Characters
Select a character profile.



 Tifa Lockheart's Limit Break

Beat Rush
Level 1/1


Tifa hurls herself at the enemy and pounds it with a variety of punches.
Somersault
Level 1/2


Tifa does a whirling somersault kick against the enemy.
Waterkick
Level 2/1


A sweep-style kick damages enemies with water element.
Meteodrive
Level 2/2


Tifa back slams the enemy brutally for moderate damage.
Dolphin Blow
Level 3/1


Tifa uppercuts the enemy accompanied by a geyser of water rushing up with a dolphin atop it.
Meteor Strike
Level 3/2


Tifa grabs an enemy, leaps into the air, and throws them brutally back to the ground.
Final Heaven
Level 4


Tifa summons a reign of nuclear power from the heavens onto the enemy.

To get Final Heaven, go to Nibelheim. Enter Tifa's house and head upstairs to where her piano is. Get on her piano and play the following tune:



PC: Cancel, Switch, Menu, (PGUP+Menu), (PGUP+Switch), Cancel, Switch, Menu, (PGUP+Cancel), OK, Cancel, Switch, Menu



     Main >   Final Fantasy VII > Characters > Tifa Lockheart



Age
20
Height
5'4"
Job
Bar Hostess
Birthdate
May 3rd
Birthplace
Nibelheim
Weapon
Gloves

Tifa is gentle and kind at heart, but once provoked, she becomes a lethal weapon. Once a childhood friend of Cloud, Tifa is a proud member of AVALANCHE and bar hostess at 7th Heaven in Sector 7. Even after five years of being apart, Tifa still can't hide her strong feelings for Cloud.

 S U P P O R T E D   W E A P O N S

 Weapon Name

Display in ascending order based on the 'Weapon Name' field.Display in descending order based on the 'Weapon Name' field.

 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Leather Glove

None

 Materia Slots
 Attack

Display in ascending order based on the 'Attack' field.Display in descending order based on the 'Attack' field.

 Attack%

Display in ascending order based on the 'Attack%' field.Display in descending order based on the 'Attack%' field.

 Growth

Display in ascending order based on the 'Growth' field.Display in descending order based on the 'Growth' field.


13
99
Normal
 Purchase
 Acquire
None (Initially Equipped)
None
Metal Knuckle

320 Gil

 Materia Slots
 Attack
 Attack%
 Growth

18
102
Normal
 Purchase
 Acquire
Midgar Wall Market
None
Mythril Claw

750 Gil

 Materia Slots
 Attack
 Attack%
 Growth

24
106
Normal
 Purchase
 Acquire
Kalm, Inner Junon (Disc 1 Only)
None
Motor Drive

None

 Materia Slots
 Attack
 Attack%
 Growth

27
106
Double
 Purchase
 Acquire
None
Costa Del Sol
Powersoul

4200 Gil

 Materia Slots
 Attack
 Attack%
 Growth

28
106
Double
 Purchase
 Acquire
Inner Junon
Mt. Nibel
Platinum Fist

2700 Gil

 Materia Slots
 Attack
 Attack%
 Growth

30
108
Double
 Purchase
 Acquire
Inner Junon (Discs 2&3)
Tifa's House in Nibelheim
Grand Glove

1200 Gil

 Materia Slots
 Attack
 Attack%
 Growth

31
110
Normal
 Purchase
 Acquire
Inner Junon, Gongaga
Steal from the Madogue in the Mythril Cave
Master Fist

None

 Materia Slots
 Attack
 Attack%
 Growth

38
108
Normal
 Purchase
 Acquire
None
Shinra HQ (2nd Floor)
Tiger Fang

2500 Gil

 Materia Slots
 Attack
 Attack%
 Growth

38
110
Normal
 Purchase
 Acquire
Cosmo Canyon
None
Kaiser Knuckle

15000 Gil

 Materia Slots
 Attack
 Attack%
 Growth

44
110
Normal
 Purchase
 Acquire
Inner Junon (Discs 2&3)
Whirlwind Maze
Diamond Knuckle

5800 Gil

 Materia Slots
 Attack
 Attack%
 Growth

51
112
Normal
 Purchase
 Acquire
Wutai
None
Dragon Claw

10000 Gil

 Materia Slots
 Attack
 Attack%
 Growth

62
114
Normal
 Purchase
 Acquire
Icicle Inn
None
Work Glove

2200 Gil

 Materia Slots
 Attack
 Attack%
 Growth

68
114
None
 Purchase
 Acquire
Inner Junon (Discs 2&3)
Temple of the Ancients (Hallway VI)
Crystal Glove

16000 Gil

 Materia Slots
 Attack
 Attack%
 Growth

75
115
Normal
 Purchase
 Acquire
Mideel
None
God's Hand

None

 Materia Slots
 Attack
 Attack%
 Growth

86
255
Normal
 Purchase
 Acquire
None
Win after defeating the Carry Armor at the submarine dock in Junon
Premium Heart

None

 Materia Slots
 Attack
 Attack%
 Growth

99
112
None
 Purchase
 Acquire
None
Receive from the terminal inside the Wall Market shop that's guarded by a gatling gun in Disc 2 or 3

   Media Bar: Click to toggle on/off  No Soundtrack Selected


 
 
C H A R A C T E R   P R O P E R T I E S
Select a Final Fantasy VII character from the character selection menu for a complete and comprehensive profile, including character bio, limit break information, and detailed weapon guides.

Character Profile
Limit Breaks
Weapon Lists*
General information about the character including background data, physical profile, and in-game role.
Limit Break guide categorized by level, button executions (Tifa only), and descriptions.
Complete weapon listing relative to the character, including attack power, materia slots, ap growth and acquiring locations.

* information fields can be sorted in ascending or descending order.
 
 


W E A P O N   P R O P E R T I E S
Weapons in Final Fantasy VII aren't interchangeable, but specifically designed for each character. Initial weapons (weakest) are equipped by default. More powerful weapons can be found in treasure chests or purchased at weapon shops.

Weapon Name*
Price*
Materia Slots
Attack*
Name of the weapon.
Price of the weapon in a weapon shop.
Available materia slots the weapon possesses.
Attack power of the weapon.
Attack%*
Growth*
Purchase
Acquire
Attack accuracy and effectiveness of the weapon.
Materia growth of the weapon. If the weapon has double growth, equipped materia will receive double the AP from a battle. If the weapon has triple growth, the equipped materia will receive 3x the AP from a battle. Some weapons have no growth, meaning your materia will not gain AP.
Location or town on the world map the weapon can be purchased.
Location or town on the world map the weapon can be found. Some weapons are won in battle while others can be found in treasure chests.

* field can be sorted in ascending or descending order.




L I M I T   B R E A K   P R O P E R T I E S
Each character has a series of special attacks known as Limit Breaks, available when the character's limit break bar reaches its maximum. The limit break bar grows as characters are attacked. The more powerful the attack received, the greater the bar will grow. As characters fight in battle and use their limit breaks, they can acquire new, stronger limit breaks. Additionally, characters have a final, 4th level limit break that's acquired via item.

Limit Break Lists
Limit Breaks are listed in the format below, sorted by their level.

Limit Break Name
Level/Limit Break #


Description of the limit break. All previous limit breaks your character has learned can be used, but only one type per battle. Level 4 limit breaks require an item to learn. All previous limit breaks must be learned to obtain the level 4 limit break.
Acquring New Limit Breaks
In order for your character to learn new limit breaks, they must either attack a number enemies in battle or use their current limit break a certain amount of times. The following lists show what action is necessary to acquire new limit breaks.

1/1: This limit break is learned and enabled by default.
1/2: Use your first limit break 8 times.
2/1: Kill between 40-80 enemies, based on your characters strength and AP. Vincent requires only 20-40 enemies to acquire this level.
2/2: Use your first level 2 limit break 6 times.
3/1: Again, kill between 40-80 enemies, 20-40 for Vincent.
3/2: Use your first level 3 limit break 4 times.
4: Acquire the item in this field from the location available and use it on its respective character. You must have learned all previous limit breaks for it to function.