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Equipment
Select an equipment category.








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 Equipment Effects Values
How does equipment effect the statistical
characteristics of my character?
Def (Defense):
Added values to the defense statistic, which defines general defenses against physical attacks.

Spirit:
Added values to the spirit statistic, which defines the effectiveness of defenses based on the equipped armor.

Strength:
Added values to the strength statistic, which defines the effectiveness of physical attacks based on the weapon equipped.

Eva (Evade):
Added values to the evade statistic, which defines how able the character is to avoid physical attacks, resulting in a miss.

Speed:
Added values to the speed statistic, which defines how quickly the character's ATB fills.

MDef (Magic Defense):
Added values to the magic defense statistic, which defines general defenses against magic attacks.

MEva (Magic Evade):
Added values to the magic evade statistic, which defines how able the character is to avoid magic attacks, resulting in a miss.
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Special Abilities
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Strengthens holy-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Auto-Regen
MP +20%
Reis's Wind

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Defense +2 Strength +2
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Purchase/Acquire
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Synth a Fairy Earrings and a Barette in Daguerreo. Receive for giving orders to the Pluto Knights successfully in Alexandria (Disc 3)
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Special Abilities
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Reduces damage taken from holy-elemental attacks by 50%. Strengthens water-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Level Up
Reflect-Null
Loudmouth

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Magic Eva +4 Magic +2 Spirit +4
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Purchase/Acquire
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Synth a Moonstone and an Elixir in Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), and Daguerreo. Buy at the Treno Auction House.
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Special Abilities
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Strengthens fire-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Bright Eyes
Ability Up
Life

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Magic Def +1 Speed +1 Magic +2 Spirit +1
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Purchase/Acquire
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Synth a Magus Hat and a Rubber Helm in Treno, Lindblum (After Disc 1), Black Mage Village (Discs 2&3), Alexandria, or Daguerreo.
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Special Abilities
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Strengthens ice-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Chemist
Gamble Defense
Cura

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Magic Def +1 Strength +3 Magic +1 Spirit +1
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Purchase/Acquire
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Synth a Needle Fork and a Barbut in Lindblum (After Disc 1), Black Mage Village (Discs 2&3), Alexandria, Treno (Discs 3&4), or Daguerreo. Find in Ipsen's Castle.
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Special Abilities
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Strengthens thunder-elemental attacks.
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Abilities
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Effect
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Equipping Character(s)
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Auto-Potion
MP +10%
Level Up

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Defense +1 Magic Def +1 Strength +1 Magic +2 Spirit +1
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Purchase/Acquire
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Synth a Lamia's Tiara and a Multina Racket in the Black Mage Village (Discs 2&3), Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), or Daguerreo.
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Ribbon
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Item that always keeps Mog beside you.
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1
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Special Abilities
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Absorbs water & wind-elemental attacks. Reduces damage from fire, ice, lightning, and holy-elemental attacks by 50%.
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Abilities
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Effect
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Equipping Character(s)
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Madeen
Ability Up
Guardian Mog

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Defense +1 Evade +5 Magic Def +1 Magic Eva +4 Strength +1 Magic +3 Spirit +1
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Purchase/Acquire
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Acquired in Mount Gulug. Uncover the chocograph treasure "Forgotten Island". Buy at the Treno Auction House.
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Maiden Prayer
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Item that has a nice fragrance.
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1
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Special Abilities
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Strengthens holy-elemental attacks. Allows Eiko to use an alternate Fenrir summon, "Millennial Decay" to inflict wind-elemental damage on all enemies.
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Abilities
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Effect
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Equipping Character(s)
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Auto-Regen

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Magic Def +1 Magic Eva +3 Magic +1
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Purchase/Acquire
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Use a Dead Pepper at the mountain crack near Oeilvert. Find in Ipsen's Castle.
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Ancient Aroma
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Item that radiates a mysterious light.
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1
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Special Abilities
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Strengthens shadow-elemental attacks. Increases damage taken from holy-elemental attacks by 100%.
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Abilities
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Effect
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Equipping Character(s)
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Odin's Sword

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Evade +4 Strength +2
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Purchase/Acquire
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Find in Ipsen's Castle.
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Special Abilities
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Increases the strength of Garnet's Bahamut summon spell the more in stock you possess.
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Abilities
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Effect
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Equipping Character(s)
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Bahamut
Healer

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Purchase/Acquire
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Dropped from Stilvas, and Abadons. Steal from Chimeras, and Abadons. Synth an Ore and a Remedy in Daguerreo, Black Mage Village (Disc 4), or Hades's Synthesis Shop. Find 16 at the Outer Island chocograph treasure. Obtained in Alexandria when you find Garnet (Disc 3).
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Special Abilities
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Increases the strength of Garnet's Atomos summon the more in stock you possess.
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Abilities
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Effect
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Equipping Character(s)
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Atomos
Demi

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Purchase/Acquire
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Dropped from Ring Leaders and Toramas. Synth an Ore and an Annoyntment in the Black Mage Village (Disc 4), Daguerreo, or Hades's Synthesis Shop. Find 21 at the Outer Island chocograph treasure location. Find 13 at the Forgotten Island chocograph treasure location. Obtained in Alexandria (Disc 3)
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Aquamarine
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Restores HP equal to 28 times the amount you have in stock. It cannot be used in the field. Equip as an add-on.
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1
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Special Abilities
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Increases the strength of Garnet's Leviathan Summon the more in stoc you possess.
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Abilities
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Effect
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Equipping Character(s)
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Leviathan
HP +10%

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Purchase/Acquire
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Use 5 Ores on the shrine in Daguerreo. Obtained at the Iifa Trees. Find 10 by using a Dead Pepper at the exact former location of the Shimmering Island.
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Diamond
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Restores HP equal to 36 times the amount you have in stock. It cannot be used in the field. Equip as an add-on.
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1
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Abilities
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Effect
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Equipping Character(s)
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Body Temp
Distract

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Purchase/Acquire
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Buy from Stiltzkin in Bran Bal. Find at the "Sea at Dusk" chocogrpah treasure location. Give the Friendly Garuda 1 Lapis Lazuli near the east forest on the plateau above Gizamaluke's Grotto.
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Emerald
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Restores HP equal to 44 times the amount you have in stock. It cannot be used in the field. Equip as an add-on.
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1
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Abilities
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Effect
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Equipping Character(s)
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Haste
MP 10%
White Draw

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Purchase/Acquire
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Acquired from the High Priest (Freya alone), in Cleyra. Buy from Stiltzken in Oeilvert. Give Green Nymph (Friendly Animal) 3 Ores near the forest of the Iifa Tree.
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Moonstone
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Restores HP equal to 52 times the amount you have in stock. It cannot be used in the field. Equip as an add-on.
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1
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Abilities
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Effect
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Equipping Character(s)
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Shell
Beast Killer

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Purchase/Acquire
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Acquired frm Queen Brahne after you have impressed 100 nobles during the fight scene between Blank and Zidane. Place the 4 colored stones found on the Conde Petie Mountain Path into the statue that is south of the save moogle. Buy from Stiltzkin in Alexandria (Disc 4). Give the Friendly Jabberwock an Emerald near the forest directly east of Oeilvert.
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Ruby
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Restores HP equal to 60 times the amount you have in stock. It cannot be used in the field. Equip as an add-on.
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1
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Abilities
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Effect
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Equipping Character(s)
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Carbuncle
Reflect

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Purchase/Acquire
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Obtained at the Iifa Tree. Buy from Stiltzkin in Alexandria (Disc 4).
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Special Abilities
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Increases the strength of Garnet's Ramuh summon the more in stock you possess.
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Abilities
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Effect
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Equipping Character(s)
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Ramuh
Thundara

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Purchase/Acquire
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Dropped from Griffons, Stropers, Mistodons (B), and Tiamats (Crystal). Steal from Stropers. Synth an Ore and a Soft at Daguerreo, Black Mage Village (Disc 4), or Hades's Synthesis Shop. Find 12 at the chocograph treasure location "Abandoned Beach". Find 11 at the chocograph treasure location "Cold Lagoon".
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Special Abilities
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Increases the strength of Eiko's Fenrir summon the more in stock you possess.
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Abilities
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Effect
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Equipping Character(s)
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Fenrir
High Tide

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Purchase/Acquire
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Dropped from Drakans, Gnolls, and Red Dragons. Synth an Ore and an Antidote in Daguerreo, Black Mage Village (Disc 4), or Hades's Synthesis Shop. Find 15 at the chocograph treasure location "Cold Lagoon". Find 11 at the chocograph location "Outer Island 2".
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Special Abilities
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Increases the strength of Garnet's Shiva summon the more in stock you possess.
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Abilities
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Effect
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Equipping Character(s)
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Shiva
Blizzara

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Purchase/Acquire
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Dropped from Cerberuses, Movers, and Wraiths (Blue Flame). Steal from Movers. Synth an Ore and a Potion at Daguerreo, Black Mage Village (Disc 4), or Hades's Synthesis Shop. Find 14 at the chocograph treasure location "Forgotten Plains". Find 9 at the chocograph location "Cold Lagoon".
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Special Abilities
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Increases the strength of Garnet's Ifrit summon the more in stock you possess.
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Abilities
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Effect
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Equipping Character(s)
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Ifrit
Fira

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Purchase/Acquire
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Dropped by Grimlock (Blue Head), Veterans, and Wraiths (Red Flame). Synth an Ore and Eye Drops at Daguerreo, Black Mage Village (Disc 4) or Hades's Synthesis Shop. FInd 19 at the chocograph treasure location "Cold Lagoon". Find 15 By using a Dead Pepper at the foaming water below Quan's Dwelling.
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Special Abilities
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Increases the strength of Garnet's Ark summon the more in stock you possess.
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Abilities
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Effect
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Equipping Character(s)
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Ability Up
Accuracy+

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Purchase/Acquire
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Dropped by Ash, and Behemoths. Synth an Ore and a Dead Pepper at the Black Mage Village (Disc 4) or Hades's Synthesis Shop. Find 41 by using a Dead Pepper at the mountain crack located on the eastern part of the Lost Continent. Give the Friendly Feather Circle 1 Moonstone on the Lost Continent
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Special Abilities
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If Eiko is in the party, and has the ability to summon Phoenix, there is a chance that when the party is defeated Phoenix will automatically be used to resurrect the party. The chance for this happening is (# Phoenix Pinions in stock / 256).
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Abilities
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Effect
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Equipping Character(s)
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Phoenix

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Purchase/Acquire
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Synth a Phoenix Down and a Ghysal Greens at Hades's Synthesis Shop.
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E Q U I P M E N T C A T E G O R Y P R O P E R T I E S
Select a Final Fantasy IX equipment
category from the equipment selection
menu for a complete and
comprehensive list, including general items, weapons, armor, add-ons, and key items.

General Items*
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Weapons*
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Armor*
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General recovery
items, chocobo greens, throwing items, and key items.
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Character weapons for attack in battle.
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Protective armor, shields, and gear for defense, as well as add-on accessories.
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* information fields can be
sorted in ascending or descending
order.
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G E N E R A L I T E M P R O P E R T I E S
General items typically have
recovery properties which
either heal your character's
HP/MP values, or heal status
ailments such as poison.
Others include key items for progressing through
story elements, and throwing items which Amarant can use
to attack enemies in battle.

Item*
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Price*
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Name of the item and description of what it does.
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The amount of the
item when purchased in a
shop. Items listed as spoils cannot be purchased and must be obtained by defeating an enemy.
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* information fields can be
sorted in ascending or descending
order.
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W E A P O N P R O P E R T I E S
Each character has a unique set of weaponry that makes the best use of their class.
Individual equipment include support and action abilities that can be kept by the character after acquring enough AP.
However, if the character hasn't fully learned an ability, it will vanish when its corresponding equipment is removed. Certain weapons,
such as rackets, can be shared between characters.

Weapon*
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Price*
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Abilities
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Equipping Character(s)
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Name of the weapon and its description.
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The amount of the weapon when purchased (or synthed) in a shop.
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Available support and action abilities the weapon possesses.
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Characters that can equip the weapon.
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Atk*
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ElemAtk*
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ElemDef*
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Add ST*
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Attack power of the weapon, measured in points. The closer this value is to 100, the stronger and more effective the weapon.
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Innate elemental effect of the weapon. Any effect the weapon has will be inflicted upon the enemy when attacked. For example, if the weapon has a fire-elemental attack, it will attack for fire-elemental damage when physically inflicted on an enemy.
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Innate elemental defense of the weapon. Any elemental defense the weapon posseses will protect the character from certain elemental attacks.
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Extra status-ailment effect of the weapon when the character has the Add Status ability equipped. For example, if the weapon has a poison add ST, it will attack with poison when physically inflicted on an enemy.
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Purchase/Acquire
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Location, means, or Synth properties as to where the weapon can be acquired.
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* information fields can be
sorted in ascending or descending
order.
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A R M O R P R O P E R T I E S
Characters support armor based on their class and its supported abilities.
Individual equipment include support and action abilities that can be kept by the character after acquring enough AP.
However, if the character hasn't fully learned an ability, it will vanish when its corresponding equipment is removed.
Characters can equip headgear, chest armor, and add-ons together as a full armor set.

Armor/Add-On*
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Price*
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Abilities
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Effect
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Name of the armor or add-on and its description.
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The amount of the armor or add-on when purchased (or synthed) in a shop.
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Available support and action abilities the armor or add-on possesses.
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Defensive properties of the armor and which statistic variables it alters or hinders when equipped.
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Equipping Character(s)
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Purchase/Acquire
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Characters that can equip the armor or add-on.
| Location, means, or Synth properties as to where the armor can be acquired.
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* information fields can be
sorted in ascending or descending
order.
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