Equipment
Select an equipment category.


Page 1 Items
Page 2 Items & Greens
Page 3 Greens & Key Items


Accessories
Armlets

Equipment Effects Values
How does equipment effect the statistical characteristics of my character?

Def (Defense): Character's overall defensive capability when equipped with the armlet. Measured in points.

Df% (Defense%): Character's overall defensive accuracy when equipped with the armlet. Measured in percentage. The greater this number, the better defensive stance the character has against physical attacks.

MDf (Magic Defense): Character's overall magic defensive capability when equipped with the armlet. Measured in points.

MDf% (Magic Defense%): Character's overall magic defensive accuracy when equipped with the armlet. Measured in percentage. The greater this number, the better defensive stance the character has against magic attacks.

Equipping Support Materia
How does support materia work with attached materia?



Support materia works by attaching a support materia and a supported materia together in a linked spot on your weapon or armor. This linkage combines the effects of both materia.

All attached materia linked to support materia are used to the best of their abilites automatically. For example, if you attach a Restore materia that has Cure, Cure2, and Cure3 to a Final Attack materia, Cure3 will be used. This also applies for offensive materia as well; the strongest available spell or command function will be used.

     Main >   Final Fantasy VII > Equipment > Items (Page 2)



 Item

Display in ascending order based on the 'Item' field.Display in descending order based on the 'Item' field.

 Range/Type
 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Ice Crystal

All

Casts Ice3 on all enemies.

None

Bolt Plume

All

Casts Bolt2 on all enemies.

None

Swift Bolt

All

Casts Bolt3 on all enemies.

800 Gil

Earth Drum

All

Casts Quake2 on all enemies.

None

Earth Mallet

All

Casts Quake3 on all enemies.

None

Deadly Waste

All

Casts Bio2 on all enemies.

None

M-Tentacles

All

Casts Bio3 on all enemies.

None

Stardust

All

Casts Comet2 on all enemies.

8000 BP

Vampire Fang

One

Drains HP from the target and gives it to the user;
Effect is reversed on Undeads.

None

Ghost Hand

One

Drains MP from the target and gives it to the user;
Effect is reversed on Undeads.

None

Vagyrisk Claw

One

Causes Petrify to an enemy.

None

Light Curtain

All

Casts Barrier on the party.

None

Lunar Curtain

All

Casts MBarrier on the entire party.

None

Mirror

All

Casts Reflect on entire party.

None

Holy Torch

All

Casts Dispel on all targets.

None

Bird Wing

All

Inflicts wind-element damage on all enemies.

None

Dragon Scales

All

Casts Aqualung on all enemies.

None

Impaler

One

Causes Frog to one target; Cures Frog status.

500 Gil

Shrivel

One

Causes Mini to one target; Cures Mini Status.

500 Gil

Eye Drop

One

Cures Darkness Status.

50 Gil

Molotov

One

Casts Fire on one enemy.

400 Gil

S-Mine

One

Explosive physical attack on the target; Medium damage.

1000 Gil

8-Inch Cannon

One

Explosive physical attack on the target; Heavy damage.

None

Graviball

One

Casts Demi on one enemy.

None

T/S Bomb

One

Casts Demi2 on one enemy.

None

Ink

One

Causes Darkness Status on one target.

None

Dazers

One

Causes Paralyze Status on one target.

None

Dragon Fang

All

Casts a powerful Lightning-Elemental attack on all enemies.

None

Cauldron

One

Causes Poison/Sleep/Mini/Frog/Confuse on one enemy.

None

Tent

All

Restores all HP/MP. Use anywhere on the world map or on a Save Point.

500 Gil

Save Crystal

N/A

Create a Save Point at any location within the Northern Crater.

None

Sylkis Greens

Chocobo

Increases speed, stamina, and intelligence;
Recover 100 HP in battle (characters too).

5000 Gil

Reagan Greens

Chocobo

Increases speed, and stamina;
Recover 100 HP in battle (characters too).

3000 Gil

Mimett Greens

Chocobo

Increases Speed;
Recover 100 HP in battle (characters too).

1500 Gil

Curiel Greens

Chocobo

Increases speed, and stamina;
Recover 100 HP in battle (characters too).

1000 Gil

Pahsana Greens

Chocobo

Increases intelligence, and tameness;
Recover 100 HP in battle (characters too).

800 Gil

Tantal Greens

Chocobo

Increases stamina, and intelligence;
Recover 100 HP in battle (characters too).

400 Gil

Krakka Greens

Chocobo

Improves intelligence;
Recover 100 HP in battle (characters too).

250 Gil


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E Q U I P M E N T   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VII equipment category from the equipment selection menu for a complete and comprehensive list, including general items, accessories, armlets, prices, and key items.

General Items*
Accessories*
Armlets*
General recovery items, chocobo greens, offensive battle items, and key items.
Accessories for enhancing defensive and offensive capabilities for characters without materia.
Defensive armlets which protect characters from physical and magic attacks via materia.

* information fields can be sorted in ascending or descending order.




G E N E R A L   I T E M   P R O P E R T I E S
General items typically have recovery properties which either heal your character's HP/MP values, or heal status ailments such as poison. Others include key items for progressing through story elements, and offensive items which can be used to attack enemies in battle.

Item*
Range/Type
Price*
Name of the item and description of what it does.
Effective range of the item. One effects on character/enemy, all effects everyone, and chocobo effects chocobos only.
The amount of the item when purchased in a shop.

* information fields can be sorted in ascending or descending order.




A R M L E T   P R O P E R T I E S
Armlets are defensive equipment, like armor, which protect characters via attached materia. Armlets can possess both linked and single materia alots and are interchangable per character.

Armlet*
Price*
Materia Slots*
Def/MDf*
Name of the armlet and any special defenses if supported.
The amount of the armlet when purchased in a shop. Specific shop location is show below this amount.
Available materia slots the armlet possesses.
Physical and magic defensive properties of the armlet.
Growth*
Acquire
Materia growth of the armlet. If the armlet has double growth, equipped materia will receive double the AP from a battle. If the weapon has triple growth, the equipped materia will receive 3x the AP from a battle. Some armlets have no growth, meaning your materia will not gain AP.
Location or town on the world map the armlet can be found. Some armlets are won in battle while others can be found in treasure chests.

* information fields can be sorted in ascending or descending order.




A C C E S S O R Y   P R O P E R T I E S
Accessories are equipped to characters alongside weapons and armor. Although you cannot link materia to them, they can significantly alter your characters' status. Accessories can make your character immune to certain magic attacks, add offensive or defensive capabilites, or improve general statuses such as luck and vitality.

Accessory*
Price*
Acquire*
Name of the accessory and description of what it does.
The amount of the accessory when purchased in a shop. Specific shop location is show below this amount.
Location on the world map or means of which the accessory can be obtained.

* information fields can be sorted in ascending or descending order.