Characters
Select a character profile.



 Renzokuken Limit Break

Rough Divide
Requires Revolver


Squall dashes up to his opponent, his Gunblade sparking as it drags across the ground. When he approaches his opponent, he violently slices upward.
Fated Circle
Requires Shear Trigger


Squall arches his weapon across his shoulder and leaps into the air, hurling hot scorching sparks of fire at his opponent.
Blasting Zone
Requires Flame Saber


Squall points his Gunblade to the sky and calls forth a massive energy. A dark wind surrounds his body as a mysterious light radiates from his weapon. The energy seeths through his body causing him to unleash a powerful attack against all enemies.
Lionheart
Requires Lionheart


A massive ball of energy surrounds Squall's weapon, charging it with a deadly power. Squall strikes his opponent while hurling it into the skies. Squall leaps into the air to follow, strikes the opponent 15 times. A large explosion engulfs the remnants of the enemy as it decends from the sky.


     Main >   Final Fantasy VIII > Characters > Squall Leonhart



Age
17
Height
5' 8"
Weapon
Gunblade
Birthdate
August 23rd

Keeping a somewhat quiet profile, this expressionless and distant teenager devotes his future development in Balamb. Though his ambition isn't shortsided, his team spirit is very much lacking. Equipped with a gunblade, a combined sword and gun, and eager to join the elite military organization known as SeeD, Squall is thrown into the mysterious conspiracy of rivalry in a world soon to be plaqued by chaos.

 S U P P O R T E D   W E A P O N S


 Weapon Name

Display in ascending order based on the 'Weapon Name' field.Display in descending order based on the 'Weapon Name' field.

 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

Revolver

100

 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Atk%

Display in ascending order based on the 'Atk%' field.Display in descending order based on the 'Atk%' field.

 Magazine Req'd

Display in ascending order based on the 'Magazine Req'd' field.Display in descending order based on the 'Magazine Req'd' field.

11
255
March Edition (No. 3)
 Description
This time, we introduce a basic weapon. The Gunblade's original model, the Revolver. What it lacks in power, it more than makes up for it with its reliability.
 Parts Req'd
 Acquire
Screw (x2)
M-Stone Piece (x6)
Geezard (G-Area), GIM47N
Bite Bug, Funguar, Buel, Jelleye, Glacial Eye, Creeps, Belhelmel, Blobra, T-Rexuar, Bomb, Vysage, Lefty, Righty, Elastoid, Gesper, Blitz, Death Claw, Abyss Worm, Gayla, Armadodo (level 1-19)


 Weapon Name
 Price
Shear Trigger

200

 Atk
 Atk%
 Magazine Req'd
14
255
April Edition (No. 4)
 Description
An improvement in power over the Revolver, Shear Trigger uses the same blade as the Revolver, but the gun aspect in now more powerful.
 Parts Req'd
 Acquire
Screw (x4)
Steel Pipe (x1)
Geezard (G-Area), GIM47N
Mug from Wendigo, GIM47N (level 1-29)


 Weapon Name
 Price
Cutting Trigger

400

 Atk
 Atk%
 Magazine Req'd
18
255
May Edition (No. 5)
 Description
This Cutting Trigger is the latest model of Gunblade, made by replacing the blade of the Revolver with the powerful Cutting Sword.
 Parts Req'd
 Acquire
Screw (x8)
Mesmerize Blade (x1)
Geezard (G-Area), GIM47N
Mesmerize (Trabia Snowfields)


 Weapon Name
 Price
Flame Saber

600

 Atk
 Atk%
 Magazine Req'd
20
255
June Edition (No. 6)
 Description
The Flame Saber got its name from its red blade. This Gunblade is very similar to the Shear Trigger. The only difference is that it has the Cutting Trigger's handle.
 Parts Req'd
 Acquire
Screw (x4)
Betrayal Sword (x1)
Turtle Shell (x1)
Geezard (G-Area), GIM47N
Forbidden, Blitz
Armadodo (Brother's Tomb), Adamantoise (level 1-29)


 Weapon Name
 Price
Twin Lance

800

 Atk
 Atk%
 Magazine Req'd
22
255
July Edition (No. 7)
 Description
The Twin Lance is a gunblade forged with 2 blades. The two blades work synergistically to inflict severe damage. The only drawback is its heavy weight.
 Parts Req'd
 Acquire
Screw (x12)
Dino Bone (x1)
Red Fang (x2)
Geezard (G-Area), GIM47N
Mug from T-Rexaur (Training Center)
Mug from Hexadragon (Near Hell), Chimera


 Weapon Name
 Price
Punishment

1000

 Atk
 Atk%
 Magazine Req'd
24
255
August Edition (No. 8)
 Description
The Punishment looks almost identical to the Twin Lance, but it is lighter and more powerful. The only gunblade more powerful then this is the Lionheart.
 Parts Req'd
 Acquire
Screw (x8)
Chef's Knife (x1)
Star Fragment (x2)


Turtle Shell (x1)
Geezard (G-Area), GIM47N
Mug from Tonberry (Centra Ruins)
Iron Giant, T-Rexaur(rare), Tri-Face(rare, level 30-100), Chimera(Level 20-100, rare), Hexadragon(level 30-100), Red Dragon(level 1-44, rare)
Armadodo (Brother's Tomb), Adamantoise (level 1-29)


 Weapon Name
 Price
Lionheart

2000

 Atk
 Atk%
 Magazine Req'd
30
255
Special Edition
 Description
Of all Gunblades (a sword-gun weapon), the finest model is the Lionheart. It requires rare items to be remodeled to its highest quality.
 Parts Req'd
 Acquire
Adamantine (x1)
Dragon Fang (x4)

Pulse Ammo (x12)
Adamantine (Long Horn Isle)
Blue Dragon, Hexadragon(level 1-29), Grendel(level 1-29), BGH251F2
Via Make Ammo (2x Energy Crystal)

 C H A R A C T E R   C A R D


Squall
A
9
4
6
 Element
 CCI
 Amt
None
Three Stars
3
Defeat a Squall in Win card game against Laguna when aboard the Ragnarok. in battle.

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C H A R A C T E R   P R O P E R T I E S
Select a Final Fantasy VIII character from the character selection menu for a complete and comprehensive profile, including character bio, limit break information, and detailed weapon guides. Secondary and supporting characters include individual limit break and equipped weapon information.

Character Profile
Limit Breaks
Weapon Lists*
General information about the character including background data, physical profile, and in-game role.
Limit Break guide including equipment/item components, button executions (Zell only), and descriptions.
Complete weapon listing relative to the character, including attack power, magazine requirements, part listings and acquiring locations.

* information fields can be sorted in ascending or descending order.




W E A P O N   P R O P E R T I E S
Weapons in Final Fantasy VIII aren't interchangeable, but specifically designed for each character. Initial weapons (weakest) are equipped by default. More powerful weapons require parts which are acquired from defeating and/or stealing them from enemies, or refining items. In addition, you must obtain magazines, located throughout the world, which contain weapon information in order to make them available as an upgrade. Visit Upgrade Shops, located in most well-populated towns, to upgrade weapons.

Weapon Name*
Price*
Atk*
Atk%*
Name of the weapon.
Price of the weapon in a weapon shop.
Attack power of the weapon, measured in points.
Attack accuracy and effectiveness of the weapon.
Magazine Req'd*
Description
Parts Req'd
Acquire
Magazine needed to build the weapon in an upgrade shop.
Description of the weapon as read in magazines.
Parts necessary to construct the weapon, relative to their locations in the Acquire field.
Location where the relative part is located (by enemy, level, location, or refinement) from the Parts Req'd field.

* field can be sorted in ascending or descending order.




L I M I T   B R E A K   P R O P E R T I E S
Each character has a series of special attacks known as Limit Breaks, available when the character's crisis level approaches 100%. Crisis levels grow as the character becomes weaker in battle or is inflicted with certain status effects. Certain Limit Breaks require items or weapons to be used/equipped in order for the character to learn them.

Limit Break Lists
Limit Breaks are listed in the format below, sorted by order in which available. Consult the item section for item acquiring locations.

Limit Break Name
Item/Weapon Required


Description of the limit break. Certain limit breaks may require others to be available or a button sequence to execute.

Supporting characters, such as Laguna's party, have only one Limit Break and cannot learn additional ones through any equipment.
Crisis Levels
Crisis levels increase at varied amounts based on character ailments and scenarios during battle. The following list shows which effects or scenarios cause which amounts of crisis.

 Slow

+6%

 Petrify

+12%

 Blind

+12%

 Poison

+12%

 Silence

+12%

 Death Sentence

+18%

 1 Party Member KO'd

+8%

 2 Party Members KO'd

+16%





C A R D   P R O P E R T I E S
Cards can be acquired typically by defeating enemies, mugging them, completeing subquests, and battling characters to a game of Triple Triad throughout the entire world. Rules vary, based on where you've played and what your opponent may desire to play under.

Card
Name*
Top*
Lft*
Image of what the card looks like.
Name of the card.
Top numerical value of the card. If this value is greater than the bottom of a card above, this card is stronger.
Left numerical value of the card. If this value is greater than the right of a card to the left, this card is stronger.
Rgt*
Btm*
Element
CCI
Right numerical value of the card. If this value is greater than the left of a card to the right, this card is stronger.
Bottom numerical value of the card. If this value is greater than the top of a card below, this card is stronger.
Elemental value of the card. When battling another card, elemental variants can either improve or hinder the overall strength during battle.
What the card can be turned into using the Card Mod refinement ability from Quezacotl.
Amt
Acquire
The amount of resulting CCI items that can be refined from a single card. Values shown with an equal sign (for example 10=1) indicates it takes 10 cards to refine to 1 CCI item.
Method of obtaining the card via battle, card battle, or side quest.

* information fields can be sorted in ascending or descending order.