Characters
Select a character profile.



 Steal

Locke's Steal ability allows him to snag items from enemies during battle. When equipped with the Thief Glove Relic, this ability is transformed into Mug, allowing Locke to attack and steal an item simultaneously.


 Critical Attack

Mirager
Locke jumps onto and pounces an enemy for powerful non-elemental damage.

     Main >   Final Fantasy VI > Characters > Locke Cole



Age
25
Height
5'9"
Special Skills
Steal

He won't admit it, but at times Locke uses his skills for theft. He prefers to be considered a treasure hunter and easily intimidated by anyone who refers to him as a thief. His first meeting with Terra brings back the pains of a lost love and he vows to keep her safe until her memory returns.

 S U P P O R T E D   W E A P O N S

 Weapon Name

Display in ascending order based on the 'Weapon Name' field.Display in descending order based on the 'Weapon Name' field.

 Runic

Display in ascending order based on the 'Runic' field.Display in descending order based on the 'Runic' field.

 2Handed

Display in ascending order based on the '2Handed' field.Display in descending order based on the '2Handed' field.

 SwdTech

Display in ascending order based on the 'SwdTech' field.Display in descending order based on the 'SwdTech' field.

 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Dirk
Yes
Yes
No

150 GP

 Vit

Display in ascending order based on the 'Vit' field.Display in descending order based on the 'Vit' field.

 Spd

Display in ascending order based on the 'Spd' field.Display in descending order based on the 'Spd' field.

 Stam

Display in ascending order based on the 'Stam' field.Display in descending order based on the 'Stam' field.

 MPwr

Display in ascending order based on the 'MPwr' field.Display in descending order based on the 'MPwr' field.

 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Eva

Display in ascending order based on the 'Eva' field.Display in descending order based on the 'Eva' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 MAbs

Display in ascending order based on the 'MAbs' field.Display in descending order based on the 'MAbs' field.

0
0
0
0
26
0
0
0
0
Special Ability

Mithril Knife
Yes
Yes
No

300 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
30
0
0
0
0
Special Ability

Guardian
Yes
Yes
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
4
0
0
59
0
10
0
0
Special Ability

Air Lancet
Yes
Yes
No

950 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
76
0
0
0
0
Special Ability
Attacks for wind-elemental damage.
Thief Knife
Yes
Yes
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
3
0
0
88
0
10
0
10
Special Ability
Randomly steals an item from the enemy.
Assassin
Yes
Yes
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
3
0
2
106
0
10
0
0
Special Ability
Randomly dispatches an enemy. Fully heals an undead character.
Man Eater
Yes
Yes
No

11000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
146
0
0
0
10
Special Ability
Attacks for double damage against humans.
Swordbreaker
Yes
Yes
Yes

16000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
164
0
30
0
0
Special Ability

Graedus
Yes
Yes
Yes


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
204
0
10
0
0
Special Ability
Attacks for pearl-elemental damage.
Valiant Knife
Yes
Yes
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
145
0
10
0
0
Special Ability
Increases damage as current HP goes down.
Mithril Blade
Yes
Yes
Yes

450 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
38
0
0
0
0
Special Ability

Flame Sabre
Yes
Yes
Yes

7000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
2
108
0
0
0
0
Special Ability
Attacks with fire-element. Randomly casts Fire on the opponent after hitting them.
Blizzard
Yes
Yes
Yes

7000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
2
108
0
0
0
0
Special Ability
Attacks with ice-element. Randomly casts Ice on the opponent after hitting them.
Thunder Blade
Yes
Yes
Yes

7000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
2
108
0
0
0
0
Special Ability
Attacks with lightning-element. Randomly casts Bolt on the opponent after hitting them.
Drainer
Yes
Yes
Yes


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
121
0
10
0
0
Special Ability
User recovers HP by the same amount as damage inflicted upon the target. The effect is reversed if target is in Zombie status.
Soul Sabre
Yes
Yes
Yes


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
125
0
10
0
0
Special Ability
User recovers MP by the same amount the target is damaged. The effect is reversed if the target is in Zombie status. Randomly casts Doom on the opponent after hitting them.
Illumina
Yes
Yes
Yes


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
7
7
7
7
255
0
50
0
50
Special Ability
Consumes MP to inflict a critical hit. Randomly casts Pearl on the opponent after hitting them.
Ragnarok
Yes
Yes
Yes


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
7
3
7
7
255
0
30
0
30
Special Ability
Consumes MP to inflict a critical hit. Randomly casts Flare on the opponent after hitting them.
Atma Weapon
No
No
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
0
0
0
0
0
Special Ability
Transforms as damage increases. Grows stronger as HP increases. Cuts through all defenses.
Imp Halberd
Yes
Yes
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
253
0
0
0
0
Special Ability
Shows its true power when equipped while character is an Imp.
Boomerang
No
No
No

4500 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
102
0
0
0
0
Special Ability
Same damage from back row.
Full Moon
No
No
No

2500 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
95
0
0
0
0
Special Ability
Same damage from back row.
Hawk Eye
No
No
No

6000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
111
0
0
0
0
Special Ability
Same damage from back row.
Rising Sun
No
No
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
117
0
0
0
0
Special Ability
Same damage from back row.
Sniper
No
No
No

15000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
172
0
0
0
0
Special Ability
Same damage from back row.
Wing Edge
No
No
No


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
7
7
1
2
198
0
0
0
0
Special Ability
Same damage from back row. Randomly dispatches an enemy. Fully heals an undead character.
Falchion
Yes
Yes
Yes

17000 GP

 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
0
0
0
0
176
0
10
0
0
Special Ability

Excalibur
Yes
Yes
Yes


 Vit
 Spd
 Stam
 MPwr
 Atk
 Def
 Eva
 MDef
 MAbs
2
2
1
1
217
0
20
0
0
Special Ability
Attacks with pearl-element.

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C H A R A C T E R   P R O P E R T I E S
Select a Final Fantasy VI character from the character selection menu for a complete and comprehensive profile, including character bio, skill information, critical attack information, and detailed supportable weapon guides.

Character Profile
Skills
Weapon Lists*
General information about the character including background data, physical profile, and in-game role.
Character skill listing categorized by acquirement, button executions (Sabin only), and descriptions.
Complete weapon listing supported by the character, including status equipping effects, attack and defensive power, and special abilities.

* information fields can be sorted in ascending or descending order.
 
 


W E A P O N   P R O P E R T I E S
Weapons in Final Fantasy VI are interchangeable, based on the character class and the type of weapons they can wield. Initial weapons (weakest) are equipped by default. More powerful weapons can be found in treasure chests or purchased at weapon shops.

Weapon Name*
Runic*
2Handed*
SwdTech*
Name of the weapon.
Supports Celes' Runic ability, allowing weapons to attack for MP instead of HP.
Requires both hands to yield, disabling the equipping of additional accessories.
Supports Cyan's SwordTech ability, allowing him to initate special attacks that inflict powerful damage using sword manuevers.
Price*
Vit*
Spd*
Stam*
Price of the weapon when purchased in a weapon shop.
Alteration to the Vitality statistic, which affects the equipped character's HP.
Alteration to the Speed statistic, which affects the amount of time it takes for the character to attack between turns.
Alteration to the Stamina statistic, which affects how accurate the character's attack affects the enemy.
MPwr* & MDef*
Atk*
Def*
Eva*
Alteration to the character's magic power and defensive capabilities.
Attack strength of the weapon.
Defensive strength of the weapon.
Alteration to the Evade statistic, which affects how well a character can evade an attack, resulting in a miss.
MAbs*
Special Ability
Alteration to the character's magic absorbtion statistic, which determines how well a character can absorb a magic attack.
Special innate abilities the sword possesses. This ability is in effect throughout the entire battle.

* field can be sorted in ascending or descending order.




S K I L L   P R O P E R T I E S
Each character has a series of special attacks known as skills. Some require equipped weapons or accessories to function while others depend on the experience level of the character for their availability. Some characters have a single skill ability while others have multiple ones.

Skill Lists
Multiple skills are listed in the format below, listed in their natural acquirement order.

Skill Name
Requirement/Acquirement


Description of the skill. All previous skills your character has learned can be used. Certain skills require specific weapons to be equipped or the character to be at a specific experience level to learn. Additional italic data indicates extra acquirement methods.
Learning Blitzes for Sabin
In order for Sabin to learn new Blitz techniques, he must reach a certain experience level. The following list shows what experience levels will allow him to learn new Blitz techniques.

1: Pummel
5: Aura Bolt
10: Suplex
15: Fire Dance
25: Mantra
32: Air Blade
40: Spiraler
72: Bum Rush

Sabin can only acquire Bum Rush from Duncan's House after reaching experience level 72.