Equipment
Select an equipment category.


Page 1 Items
Page 2 Items & Greens
Page 3 Greens & Key Items


Accessories
Armlets

Equipment Effects Values
How does equipment effect the statistical characteristics of my character?

Def (Defense): Character's overall defensive capability when equipped with the armlet. Measured in points.

Df% (Defense%): Character's overall defensive accuracy when equipped with the armlet. Measured in percentage. The greater this number, the better defensive stance the character has against physical attacks.

MDf (Magic Defense): Character's overall magic defensive capability when equipped with the armlet. Measured in points.

MDf% (Magic Defense%): Character's overall magic defensive accuracy when equipped with the armlet. Measured in percentage. The greater this number, the better defensive stance the character has against magic attacks.

Equipping Support Materia
How does support materia work with attached materia?



Support materia works by attaching a support materia and a supported materia together in a linked spot on your weapon or armor. This linkage combines the effects of both materia.

All attached materia linked to support materia are used to the best of their abilites automatically. For example, if you attach a Restore materia that has Cure, Cure2, and Cure3 to a Final Attack materia, Cure3 will be used. This also applies for offensive materia as well; the strongest available spell or command function will be used.

     Main >   Final Fantasy VII > Equipment > Accessories



 Accessory

Display in ascending order based on the 'Accessory' field.Display in descending order based on the 'Accessory' field.

 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Amulet
Increases luck by 10 points.

1000 Gil
Mideel

 Acquire
None
Bolt Ring
Nullifies lightning elemental attacks.

8000 Gil
Mideel

 Acquire
Old man in cave near Junon
Cat's Bell
Gradually recover HP as you walk.

None
None

 Acquire
Gold Saucer Chocobo Races
Circlet
Increases Magic and Spirit by 30 points.

None
None

 Acquire
Steal from Ultimate Weapon
Steal from Snow
Championship Belt
Increases Strength and Vitality by 30 points.

32000 BP
16000 BP
None

 Acquire
Gold Saucer Battle Area (Disc 1 original cost, or Discs 2&3 lower cost).
Choco Feather
Increases Dexterity by 10 points.

10000 Gil
Wutai

 Acquire
Gold Saucer Duel (when fighting to obtain the Keystone).
Cursed Ring
Increases Strength and Magic stats by 35 points; Vitality, Spirit, and Speed by 15 points; and Luck by 10 points. A Death Sentence timer of 60 seconds is cast on the wearer at the start of a fight.

None
None

 Acquire
Steal from Ultimate Weapon
Find in Mideel
Earrings
Increases Magic by 10 points.

7500 Gil
Rocket Town

 Acquire
None
Fairy Ring
Protects against Poison and Darkness.

7000 Gil
Mideel

 Acquire
Find in the Cave of the Gi
Fire Ring
Nullifies Fire-Elemental attacks.

8000 Gil
Mideel

 Acquire
Find in Costa Del Sol
Fury Ring
Character is immediatly put into Berserk at the start of a fight.

5000 Gil
Gongaga

 Acquire
None
Head Band
Protects against sleep.

3000 Gil
Inner Junon
(Disc1)
Gongaga

 Acquire
None
Hypno Crown
Increases chance of successful manipulation.

None
None

 Acquire
Find inside Corral Valley Cave.
Ice Ring
Nullifies Ice-Elemental attacks.

8000 Gil
Mideel

 Acquire
Win from Chekov
Jem Ring
Protects against Paralyze, Petrify, and Slow-Numb.

7500 Gil
Mideel

 Acquire
Find in Nibelheim
Win from Materia Keeper
Peace Ring
Protects against Confuse, Beserk, Fury, and Sadness

7500 Gil
Rocket Town
(Discs 2&3)

 Acquire
Win from Rapps
Win as prize for protecting Condor Fort a second time in a row
Poison Ring
Absorbs Poison-elemental attacks, prevents Poison status.

None
None

 Acquire
Find in Whirlwind Maze
Protect Ring
Protects equipped character with Barrier and MBarrier

None
None

 Acquire
Steal from Schizo
Morph Mover
Protect Vest
Increases Vitality by 10 points.

3500 Gil
Rocket Town

 Acquire
Win from Rufus
Win in Gold Saucer Duel (When fighting to obtain the Keystone).
Ribbon
Protects against all negative abnormal statuses except Instant Death, Death Sentence, Slow, and Stop.

None
None

 Acquire
Find in the Temple of the Ancients(Clock V)
Find inside Gaea's Cliff
The Northern Crater (Morph Master Tonberry)
Win as prize in Gold Saucer Special Battle
Gold Saucer Special Battle (Morph Ho-Chu)
Safety Bit
Protects against all Instant Death, Death Sentence, Petrify, and Slow-Numb.

7500 Gil
Rocket Town
(Discs 2&3)

 Acquire
Find in Ice Gate Glacier
Win at Gold Saucer (Snowboard mini-game).
Silver Glasses
Protects against Darkness.

3000 Gil
Inner Junon
(Disc 1)
Gongaga

 Acquire
Win as prize for achieving 0-50 points in order to impress Rufus at Junon's Docks.
Sneak Glove
Increases chances of successful steal.

129000 Gil
None

 Acquire
Buy off from Weapon Shop owner in Wall Market.
Sprint Shoes
Instantly puts the equipped character in Haste.

None
None

 Acquire
Gold Saucer Chocobo Square (Lady outside)
Star Pendant
Protects agains Poison.

4000 Gil
Gongaga

 Acquire
Find inside Shinra HQ (63rd Floor)
Win from Motor Ball
Find on Mt. Corel railroad tracks
Talisman
Increases Spirit by 10 points.

4000 Gil
Gongaga
Rocket Town

 Acquire
Win from Sample: H0512
Tetra Elemental
Absorbs Fire, Ice, Lightning, Earth elemental damage.

None
None

 Acquire
Northern Crater
Morph Cactuer
Tough Ring
Increases Vitality and Spirit by 50 points.

None
None

 Acquire
Steal from Reno in the Sunken Gelnika Airplane or Midgar
Water Ring
Absorbs Water-Elemental attacks.

None
None

 Acquire
Steal from Acrophiles
Steal from Serpent
Find in Corral Valley
White Cape
Protects against Frog and Mini.

5000 Gil
Gongaga
Mideel

 Acquire
Win from Jenova-BIRTH

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E Q U I P M E N T   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VII equipment category from the equipment selection menu for a complete and comprehensive list, including general items, accessories, armlets, prices, and key items.

General Items*
Accessories*
Armlets*
General recovery items, chocobo greens, offensive battle items, and key items.
Accessories for enhancing defensive and offensive capabilities for characters without materia.
Defensive armlets which protect characters from physical and magic attacks via materia.

* information fields can be sorted in ascending or descending order.




G E N E R A L   I T E M   P R O P E R T I E S
General items typically have recovery properties which either heal your character's HP/MP values, or heal status ailments such as poison. Others include key items for progressing through story elements, and offensive items which can be used to attack enemies in battle.

Item*
Range/Type
Price*
Name of the item and description of what it does.
Effective range of the item. One effects on character/enemy, all effects everyone, and chocobo effects chocobos only.
The amount of the item when purchased in a shop.

* information fields can be sorted in ascending or descending order.




A R M L E T   P R O P E R T I E S
Armlets are defensive equipment, like armor, which protect characters via attached materia. Armlets can possess both linked and single materia alots and are interchangable per character.

Armlet*
Price*
Materia Slots*
Def/MDf*
Name of the armlet and any special defenses if supported.
The amount of the armlet when purchased in a shop. Specific shop location is show below this amount.
Available materia slots the armlet possesses.
Physical and magic defensive properties of the armlet.
Growth*
Acquire
Materia growth of the armlet. If the armlet has double growth, equipped materia will receive double the AP from a battle. If the weapon has triple growth, the equipped materia will receive 3x the AP from a battle. Some armlets have no growth, meaning your materia will not gain AP.
Location or town on the world map the armlet can be found. Some armlets are won in battle while others can be found in treasure chests.

* information fields can be sorted in ascending or descending order.




A C C E S S O R Y   P R O P E R T I E S
Accessories are equipped to characters alongside weapons and armor. Although you cannot link materia to them, they can significantly alter your characters' status. Accessories can make your character immune to certain magic attacks, add offensive or defensive capabilites, or improve general statuses such as luck and vitality.

Accessory*
Price*
Acquire*
Name of the accessory and description of what it does.
The amount of the accessory when purchased in a shop. Specific shop location is show below this amount.
Location on the world map or means of which the accessory can be obtained.

* information fields can be sorted in ascending or descending order.