroy them, so ignore them and focus all your attacks on the main body. With Celes gone for this fight,healing might become a bit of a problem, so use as many Potions as you can for healing. Just pray Number 128 doesn't use Blaster a bunch of times in a row, as a hit from that can instantly kill a character. Also try and steal the Tempest from him for Cyan, it may take a while but this sword will make random battles a breeze later on.
 Atk
 Def
 Attacks
 Weakness
 Defense

# 128:
13





R. Blade:
20
L. Blade:
13

# 128:
120





R. Blade:
120
L. Blade:
120
Normal
Number 128:
Red Feast
Gale Cut
Blaster
Net
Ice
Haste
Right Blade:
Rapier
Left Blade:
Slash
Shimsham


 Rage
 Lore
 Steal Item
 Win Item


Number 128:
Tempest
Right Blade:
Tincture
Left Blade:
Tincture
Number 128:
Tent
Right Blade:
Fenix Down
Left Blade:
Fenix Down


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Phunbaba (1st)
26
60000
10000
0
0
 Battle Location
Mobliz [WoR]
 Battle Strategy
Don't worry, you're not expected to knock off all 60,000 HP in this fight against him, you'll be able to kill him later on in the game. Just have Celes heal when you need to, and have Sabin attack Phunbaba constantly. After a little while Phunbaba will just run away, and one of the kids in Mobliz will give you the Fenrir Magicite that Phunbaba dropped as he ran away.
 Atk
 Def
 Attacks
 Weakness
 Defense
53
102
Normal
Solar Plex
Blow Fish
Bolt 2


 Rage
 Lore
 Steal Item
 Win Item






 Boss
 Lvl
 HP
 MP
 Exp
 GP
Phunbaba (2nd)
31
28000
10000
0
0
 Battle Location
Mobliz [WoR, after obtaining Airship]
 Battle Strategy
Pick any 4 characters before returning to Mobliz. It doesn't really matter which 4 you pick, because after a few rounds Phunbaba will blow away 2 random characters from the battle. Terra will show up and permanently morph into her Esper form to help you out. She starts the battle fully equipped, and could practically kill Phunbaba all by herself. Keep hitting Phunbaba with physical attacks and use Poison and Bio to damage him severely. Heal when necessary and keep attacking Phunbaba until he's gone for good.
 Atk
 Def
 Attacks
 Weakness
 Defense
15
105
Normal
Solar Plex
Baba Breath
Blow Fish
Bolt 2
Bolt 3


 Rage
 Lore
 Steal Item
 Win Item

Blow Fish




 Boss
 Lvl
 HP
 MP
 Exp
 GP
Poltergeist
67
58000
18900
0
0
 Battle Location
Kefka's Tower
 Battle Strategy
Not an overly hard fight, just a long one. Most of this boss's more powerful attacks are fire-elemental, so equip your characters to protect them against those types of attacks. Strangely this boss is weak to poison-elemental attacks, and Bio can do incredible amounts of damage against him. Use Ultima and Flare if you have them, and don't use any fire-elemental attacks against him. Heal characters after every attack he does to make sure they're always at full HP, because a blast from the Wave Cannon he uses, might kill the whole party. Keep the pressure up on him and eventually he'll fall, giving you the strongest spear in the game.
 Atk
 Def
 Attacks
 Weakness
 Defense
15
180
Normal
Psychrip
Blaster
Shrapnel
Wave Cannon
Atomic Ray
S. Cross
Aero
Fire 3
Stop


 Rage
 Lore
 Steal Item
 Win Item

Aero
Red Jacket
Aura Lance


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Shiva
21
3000
500
0
0
 Battle Location
Magi-Tek Facility Esper Disposal Area
 Battle Strategy
Shiva is thankfully an easier alternative than trying to fight Ifrit, as you'll have plenty of sources for fire-elemental damage. Equip Sabin with the Fire Knuckle found in Zozo, Locke with the Flame Sabre, and use the Fire spell taught to you by Siren to easily take care of Shiva.
 Atk
 Def
 Attacks
 Weakness
 Defense
15
200
Normal
Blizzard
Ice
Ice 2
Ice 3


 Rage
 Lore
 Steal Item
 Win Item






 Boss
 Lvl
 HP
 MP
 Exp
 GP
Siegfried
7
100
5
0
1
 Battle Location
Phantom Train [Sabin]
 Battle Strategy
Just hit him once and he'll fall. He's just full of hot air.
 Atk
 Def
 Attacks
 Weakness
 Defense
1
50
Normal


 Rage
 Lore
 Steal Item
 Win Item



Green Cherry


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Soul Saver
41
3066
566
0
0
 Battle Location
Cyan's Dream [WoR]
 Battle Strategy
2 Soul Savers appear alongside Wrexsoul. Don't bother trying to kill them as they will be brought back to life endlessly. Don't let their MP drop to 0, otherwise they will continuously steal any and all MP your characters currently have.
 Atk
 Def
 Attacks
 Weakness
 Defense
50
150
Normal
Magicdrain
Fire 3
Ice 3
Bolt 3
Cure
Rflect


 Rage
 Lore
 Steal Item
 Win Item






 Boss
 Lvl
 HP
 MP
 Exp
 GP
Skull Dragon
62
32800
1999
0
0
 Battle Location
Kefka's Tower [Group 3]
 Battle Strategy
Despite it's appearance, this boss is actually not an undead boss, so you can't kill it using curative items like a Fenix Down or a Revivify. But since it's weak to fire-elemental attacks, you can kill this boss quite easily with a number of Fire 3s in a row. Keep casting Fire 3 and attacking it physically and it'll be dead in no time. The attacks it uses aren't very powerful at this stage in the game, so they pose no threat at all.
 Atk
 Def
 Attacks
 Weakness
 Defense
15
140
Normal
Disaster
Specter
Elf Fire
Condemned
Poison
Bio


 Rage
 Lore
 Steal Item
 Win Item



Muscle Belt


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Sr. Behemoth
43
19000
1600
0
0
 Battle Location
Cave in the Veldt [WoR]
 Battle Strategy
Equip Sabin with 2 Fire Knuckles to make short work of this boss. The other characters should support Sabin's attack by casting Fire 2 and Bio. You probably won't need to heal as this battle will be over before you know it.
 Atk
 Def
 Attacks
 Weakness
 Defense
11
120
Normal
Evil Claw
Zap
Meteo
Ice 2
Ice 3
Pearl


 Rage
 Lore
 Steal Item
 Win Item


Murasame
Jewel Ring
Thunder Blade


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Sr. Behemoth II
49
19000
9999
0
0
 Battle Location
Cave in the Veldt [WoR]
 Battle Strategy
After slaying the SrBehemoth, he'll come back from the dead and attack you from behind. Since he's an undead boss, use a Revivify or a Fenix Down for a quick victory.
 Atk
 Def
 Attacks
 Weakness
 Defense
27
105
Normal
Hypno Gas
Meteo
Fire 3
Doom


 Rage
 Lore
 Steal Item
 Win Item
Fire 3


Behemoth Suit


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Storm Dragon
74
42000
1250
0
0
 Battle Location
Mt. Zozo [WoR]
 Battle Strategy
For a boss placed at this point of the game, he sure is incredibly hard to beat. All of the Storm Dragon's attacks can do well over 1000 damage, which can be outright brutal against your characters now. For starters, put everyone in the back row so that they have a chance to survive against it's physical attacks, and then summon Zoneseek to lessen the damage it's magic attacks cause to the party. No have Celes and Setzer heal each and every round, while Edgar attacks with his Drill, and Sabin casts Bolt 2 constantly. It'll take a long while to take down the Storm Dragon, and possibly a lot of tries, but he is defeatable. If you want extra protection against his physical attacks, summoning Golem could be a great help.
 Atk
 Def
 Attacks
 Weakness
 Defense
13
110
Normal
Wing Saber
Wing
Rage
Wind Slash
Cyclonic
Aero


 Rage
 Lore
 Steal Item
 Win Item

Aero

Force Armor

   Media Bar: Click to toggle on/off  No Soundtrack Selected




B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VI enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, rage and lore, and experience values, as well as winning items including steal.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in alphabetical order.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
Lvl*
HP*
MP*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Experience level of the enemy. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Exp*
GP*
Resident Location(s)
Attacks
Amount of experience points your party will receive from this enemy when defeated.
Amount of GP your party will receive from this enemy when defeated.
Location(s) on the world map where this enemy can be found. [WoB] indicates the World of Balance. [WoR] indicates the World of Ruin.
Attack patterns, special attacks, and magic attacks the enemy can use on your party.
Attack
Weakness
Defense
Rage
Attack paterns, special attacks, and magic attacks the enemy can use on your party.
Elemental attacks the enemy is weak against. These types of attacks will cause significant damage.
Elemental attacks the enemy can defend against or absorb. These types of attacks will cause the least damage.
Enemy attack or magic attack Gau will emulate when using his Rage ability to learn and engage an enemy.
Lore
Ragnarok
Steal/Win Item
Atk*/Def*
Special enemy attack Strago can learn from his Lore ability.
Items the enemy can be changed into when using the Ragnarok esper in battle.
Items that Locke can steal and items won when completing the battle.
Attack and defensive strength of the enemy, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
Lvl*
HP*
MP*
Name of the boss. To the left of this field is an image of what the boss looks like.
Experience level of the boss. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Exp*
GP*
Battle Location
Attacks
Bosses in Final Fantasy VI do not have standard character experience points to win.
Bosses in Final Fantasy VI do not have GP to win.
Location on the world map where the battle will take place. [WoB] indicates the World of Balance. [WoR] indicates the World of Ruin.
Attack patterns, special attacks, and magic attacks the boss can use on your party.
Attack
Weakness
Defense
Rage
Attack patterns, special attacks, and magic attacks the boss can use on your party.
Elemental attacks the boss is weak against. These types of attacks will cause significant damage.
Elemental attacks the boss can defend against or absorb. These types of attacks will cause the least damage.
Boss attack or magic attack Gau will emulate when using his Rage ability to learn and engage a boss.
Lore
Ragnarok
Steal/Win Item
Atk*/Def*
Special boss attack Strago can learn from his Lore ability.
Items the boss can be changed into when using the Ragnarok esper in battle. This esper is ineffective on most bosses, but works rarely when the boss has less than 1/5th of its maximum HP.
Items that Locke can steal and items won when completing the battle.
Attack and defensive strength of the boss, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.