Bestiary
Select a bestiary category.


1st Class - Bug
Cactrot - Dueller
EarthGuard - Humpty
Ing - Luridan
Madam - Over-Mind
Pan Dora - Rizopas
Samurai - Tyranosaur
Urobros - Zone Eater


Page 1 Air Force - Flame Eater
Page 2 Ghost Train - Leader
Page 3 MagiMaster - Storm Dragon
Page 4 Tritoch - Wrexsoul
Page 5 The Final Battle

Acquiring Esper Experience
How does my magicite gain experience after defeating an enemy or boss?

After defeating an enemy or boss, your equipped esper gains the total experience collected from each defeated monster multiplied by the learn rate of the magic spell the character is currently trying to learn. These multipliers are listed on each corresponding magic on the esper page. Once your character has learned a magic spell, the esper can be removed and the spell will be retained as a magic ability.

     Main >   Final Fantasy VI > Enemies > Enemies (C - D)




 Boss

Display in ascending order based on the 'Boss' field.Display in descending order based on the 'Boss' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

 GP

Display in ascending order based on the 'GP' field.Display in descending order based on the 'GP' field.

Cactrot
27
3
60000
0
10000
 Battle Location
Desert south of Maranda [WoR]
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Attacks
 Weakness
 Defense
1
255
Normal
Mind Sting
Blow Fish


 Rage
 Lore
 Steal Item
 Win Item
Blow Fish
Blow Fish
Soft
Soft


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Cadet
13
380
48
0
144
 Battle Location
Imperial Camp [Sabin]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
80
Normal
Axe


 Rage
 Lore
 Steal Item
 Win Item


Tonic
Tonic


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Cephaler
21
420
100
214
280
 Battle Location
Area around Thamasa [WoB]
 Atk
 Def
 Attacks
 Weakness
 Defense
10
100
Normal
Husk
Tentacle


 Rage
 Lore
 Steal Item
 Win Item
Husk

Potion
Remedy



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Ceritops
33
2000
100
1000
850
 Battle Location
Umaro's Cave [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
10
130
Normal
Pal Maker


 Rage
 Lore
 Steal Item
 Win Item
Giga Volt


Green Cherry
White Cape


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Chaos Dragon
44
9013
1300
4881
1000
 Battle Location
Phoenix Cave [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
5
Normal
Cinderizer
Disaster


 Rage
 Lore
 Steal Item
 Win Item
Disaster

Fenix Down
Fenix Down


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Chaser
19
1202
140
691
380
 Battle Location
Vector [Escape]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
200
Normal
Program 17
Tek Laser
Plasma
Dischord


 Rage
 Lore
 Steal Item
 Win Item
Plasma
Dischord
Bio Blaster



 Boss
 Lvl
 HP
 MP
 Exp
 GP
ChickenLip
18
545
155
190
279
 Battle Location
Southern Continent Grasslands and Forests [WoB]
 Atk
 Def
 Attacks
 Weakness
 Defense
11
150
Normal
Lash


 Rage
 Lore
 Steal Item
 Win Item
Quake

Tonic
Sleeping Bag



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Chimera
22
2237
100
1144
760
 Battle Location
Forests near Thamasa [WoB]
 Atk
 Def
 Attacks
 Weakness
 Defense
25
100
Normal
Frisky
Blizzard
Fire Ball
Cyclonic
Aqua Rake


 Rage
 Lore
 Steal Item
 Win Item
Aqua Rake
Aqua Rake
Hyper Wrist
Gold Armor


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Chitonid
26
1111
60
321
356
 Battle Location
Outside Kefka's Tower [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
140
Normal
Carapace
Sneeze


 Rage
 Lore
 Steal Item
 Win Item
Stop

Potion
Remedy


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Ciripus
10
134
100
82
102
 Battle Location
Mt. Kolts Grasslands
 Atk
 Def
 Attacks
 Weakness
 Defense
13
80
Normal
Beak


 Rage
 Lore
 Steal Item
 Win Item
Haste 2

Antidote
Tonic



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Cluck
38
2366
185
770
422
 Battle Location
Ebot's Rock
 Atk
 Def
 Attacks
 Weakness
 Defense
13
105
Normal
Lick


 Rage
 Lore
 Steal Item
 Win Item
Quake

Warp Stone
Warp Stone


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Coelecite
20
480
15
290
270
 Battle Location
Sealed Gate Caverns
 Atk
 Def
 Attacks
 Weakness
 Defense
20
120
Normal
Hypnosting
Magnitude 8


 Rage
 Lore
 Steal Item
 Win Item
Magnitude 8

Antidote
Potion
Antidote


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Commander
10
102
50
85
153
 Battle Location
Secret Passage to South Figaro [Locke]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
100
Normal
Grudge


 Rage
 Lore
 Steal Item
 Win Item
Break

Tonic



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Commando
18
580
35
252
273
 Battle Location
Vector, MagiTek Facility
 Atk
 Def
 Attacks
 Weakness
 Defense
13
210
Normal
Program 65


 Rage
 Lore
 Steal Item
 Win Item
Reflect

Tent
Mythril Vest
Tent


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Covert
44
4530
240
1757
1768
 Battle Location
Triangle Island Caverns [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
25
100
Normal

Disappear
Wind Slash
!Throw
Fire Skean
Water Edge
Bolt Edge


 Rage
 Lore
 Steal Item
 Win Item
Wind Slash

Shuriken
Tack Star



 Boss
 Lvl
 HP
 MP
 Exp
 GP
CrassHoppr
11
243
80
89
145
 Battle Location
Grasslands between Crazy Old Man's house and the Veldt [WoB]
 Atk
 Def
 Attacks
 Weakness
 Defense
10
50
Normal
Wing Snap


 Rage
 Lore
 Steal Item
 Win Item
Bserk

Antidote
Potion


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Crawler
51
3200
620
1456
1224
 Battle Location
Maranda Grasslands [WoR], Island Chains
 Atk
 Def
 Attacks
 Weakness
 Defense
13
115
Normal
Feeler
Raid
Dischord


 Rage
 Lore
 Steal Item
 Win Item
Step Mine
Step Mine
Dischord
Remedy



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Crawly
7
122
0
71
120
 Battle Location
Cave of Figaro
 Atk
 Def
 Attacks
 Weakness
 Defense
13
45
Normal
Heartburn


 Rage
 Lore
 Steal Item
 Win Item
Heartburn

Tonic
Remedy



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Critic
40
1200
330
1323
531
 Battle Location
Cyan's Dream [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
125
Normal
Slip Seed
Lullaby
Condemned
Roulette
L? Pearl


 Rage
 Lore
 Steal Item
 Win Item
Condemned
Condemned
Roulette
L? Pearl




 Boss
 Lvl
 HP
 MP
 Exp
 GP
Cruller
28
1334
100
419
797
 Battle Location
Cave of Figaro [WoB], Figaro Basement [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
11
110
Normal
Brainstorm
Slimer
Fire 2


 Rage
 Lore
 Steal Item
 Win Item
Slimer

Tonic



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Crusher
36
2095
340
788
577
 Battle Location
Owzer's Mansion [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
145
Normal
Blow
Lifeshaver


 Rage
 Lore
 Steal Item
 Win Item
Lifeshaver

Super Ball
Super Ball


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dahling
37
3580
500
1151
1260
 Battle Location
Owzer's Mansion [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
1
110
Normal
Sightless
Charm
Ice 2
Bolt 2
Cure 2
Mute


 Rage
 Lore
 Steal Item
 Win Item
Cure 2

Moogle Suit



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dante
28
1945
200
1150
712
 Battle Location
Cave of Figaro [WoB], Figaro Basement [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
17
105
Normal
Quartz Pike
L3 Muddle


 Rage
 Lore
 Steal Item
 Win Item
L3 Muddle
L3 Muddle
Diamond Helmet
Gold Shield


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dark Force
55
8940
700
2950
600
 Battle Location
Kefka's Tower [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
12
105
Normal
Imp Song
Launcher
All Lores except Grand Train


 Rage
 Lore
 Steal Item
 Win Item
Clean Sweep
All Lores except Grand Train
Crystal



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dark Side
13
255
85
165
138
 Battle Location
Narshe Mines [Banon]
 Atk
 Def
 Attacks
 Weakness
 Defense
10
100
Normal
Slip Touch


 Rage
 Lore
 Steal Item
 Win Item
Ice 2

Tonic
Potion


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dark Wind
5
34
0
28
41
 Battle Location
Narshe Fields
 Atk
 Def
 Attacks
 Weakness
 Defense
13
55
Normal
Dive


 Rage
 Lore
 Steal Item
 Win Item
Break

Tonic



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Deep Eye
28
1334
100
385
485
 Battle Location
Kohlingen Forests [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
14
100
Normal
Dreamland
Dread


 Rage
 Lore
 Steal Item
 Win Item
Dread

Eyedrop



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Delta Bug
26
612
80
288
211
 Battle Location
Serpent Trench Remains [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
11
220
Normal
Rush
Mega Volt


 Rage
 Lore
 Steal Item
 Win Item
Mega Volt

Tonic
Sleeping Bag


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Didalos
59
12280
100
3500
0
 Battle Location
Kefka's Tower [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
105
Normal
Poison Tusk
Virite
Fire Wall
L5 Doom
Demi
Bio


 Rage
 Lore
 Steal Item
 Win Item
Merton
L5 Doom




 Boss
 Lvl
 HP
 MP
 Exp
 GP
Displayer
38
3826
1327
1510
393
 Battle Location
Ebot's Rock [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
150
Normal
Rib


 Rage
 Lore
 Steal Item
 Win Item
Doom

Warp Stone
Warp Stone


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Doberman
12
465
10
0
83
 Battle Location
Imperial Camp [Sabin]
 Atk
 Def
 Attacks
 Weakness
 Defense
10
100
Normal
Bite


 Rage
 Lore
 Steal Item
 Win Item
Bite

Tonic
Potion
Potion


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Doom Dragon
54
18008
10000
8500
2700
 Battle Location
Kefka's Tower [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
110
Normal
Melt
S. Cross
N. Cross
Fallen One


 Rage
 Lore
 Steal Item
 Win Item
N. Cross

Pod Bracelet



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dragon
29
7000
850
2931
0
 Battle Location
Floating Island
 Atk
 Def
 Attacks
 Weakness
 Defense
45
130
Normal
Tail
Cold Dust
Sneeze
Revenge


 Rage
 Lore
 Steal Item
 Win Item
Revenge
Revenge
Potion
Genji Glove



 Boss
 Lvl
 HP
 MP
 Exp
 GP
Drop
27
1000
80
398
427
 Battle Location
Figaro Engine Room [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
6
100
Normal
Mad Signal


 Rage
 Lore
 Steal Item
 Win Item
Muddle

Tincture
Tincture


 Boss
 Lvl
 HP
 MP
 Exp
 GP
Dueller
53
7200
1600
2500
800
 Battle Location
Kefka's Tower [WoR]
 Atk
 Def
 Attacks
 Weakness
 Defense
13
185
Normal
Megashock
Shrapnel
Mega Volt
L4 Flare
L5 Doom


 Rage
 Lore
 Steal Item
 Win Item
Mega Volt
L4 Flare
L5 Doom
Chain Saw


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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VI enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, rage and lore, and experience values, as well as winning items including steal.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in alphabetical order.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
Lvl*
HP*
MP*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Experience level of the enemy. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Exp*
GP*
Resident Location(s)
Attacks
Amount of experience points your party will receive from this enemy when defeated.
Amount of GP your party will receive from this enemy when defeated.
Location(s) on the world map where this enemy can be found. [WoB] indicates the World of Balance. [WoR] indicates the World of Ruin.
Attack patterns, special attacks, and magic attacks the enemy can use on your party.
Attack
Weakness
Defense
Rage
Attack paterns, special attacks, and magic attacks the enemy can use on your party.
Elemental attacks the enemy is weak against. These types of attacks will cause significant damage.
Elemental attacks the enemy can defend against or absorb. These types of attacks will cause the least damage.
Enemy attack or magic attack Gau will emulate when using his Rage ability to learn and engage an enemy.
Lore
Ragnarok
Steal/Win Item
Atk*/Def*
Special enemy attack Strago can learn from his Lore ability.
Items the enemy can be changed into when using the Ragnarok esper in battle.
Items that Locke can steal and items won when completing the battle.
Attack and defensive strength of the enemy, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
Lvl*
HP*
MP*
Name of the boss. To the left of this field is an image of what the boss looks like.
Experience level of the boss. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Exp*
GP*
Battle Location
Attacks
Bosses in Final Fantasy VI do not have standard character experience points to win.
Bosses in Final Fantasy VI do not have GP to win.
Location on the world map where the battle will take place. [WoB] indicates the World of Balance. [WoR] indicates the World of Ruin.
Attack patterns, special attacks, and magic attacks the boss can use on your party.
Attack
Weakness
Defense
Rage
Attack patterns, special attacks, and magic attacks the boss can use on your party.
Elemental attacks the boss is weak against. These types of attacks will cause significant damage.
Elemental attacks the boss can defend against or absorb. These types of attacks will cause the least damage.
Boss attack or magic attack Gau will emulate when using his Rage ability to learn and engage a boss.
Lore
Ragnarok
Steal/Win Item
Atk*/Def*
Special boss attack Strago can learn from his Lore ability.
Items the boss can be changed into when using the Ragnarok esper in battle. This esper is ineffective on most bosses, but works rarely when the boss has less than 1/5th of its maximum HP.
Items that Locke can steal and items won when completing the battle.
Attack and defensive strength of the boss, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.