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Equipment
Select an equipment category.








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 Equipment Effects Values
How does equipment effect the statistical
characteristics of my character?
Def (Defense):
Added values to the defense statistic, which defines general defenses against physical attacks.

Spirit:
Added values to the spirit statistic, which defines the effectiveness of defenses based on the equipped armor.

Strength:
Added values to the strength statistic, which defines the effectiveness of physical attacks based on the weapon equipped.

Eva (Evade):
Added values to the evade statistic, which defines how able the character is to avoid physical attacks, resulting in a miss.

Speed:
Added values to the speed statistic, which defines how quickly the character's ATB fills.

MDef (Magic Defense):
Added values to the magic defense statistic, which defines general defenses against magic attacks.

MEva (Magic Evade):
Added values to the magic evade statistic, which defines how able the character is to avoid magic attacks, resulting in a miss.
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Special Abilities
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Reduces damage taken from earth-elemental attacks by 50%. Increases damage taken from water-elemental attacks by 100%.
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Abilities
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Effect
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Equipping Character(s)
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Flee Gil
Protect
Scan

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Evade +2 Magic +1 Spirit +1
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Purchase/Acquire
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Synth a Leather Hat and a Leather Shirt in Lindblum, Treno, Black Mage Village (Discs 2&3), and Alexandria. Find in Cleyra's Trunk.
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Abilities
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Effect
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Equipping Character(s)
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MP +10%
Clear Headed
Blind

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Magic Eva +6 Magic +2
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Purchase/Acquire
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Synth Germinas Boots and Bone Wrist in Lindblum (After Disc 1), Black Mage Village (Discs 2&3), Alexandria, Treno (Discs 3&4), and Daguerreo. Find in Cleyra's Trunk.
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Special Abilities
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Strengthens earth-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Alert
HP +10%
Flee

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Evade +2 Strength +1
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Purchase/Acquire
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Synth a Desert Boots and a Fork in Treno, Lindblum (After Disc 1), Black Mage Village (Discs 2&3), and Alexandria. Find in Burmecia, and uncover the chocograph treasure at "Streamside" to find 2.
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Sandals
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Provides a southern, tropical feel.
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600
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Abilities
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Effect
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Equipping Character(s)
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Purchase/Acquire
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Use a Dead Pepper at the foaming water located directly between where the Mist Continent and the Outer Continent are closest to eachother.
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Special Abilities
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Absorbs earth-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Auto-Float
Float
Mini

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Evade +3
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Purchase/Acquire
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Steal from Tiamat. Synth a Magician Shoes and a Phoenix Pinion in Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), or Daguerreo. Find the chocograph treasure of "Abandoned Lagoon".
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Abilities
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Effect
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Equipping Character(s)
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MP Attacks
Initiative
HP +20%

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Defense +2 Magic Def +1 Strength +2
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Purchase/Acquire
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Steal from Garland, and Hades. Synth Feather Boots and Wing Edge in Daguerreo. Catch 45 frogs with Quina in the Marshes.
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Abilities
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Effect
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Equipping Character(s)
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Auto-Haste
Auto-Potion
Haste

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Evade +4 Magic Evade +4 Speed +2
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Purchase/Acquire
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Steal from Hades. Synth a Battle Boots and an Emerald at the Black Mage Village (Disc 4). Defeat Tantarian. Find in Quan's Dwelling, after bringing Quina and Vivi there. Defeat Amdusias in the Treno Weapon Shop (Disc 3).
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Abilities
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Effect
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Equipping Character(s)
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Locomotion
Healer
Counter

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Evade +5 Magic +3 Spirit +1
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Purchase/Acquire
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Synth a Gold Choker and a Peridot in Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), and Daguerreo. Bought at the Treno Auction House.
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Abilities
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Effect
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Equipping Character(s)
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MP Attack
Counter
Fira

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Defense +2 Strength +3
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Purchase/Acquire
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Synth a Glass Buckle and a Chain Mail in Lindblum (After Disc 1), Black Mage Village (Discs 2&3), Treno (Discs 3&4), Alexandria (Discs 3&4; When Garnet goes missing), and Daguerreo. Find in Treno (Disc 2).
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Special Abilities
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Strengthens wind-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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HP +20%
Beast Killer
Demi

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Defense +1 Strength +2 Spirit +2
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Purchase/Acquire
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Steal from Deathguise. Synth Twist Headband and a Survival Vest in Alexandria (Discs 3&4), Treno (Discs 3&4), Lindblum (Discs 3&4), or Daguerreo. Give 8 Stellazzio coins to Queen Stella in Treno.
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Abilities
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Effect
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Equipping Character(s)
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Antibody
Add Status
Thunder

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Magic Eva +5 Strength +1 Magic +1 Spirit +2
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Purchase/Acquire
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Synth a Glass Armlet and a Leather Wrist in Lindblum, Treno, Alexandria, and the Black Mage Village.
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Special Abilities
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Absorbs ice-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Body Temp
Chemist
Guardian Mog

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Magic Def +2 Spirit +2
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Purchase/Acquire
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Synth a Bone Wrist and a Stardust Rod in the Black Mage Village (Discs 2&3), Treno (Discs 3&4), Lindblum (Discs 3&4), Alexandria (Discs 3&4; When Garnet goes missing), and Daguerreo. Find in Fossil Roo, buy at the Treno Auction House, and use a Dead Pepper at the mountain crack located at the northeastern part of the Forgotten Continent.
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Special Abilities
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Absorbs fire-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Level Up
Concentrate
Reflect x2

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Defense +1 Evade +2 Magic Def +3 Magic Eva +2 Magic +1
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Purchase/Acquire
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Synth a Madain's Ring and a Holy Lance at the Black Mage Village (Disc 4). Use a Dead Pepper at the mountain crack located on the eastern part of the Lost Continent. Give 10 Stellazzio coins to Queen Stella in Treno. Give Friendly Yan 1 Diamond near Vile Island; must have visited and given all the other friendly monsters what they asked for.
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Special Abilities
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Increases damage from fire, ice, and lightning-elemental attacks by 100%
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Abilities
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Effect
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Equipping Character(s)
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Auto-Reflect
Distract
Reflect

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Magic Def +1 Strength +1 Spirit +1
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Purchase/Acquire
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Synth a Anklet and a Mandain's Ring in the Black Mage Village (Discs 2&3), Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), or Daguerreo. Buy at the Treno Auction House.
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Special Abilities
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Absorbs thunder-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Insomniac
Man Eater
Lancer

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Magic Eva +3 Spirit +2
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Purchase/Acquire
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Synth a Lighting Staff and a Rod in Treno, Lindblum (After Disc 1), Black Mage Village (Discs 2&3), Alexandria, or Daguerreo. Receive as a prize if Freya wins the Festival of the Hunt.
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Abilities
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Effect
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Equipping Character(s)
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Restore HP
Absorb MP
Mag Elem Null

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Evade +3 Strength +2
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Purchase/Acquire
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Synth a Chimera Armlet and a Ruby in Daguerreo. Find in the Desert Palace.
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Special Abilities
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Strengthens holy-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Auto-Life
Life
Revive

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Magic Def +2 Spirit +4
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Purchase/Acquire
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Steal from Trance Kuja. Synth a Diamond and an Anklet in Daguerreo. Uncover the chocograph treasure at the "Forgotten Island". Prize for defeating Erin at the Card Tournament in Treno.
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Special Abilities
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Reduces damage taken from all elemental attacks by 50%.
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Abilities
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Effect
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Equipping Character(s)
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Long Reach
Mag Elem Null
Half MP

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Defense +2 Eade +4 Magic Def +3 Magic Eva +6 Spirit +1
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Purchase/Acquire
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Synth a Rebirth Ring and a Dark Matter at Hades's Synthesis Shop. Use a Dead Pepper at the mountain crack located on the eastern part of the Lost Continent. Receive from Moogles when you help them fix the Mognet. Receive as a prize for answering all of the Ragtime Mouse's quetions correctly. Purchase from Mene for 8,500 points at the Chocobo Hot & Cold mini-game.
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Special Abilities
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Absorbs holy and shadow-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Boost

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Evade +5 Magic Def +1 Strength +2 Magic +2
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Purchase/Acquire
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Steal from Ozma. Synth a Hammer and a Pumice at Hades's Synthesis Shop. Acquire after defeating Ark. Uncover the chocograph treasure at "Outer Island 2".
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Abilities
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Effect
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Equipping Character(s)
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Ark

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Defense +1 Magic Def +2 Speed +1 Magic +1
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Purchase/Acquire
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Synth a Pumice Piece and a Pumice Piece at Hades's Synthesis Shop. Acquire after defeating Ozma.
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Abilities
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Effect
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Equipping Character(s)
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Bird Killer
Millionaire
Steal Gil

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Magic Def +1 Strength +2
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Purchase/Acquire
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Synth a Feather Hat and a Steepled Hat in Lindblum, Treno, or Black Mage Village. Find at the Cleyra Settlement.
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Special Abilities
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Reduces damage taken from wind-elemental attacks by 50%. Strengthens shadow-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Auto-Potion
Flee-Gil
Shell

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Evade +2 Magic Def +1 Magic +2
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Purchase/Acquire
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Synth a Linen Cuirass and a Soft in Treno, Lindblum (After Disc 1), Black Mage Village, or Daguerreo.
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Special Abilities
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Strengthens wind-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Level Up
Body Temp
Regen

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Evade +4 Magic Eva +2 Spirit +2
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Purchase/Acquire
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Synth a Magic Armlet and a Soft in Black Mage Village (Discs 2&3), Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), or Daguerreo. Find in Fossil Roo.
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E Q U I P M E N T C A T E G O R Y P R O P E R T I E S
Select a Final Fantasy IX equipment
category from the equipment selection
menu for a complete and
comprehensive list, including general items, weapons, armor, add-ons, and key items.

General Items*
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Weapons*
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Armor*
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General recovery
items, chocobo greens, throwing items, and key items.
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Character weapons for attack in battle.
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Protective armor, shields, and gear for defense, as well as add-on accessories.
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* information fields can be
sorted in ascending or descending
order.
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G E N E R A L I T E M P R O P E R T I E S
General items typically have
recovery properties which
either heal your character's
HP/MP values, or heal status
ailments such as poison.
Others include key items for progressing through
story elements, and throwing items which Amarant can use
to attack enemies in battle.

Item*
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Price*
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Name of the item and description of what it does.
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The amount of the
item when purchased in a
shop. Items listed as spoils cannot be purchased and must be obtained by defeating an enemy.
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* information fields can be
sorted in ascending or descending
order.
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W E A P O N P R O P E R T I E S
Each character has a unique set of weaponry that makes the best use of their class.
Individual equipment include support and action abilities that can be kept by the character after acquring enough AP.
However, if the character hasn't fully learned an ability, it will vanish when its corresponding equipment is removed. Certain weapons,
such as rackets, can be shared between characters.

Weapon*
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Price*
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Abilities
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Equipping Character(s)
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Name of the weapon and its description.
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The amount of the weapon when purchased (or synthed) in a shop.
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Available support and action abilities the weapon possesses.
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Characters that can equip the weapon.
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Atk*
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ElemAtk*
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ElemDef*
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Add ST*
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Attack power of the weapon, measured in points. The closer this value is to 100, the stronger and more effective the weapon.
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Innate elemental effect of the weapon. Any effect the weapon has will be inflicted upon the enemy when attacked. For example, if the weapon has a fire-elemental attack, it will attack for fire-elemental damage when physically inflicted on an enemy.
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Innate elemental defense of the weapon. Any elemental defense the weapon posseses will protect the character from certain elemental attacks.
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Extra status-ailment effect of the weapon when the character has the Add Status ability equipped. For example, if the weapon has a poison add ST, it will attack with poison when physically inflicted on an enemy.
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Purchase/Acquire
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Location, means, or Synth properties as to where the weapon can be acquired.
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* information fields can be
sorted in ascending or descending
order.
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A R M O R P R O P E R T I E S
Characters support armor based on their class and its supported abilities.
Individual equipment include support and action abilities that can be kept by the character after acquring enough AP.
However, if the character hasn't fully learned an ability, it will vanish when its corresponding equipment is removed.
Characters can equip headgear, chest armor, and add-ons together as a full armor set.

Armor/Add-On*
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Price*
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Abilities
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Effect
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Name of the armor or add-on and its description.
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The amount of the armor or add-on when purchased (or synthed) in a shop.
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Available support and action abilities the armor or add-on possesses.
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Defensive properties of the armor and which statistic variables it alters or hinders when equipped.
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Equipping Character(s)
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Purchase/Acquire
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Characters that can equip the armor or add-on.
| Location, means, or Synth properties as to where the armor can be acquired.
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* information fields can be
sorted in ascending or descending
order.
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