Equipment
Select an equipment category.


Page 1 Items
Page 2 Items & Greens
Page 3 Greens & Key Items


Accessories
Armlets

Equipment Effects Values
How does equipment effect the statistical characteristics of my character?

Def (Defense): Character's overall defensive capability when equipped with the armlet. Measured in points.

Df% (Defense%): Character's overall defensive accuracy when equipped with the armlet. Measured in percentage. The greater this number, the better defensive stance the character has against physical attacks.

MDf (Magic Defense): Character's overall magic defensive capability when equipped with the armlet. Measured in points.

MDf% (Magic Defense%): Character's overall magic defensive accuracy when equipped with the armlet. Measured in percentage. The greater this number, the better defensive stance the character has against magic attacks.

Equipping Support Materia
How does support materia work with attached materia?



Support materia works by attaching a support materia and a supported materia together in a linked spot on your weapon or armor. This linkage combines the effects of both materia.

All attached materia linked to support materia are used to the best of their abilites automatically. For example, if you attach a Restore materia that has Cure, Cure2, and Cure3 to a Final Attack materia, Cure3 will be used. This also applies for offensive materia as well; the strongest available spell or command function will be used.

     Main >   Final Fantasy VII > Equipment > Items (Page 3)



 Item

Display in ascending order based on the 'Item' field.Display in descending order based on the 'Item' field.

 Range/Type
 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Gysahl Greens

Chocobo

Increases speed, and stamina;
Recover 100 HP in battle (characters too).

100 Gil

Power Source

One

Permanently raises Strength stat by 1 point.

None

Guard Source

One

Permanently raises Vitality stat by 1 point.

None

Magic Source

One

Permanently raises Magic stat by 1 point.

None

Mind Source

One

Permanently raises Spirit stat by 1 point.

None

Speed Source

One

Permanently raises Dexterity stat by 1 point.

None

Luck Source

One

Permanently raises Luck stat by 1 point.

None

Zeio Nut

N/A

Used to breed Chocobos.

None

Carob Nut

N/A

Used to breed Chocobos.

500 GP

Porov Nut

N/A

Used to breed Chocobos.

2000 Gil

Pram Nut

N/A

Used to breed Chocobos.

1500 Gil

Lasan Nut

N/A

Used to breed Chocobos.

600 Gil

Sahara Nut

N/A

Used to breed Chocobos.

400 Gil

Luchile Nut

N/A

Used to breed Chocobos.

200 Gil

Pepio Nut

N/A

Used to breed Chocobos.

100 Gil

Battery


Use to activate objects while climbing to the top of the Sector 7 plate. Acquire from Wall Market weapon shop.

300 Gil

Pharmacy Coupon


Use to purchase pharmacy items from Wall Market pharmacy. Receive from owner of the Diner in Wall Market.


Deodorant


Give to the unhappy person in the bathroom at the bar for the Flower Cologne.


Disenfectant


Give to the unhappy person in the bathroom at the bar for the Cologne.


Digestive


Give to the unhappy person in the bathroom at the bar for the Sexy Cologne.


Cotton Dress


Tell the dress maker in Wall Market you want something "clean".


Satin Dress


Tell the dress maker in Wall Market you want something "soft" and "shiny".


Silk Dress


Tell the dress maker in Wall Market you want something "soft" that "shimmers".


Wig


Received in the Wall Market Gym if you lose the squats contest.


Dyed Wig


Received in the Wall Market Gym if you tie in the squats contest.


Blonde Wig


Received in the Wall Market Gym if you win the squats contest.


Cologne


Acquired from the unhappy bar patron in the bathroom if you give him the Disinfectant.


Flower Cologne


Acquired from the unhappy bar patron in the bathroom if you give him the Deodorant.


Sexy Cologne


Acquired from the unhappy bar patron in the bathroom if you give him the Digestive.


Glass Tiara


Given to you by the store owner after you stay the night at the inn and buy the cheapest item in the vending machine.


Ruby Tiara


Given to you by the store owner after you stay the night at the inn and buy the middle priced item in the vending machine.


Diamond Tiara


Given to you by the store owner after you stay the night at the inn and buy the most expensive item in the vending machine.


Members Card


Access to the Honey Bee Inn. Talk to one of the people wandering around Wall Market to acquire.


Bikini Briefs


"Acquired from a Honeybee Inn ""patron"" if you choose the lower left room."


Lingerie


"Acquired from one of the Bee Girls in the changing room once you spend some ""quality"" time in the upper left room."


Keycard 60


Defeat 3 Mighty Grunts guarding the 59th floor elevator.


Keycard 62


Talk to the man in the gray suit wandering around in the 61st floor.


Keycard 65


Talk to Mayor Domino on the 62nd floor and answer his riddle.


Keycard 66


In the final chest on the 65th floor. You receive this keycard after completing the giant Midgar puzzle.


Keycard 68


Lift this keycard off of a person on the 67th floor.


Black Materia


Ultimate Materia power.


Keystone


Used to enter the Temple of the Ancients. Acquire at Dio's Showroom at the Gold Saucer Battle Square.


PHS


Allows all party members to remain in constant contact.


Basement Key


Allows access to the basement in the Shinra Mansion in Nibelheim Acquire from the safe on the second floor.


Glacier Map


Acquire at the Icicle Inn before boarding your way to the Whirlwind Maze on your way to Gaea's Cliff.


Snowboard


Talk to the child with the hurt leg in the house in the center of town and he will give you the Snowboard.


Huge Materia


Acquire all four huge materias in order to obtain the master materias, and Bahamut ZERO.

Subquests must be completed to obtain all four huge materia. Stop the train at North Corel, win the battle at Fort Condor, remove from the Shinra Rocket, retri


Tissue

N/A

This one's a little tough… (useless)

None

1/35th Soldier

N/A

Shinra armored attack soldiers. 12 in a set! (useless)

None

Super Sweeper

N/A

Machine designed to pretect the reactors. (useless)

None

Masamune Blade

N/A

A replica of Sephiroth's mighty sword. (useless)

None


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E Q U I P M E N T   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VII equipment category from the equipment selection menu for a complete and comprehensive list, including general items, accessories, armlets, prices, and key items.

General Items*
Accessories*
Armlets*
General recovery items, chocobo greens, offensive battle items, and key items.
Accessories for enhancing defensive and offensive capabilities for characters without materia.
Defensive armlets which protect characters from physical and magic attacks via materia.

* information fields can be sorted in ascending or descending order.




G E N E R A L   I T E M   P R O P E R T I E S
General items typically have recovery properties which either heal your character's HP/MP values, or heal status ailments such as poison. Others include key items for progressing through story elements, and offensive items which can be used to attack enemies in battle.

Item*
Range/Type
Price*
Name of the item and description of what it does.
Effective range of the item. One effects on character/enemy, all effects everyone, and chocobo effects chocobos only.
The amount of the item when purchased in a shop.

* information fields can be sorted in ascending or descending order.




A R M L E T   P R O P E R T I E S
Armlets are defensive equipment, like armor, which protect characters via attached materia. Armlets can possess both linked and single materia alots and are interchangable per character.

Armlet*
Price*
Materia Slots*
Def/MDf*
Name of the armlet and any special defenses if supported.
The amount of the armlet when purchased in a shop. Specific shop location is show below this amount.
Available materia slots the armlet possesses.
Physical and magic defensive properties of the armlet.
Growth*
Acquire
Materia growth of the armlet. If the armlet has double growth, equipped materia will receive double the AP from a battle. If the weapon has triple growth, the equipped materia will receive 3x the AP from a battle. Some armlets have no growth, meaning your materia will not gain AP.
Location or town on the world map the armlet can be found. Some armlets are won in battle while others can be found in treasure chests.

* information fields can be sorted in ascending or descending order.




A C C E S S O R Y   P R O P E R T I E S
Accessories are equipped to characters alongside weapons and armor. Although you cannot link materia to them, they can significantly alter your characters' status. Accessories can make your character immune to certain magic attacks, add offensive or defensive capabilites, or improve general statuses such as luck and vitality.

Accessory*
Price*
Acquire*
Name of the accessory and description of what it does.
The amount of the accessory when purchased in a shop. Specific shop location is show below this amount.
Location on the world map or means of which the accessory can be obtained.

* information fields can be sorted in ascending or descending order.