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Characters
Select a character profile.
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A gambler with a taste for taking chances and classy opera, Setzer had his sights on marrying the opera house diva Maria. Instead, he ends up meeting Celes with the intent of using his airship to get to the Imperial capital of Vector, realizing the destruction and chaos they have caused.
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S U P P O R T E D W E A P O N S
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Cards
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No
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No
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No
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Special Ability
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Same damage from back row.
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Darts
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No
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No
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No
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10000 GP
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Special Ability
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Same damage from back row.
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Dice
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No
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No
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No
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5000 GP
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Special Ability
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Special damage is calculated by the value of dice thrown. (Setzer's level x 2) x 1st Die x 2nd Die.
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Doom Darts
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No
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No
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No
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Special Ability
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Same damage from back row. Randomly casts Doom on the opponent after hitting them.
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Fixed Dice
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No
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No
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No
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Special Ability
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Special damage is calculated by the value of dice thrown. (Setzer's level x 2) x 1st Die x 2nd Die x 3rd Die
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Trump
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No
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No
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No
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13000 GP
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Special Ability
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Same damage from back row. Randomly dispatches an enemy. Fully heals the target if it is undead.
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Dirk
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Yes
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Yes
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No
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150 GP
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Graedus
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Yes
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Yes
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Yes
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Special Ability
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Attacks for pearl-elemental damage.
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Man Eater
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Yes
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Yes
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No
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11000 GP
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Special Ability
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Attacks for double damage against humans.
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Mithril Knife
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Yes
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Yes
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No
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300 GP
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Imp Halberd
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No
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Yes
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No
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Special Ability
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Shows its true power when equipped while character is an Imp.
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C H A R A C T E R P R O P E R T I E S
Select a Final Fantasy VI character from the character
selection menu for a complete and comprehensive profile, including
character bio, skill information, critical attack information, and detailed supportable weapon
guides.

Character Profile
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Skills
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Weapon Lists*
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General information
about the character including background data,
physical profile, and in-game role.
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Character skill listing categorized by acquirement, button
executions (Sabin only), and descriptions.
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Complete weapon
listing supported by the character, including
status equipping effects, attack and defensive power, and special abilities.
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* information fields can be
sorted in ascending or descending
order.
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W E A P O N P R O P E R T I E S
Weapons in Final Fantasy VI are interchangeable, based on the
character class and the type of weapons they can wield. Initial weapons (weakest)
are equipped by default. More powerful weapons can be found in treasure chests
or purchased at weapon shops.

Weapon Name*
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Runic*
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2Handed*
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SwdTech*
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Name of the weapon.
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Supports Celes' Runic ability, allowing weapons to attack for
MP instead of HP.
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Requires both hands to yield, disabling the equipping of
additional accessories.
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Supports Cyan's SwordTech ability, allowing him to initate special
attacks that inflict powerful damage using sword manuevers.
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Price*
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Vit*
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Spd*
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Stam*
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Price of the weapon when purchased in a weapon shop.
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Alteration to the Vitality statistic, which affects the
equipped character's HP.
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Alteration to the Speed statistic, which affects the amount
of time it takes for the character to attack between turns.
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Alteration to the Stamina statistic, which affects how accurate
the character's attack affects the enemy.
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MPwr* & MDef*
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Atk*
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Def*
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Eva*
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Alteration to the character's magic power and defensive capabilities.
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Attack strength of the weapon.
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Defensive strength of the weapon.
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Alteration to the Evade statistic, which affects how well a
character can evade an attack, resulting in a miss.
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MAbs*
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Special Ability
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Alteration to the character's magic absorbtion statistic, which determines
how well a character can absorb a magic attack.
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Special innate abilities the sword possesses. This ability is in effect
throughout the entire battle.
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* field can be sorted in ascending or descending
order.
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S K I L L P R O P E R T I E S
Each character has a series of special attacks known as skills. Some require equipped weapons or accessories to function while
others depend on the experience level of the character for their availability. Some characters have a single skill ability while others
have multiple ones.

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