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Characters
Select a character profile.
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Shot Limit Break

Normal Shot
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Requires Ammo
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Shoots ammunition for non-elemental damage at one enemy.
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Scattered Shot
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Requires Shotgun Ammo
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Shoots ammunition for non-elemental damage at all enemies.
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Dark Shot
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Requires Dark Ammo
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Shoots ammunition at one enemy causing blindness.
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Fire Shot
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Requires Fire Ammo
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Shoots ammunition for fire-elemental damage at all enemies.
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Canister Shot
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Requires Demolition Ammo
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Shoots ammunition for non-elemental damage, three times the power of normal ammo, at one enemy.
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Quick Shot
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Requires Fast Ammo
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Shoots a bombardment of ammunition of non-elemental damage at one enemy.
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Armor Shot
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Requires AP Ammo
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Shoots ammunition for non-elemental damage at one enemy for full damage, not nullified by special defense.
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Hyper Shot
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Requires Pulse Ammo
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Shoots ammunition for heavy non-elemental damage at one enemy.
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A loner from Galbadia Garden, Irvine is known throughout SeeD as being the best sharpshooter. His impressive shooting accuracy and gun skills are unmatched and seem as equally tuned as his reputation with the ladies. Irvine accompanies Squall and his party on a SeeD mission where his skills are required. Although Irvine appears cool and collected on the outside, his sensitivity and seriousness make him charming.
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S U P P O R T E D W E A P O N S
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Description
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Guns have the advantage of range, but damage is less compared to swords. The Valiant uses powerful buttons to cause damage comparable to a sword.
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Parts Req'd
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Acquire
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Steel Pipe (x1)
Screw (x4)
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Mug from Wendigo (G-Wasteland), GIM47N (level 1-29) Geezard (G-Area), GIM47N
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15
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108
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May Edition (No. 5)
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Description
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The Ulysses lacks style, but is a quality rifle with tremendous firepower. The inelegant design was necessary to absorb the powerful recoil after firing.
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Parts Req'd
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Acquire
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Steel Pipe (x1)
Bomb Fragment (x1)
Screw (x2)
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Mug from Wendigo (G-Wasteland), GIM47N (level 1-29) Bomb Geezard (G-Area), GIM47N
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20
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110
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July Edition (No. 7)
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Description
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Contrary to the Ulysses, the Bismarck has a sleek look. The rifle is very handy and light, but in turn requires more physical strength and energy to handle its powerful recoil.
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Parts Req'd
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Acquire
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Steel Pipe (x1)
Dynamo Stone (x4)
Screw (x8)
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Mug from Wendigo (G-Wasteland), GIM47N (level 1-29) Blitz (Centra Area) Geezard (G-Area), GIM47N
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25
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115
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Special Edition
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Description
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Exeter comes to mind when considering high-powered guns. Despite its simple design, it's a fine weapon made of many rare materials.
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Parts Req'd
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Acquire
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Dino Bone (x2)
Moon Stone (1x)
Star Fragment (x2)
Screw (x18)
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T-Rexaur (Training Center) Elnoyle (level 1-29), Imp (level 40-100), Torama (level 40-100) Iron Giant, T-Rexaur, Tri Face (level 30-100), Chimera (level 20-100), Hexadragon (level 30-100), Red Dragon (level 1-44) Geezard (G-Area), GIM47N
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C H A R A C T E R C A R D
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Irvine
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2
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A
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6
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9
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Element
| CCI
| Amt
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None
| Rocket Engine
| 3
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Defeat a Irvine in Win card game against the FH Mayor's wife during the Card Queen Quest.
in battle.
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C H A R A C T E R P R O P E R T I E S
Select a Final Fantasy VIII character from the character
selection menu for a complete and comprehensive profile, including
character bio, limit break information, and detailed weapon
guides. Secondary and supporting characters include individual limit break and equipped weapon information.

Character Profile
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Limit Breaks
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Weapon Lists*
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General information
about the character including background data,
physical profile, and in-game role.
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Limit Break guide
including equipment/item components, button
executions (Zell only), and descriptions.
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Complete weapon
listing relative to the character, including
attack power, magazine requirements, part
listings and acquiring locations.
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* information fields can be
sorted in ascending or descending
order.
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W E A P O N P R O P E R T I E S
Weapons in Final Fantasy VIII aren't interchangeable, but specifically designed for each character. Initial weapons (weakest) are equipped by default. More powerful weapons require parts which are acquired from defeating and/or stealing them from enemies, or refining items. In addition, you must obtain magazines, located throughout the world, which contain weapon information in order to make them available as an upgrade. Visit Upgrade Shops, located in most well-populated towns, to upgrade weapons.

Weapon Name*
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Price*
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Atk*
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Atk%*
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Name of the weapon.
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Price of the weapon in a weapon shop.
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Attack power of the weapon, measured in points.
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Attack accuracy and effectiveness of the weapon.
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Magazine Req'd*
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Description
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Parts Req'd
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Acquire
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Magazine needed to build the weapon in
an upgrade shop.
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Description of the weapon as read in
magazines.
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Parts necessary to construct the
weapon, relative to their locations in the
Acquire field.
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Location where the relative part is
located (by enemy, level, location, or
refinement) from the Parts Req'd
field.
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* field can be sorted in ascending or descending
order.
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C A R D P R O P E R T I E S
Cards can be acquired typically
by defeating enemies, mugging
them, completeing subquests, and
battling characters to a
game of Triple Triad
throughout the entire world.
Rules vary, based on where
you've played and what your
opponent may desire to
play under.

Card
| Name*
| Top*
| Lft*
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Image of what the card looks like.
| Name of the card.
| Top numerical value
of the card. If this
value is greater than
the bottom of a card
above, this card is
stronger.
| Left numerical value
of the card. If this
value is greater than
the right of a card to
the left, this card is
stronger.
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Rgt*
| Btm*
| Element
| CCI
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Right numerical value
of the card. If this
value is greater than
the left of a card to
the right, this card is
stronger.
| Bottom numerical
value of the card. If
this value is greater
than the top of a card
below, this card is
stronger.
| Elemental value of
the card. When battling
another card, elemental
variants can either
improve or hinder the
overall strength during
battle.
| What the card can be
turned into using the Card Mod refinement ability from Quezacotl.
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Amt
| Acquire
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The amount of
resulting CCI items that
can be refined from a
single card. Values
shown with an equal sign
(for example 10=1)
indicates it takes 10
cards to refine to 1 CCI
item.
| Method of obtaining
the card via battle,
card battle, or side
quest.
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* information fields can be
sorted in ascending or descending
order.
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