Characters
Select a character profile.



 Slot Limit Break

Slot
Requires Nothing


Allows any magic (chosen at random, including rare magics) to be used during battle a random number of times with no cost to stocked inventory.
Full Cure
Requires Nothing


Fully cures the entire party of all HP and removes all status ailments.
Wall
Requires Nothing


Casts Protect and Shell on the entire party.
Rapture
Requires Nothing


Magic wings sparkle and slowly appear on the backs of all enemies, lifting them into the sky and removing them from the battlefield.
The End
Requires Nothing


Selphie unleases a horde of physical energy at the enemy, instantly dispatching it. Its awesome power can even take out bosses.


     Main >   Final Fantasy VIII > Characters > Selphie Tilmitt



Age
17
Height
5' 1 1/2"
Weapon
Nunchaku
Birthdate
July 16th

Although she exhibits brute force and total devotion to SeeD, Selphie's kind heart and laid-back attitude seem inexhaustable. Transfering from Trabia Garden, Selphie quickly blends in with her new surroundings. Selphie becomes easily intimidating to Squall by exhibiting a fiesty flare, but her courageous, take-charge personage become respected among her classmates and the group.

 S U P P O R T E D   W E A P O N S


 Weapon Name

Display in ascending order based on the 'Weapon Name' field.Display in descending order based on the 'Weapon Name' field.

 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Flail

100

 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Atk%

Display in ascending order based on the 'Atk%' field.Display in descending order based on the 'Atk%' field.

 Magazine Req'd

Display in ascending order based on the 'Magazine Req'd' field.Display in descending order based on the 'Magazine Req'd' field.

12
98
March Edition (No. 3)
 Description
Even a weakling can cause serious damage with this type of Nunchaku, but they are also hard to use. The Flail has long been a favorite for the beginners.
 Parts Req'd
 Acquire
Bomb Fragment (x1)
M-Stone Piece (x2)
Bomb (Fire Cavern)
Bite Bug, Funguar, Buel, Jelleye, Glacial Eye, Creeps, Belhelmel, Blobra, T-Rexuar, Bomb, Vysage, Lefty, Righty, Elastoid, Gesper, Blitz, Death Claw, Abyss Worm, Gayla, Armadodo (level 1-19)


 Weapon Name
 Price
Morning Star

200

 Atk
 Atk%
 Magazine Req'd
15
99
June Edition (No. 6)
 Description
The ends of the Morning Star were equipped with spiked metal balls to cause more damage. It is a plain weapon similar to the Nunchaku, but it is fairly effective.
 Parts Req'd
 Acquire
Steel Orb (x2)
Sharp Spike (x2)
Wendigo, GIM47N (level 1-29)
Grand Mantis (Centra Wasteland), Death Claw


 Weapon Name
 Price
Crescent Wish

400

 Atk
 Atk%
 Magazine Req'd
20
101
July Edition (No. 7)
 Description
The Crescent Wish is an extremely powerful Nunchaku. Some rare items are required to forge this weapon.
 Parts Req'd
 Acquire
Inferno Fang (x1)
Life Ring (x1)
Sharp Spike (x4)
Red Dragon (Isle Hell)
Turtapod, Torama (level 1-19), Mesmerize
Grand Mantis (Centra Wasteland), Death Claw


 Weapon Name
 Price
Strange Vision

1000

 Atk
 Atk%
 Magazine Req'd
25
255
Special Edition
 Description
The Strange Vision is famous for hitting a target with perfect accuracy. It's also famous for its rarity.
 Parts Req'd
 Acquire
Adamantine (1x)
Star Fragment (x3)


Curse Spike (x2)
Adamantine (Long Horn Isle), BGH251F2
Iron Giant, T-Rexaur, Tri Face (rare, level 30-100), Chimera (level 20-100), Hexadragon (level 30-100), Red Dragon (level 1-44)
Creeps (level 20-29), Imp, Malboro, Forbidden, Grand Mantis (level 1-29), Tri-Face

 C H A R A C T E R   C A R D


Selphie
A
4
8
6
 Element
 CCI
 Amt
None
Elem Guard
3
Defeat a Selphie in Win card game against Selphie's friend in Trabia Garden. in battle.

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C H A R A C T E R   P R O P E R T I E S
Select a Final Fantasy VIII character from the character selection menu for a complete and comprehensive profile, including character bio, limit break information, and detailed weapon guides. Secondary and supporting characters include individual limit break and equipped weapon information.

Character Profile
Limit Breaks
Weapon Lists*
General information about the character including background data, physical profile, and in-game role.
Limit Break guide including equipment/item components, button executions (Zell only), and descriptions.
Complete weapon listing relative to the character, including attack power, magazine requirements, part listings and acquiring locations.

* information fields can be sorted in ascending or descending order.




W E A P O N   P R O P E R T I E S
Weapons in Final Fantasy VIII aren't interchangeable, but specifically designed for each character. Initial weapons (weakest) are equipped by default. More powerful weapons require parts which are acquired from defeating and/or stealing them from enemies, or refining items. In addition, you must obtain magazines, located throughout the world, which contain weapon information in order to make them available as an upgrade. Visit Upgrade Shops, located in most well-populated towns, to upgrade weapons.

Weapon Name*
Price*
Atk*
Atk%*
Name of the weapon.
Price of the weapon in a weapon shop.
Attack power of the weapon, measured in points.
Attack accuracy and effectiveness of the weapon.
Magazine Req'd*
Description
Parts Req'd
Acquire
Magazine needed to build the weapon in an upgrade shop.
Description of the weapon as read in magazines.
Parts necessary to construct the weapon, relative to their locations in the Acquire field.
Location where the relative part is located (by enemy, level, location, or refinement) from the Parts Req'd field.

* field can be sorted in ascending or descending order.




L I M I T   B R E A K   P R O P E R T I E S
Each character has a series of special attacks known as Limit Breaks, available when the character's crisis level approaches 100%. Crisis levels grow as the character becomes weaker in battle or is inflicted with certain status effects. Certain Limit Breaks require items or weapons to be used/equipped in order for the character to learn them.

Limit Break Lists
Limit Breaks are listed in the format below, sorted by order in which available. Consult the item section for item acquiring locations.

Limit Break Name
Item/Weapon Required


Description of the limit break. Certain limit breaks may require others to be available or a button sequence to execute.

Supporting characters, such as Laguna's party, have only one Limit Break and cannot learn additional ones through any equipment.
Crisis Levels
Crisis levels increase at varied amounts based on character ailments and scenarios during battle. The following list shows which effects or scenarios cause which amounts of crisis.

 Slow

+6%

 Petrify

+12%

 Blind

+12%

 Poison

+12%

 Silence

+12%

 Death Sentence

+18%

 1 Party Member KO'd

+8%

 2 Party Members KO'd

+16%





C A R D   P R O P E R T I E S
Cards can be acquired typically by defeating enemies, mugging them, completeing subquests, and battling characters to a game of Triple Triad throughout the entire world. Rules vary, based on where you've played and what your opponent may desire to play under.

Card
Name*
Top*
Lft*
Image of what the card looks like.
Name of the card.
Top numerical value of the card. If this value is greater than the bottom of a card above, this card is stronger.
Left numerical value of the card. If this value is greater than the right of a card to the left, this card is stronger.
Rgt*
Btm*
Element
CCI
Right numerical value of the card. If this value is greater than the left of a card to the right, this card is stronger.
Bottom numerical value of the card. If this value is greater than the top of a card below, this card is stronger.
Elemental value of the card. When battling another card, elemental variants can either improve or hinder the overall strength during battle.
What the card can be turned into using the Card Mod refinement ability from Quezacotl.
Amt
Acquire
The amount of resulting CCI items that can be refined from a single card. Values shown with an equal sign (for example 10=1) indicates it takes 10 cards to refine to 1 CCI item.
Method of obtaining the card via battle, card battle, or side quest.

* information fields can be sorted in ascending or descending order.