



|
|
Equipment
Select an equipment category.








|
|
|
|
|
|
 Equipment Effects Values
How does equipment effect the statistical
characteristics of my character?
Def (Defense):
Added values to the defense statistic, which defines general defenses against physical attacks.

Spirit:
Added values to the spirit statistic, which defines the effectiveness of defenses based on the equipped armor.

Strength:
Added values to the strength statistic, which defines the effectiveness of physical attacks based on the weapon equipped.

Eva (Evade):
Added values to the evade statistic, which defines how able the character is to avoid physical attacks, resulting in a miss.

Speed:
Added values to the speed statistic, which defines how quickly the character's ATB fills.

MDef (Magic Defense):
Added values to the magic defense statistic, which defines general defenses against magic attacks.

MEva (Magic Evade):
Added values to the magic evade statistic, which defines how able the character is to avoid magic attacks, resulting in a miss.
|
|
|
|
|
|
|
Aloha T-Shirt
|
|
Provides a southern, tropical feel.
|
|
9500
|
Abilities
|
Effect
|
Equipping Character(s)
|

|
None
|
       
|
Purchase/Acquire
|
Use a Dead Pepper at the foaming water directly between the Mist Continent and the Outer Continent are closest to eachother. The 8th and final shirt can be acquired by delivering a Kupo Nut to Moguta on Disc 4.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Protect Girls

|
Defense +6
|
    
|
Purchase/Acquire
|
Bought in Dali.
|
Special Abilities
|
Reduces damage from lightning-elemental damage attacks by 50%. Increases damage taken from fire-elemental attacks by 100%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Cure
Thunder

|
Defense +7
|
     
|
Purchase/Acquire
|
Steal from Steiner and Black Waltz No. 1. Bought in Dali, Treno (Disc 2), Lindblum (Disc 2), Black Mage Village (Discs 2&3). Received from Queen Brahne if you impress 80~99 Nobles with the fight between Zidane and Blank during the play's performance.
|
Special Abilities
|
Reduces damage from ice-elemental attacks by 50%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Chakra

|
Defense +8
|
 
|
Purchase/Acquire
|
Steal from Black Waltz No. 2. Bought in Lindblum (Discs 1&2), Treno (Disc 2), and Black Mage Village (Discs 2&3). Find in the Church of Lindblum (Disc 1).
|
Abilities
|
Effect
|
Equipping Character(s)
|
Jelly

|
Defense +9 Magic Def +1 Spirit +1
|
     
|
Purchase/Acquire
|
Bought in Burmecia, Summit Station (Disc 2), Treno (Disc 2), Lindblum (Disc 2), and the Black Mage Village. Find outside the pub in Lindblum, and in Gizamaluke's Grotto.
|
Special Abilities
|
Increases damage taken from lightning-elemental attacks by 100%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Devil Killer

|
Defense +10 Strength +1
|
 
|
Purchase/Acquire
|
Steal from Beatrix (Burmecia). Bought in Treno (Disc 2), Cleyra, Lindblum (Disc 2), Fossil Roo, and Black Mage Village (Discs 2&3). Find in Gargan Roo.
|
Special Abilities
|
Increases damage taken from fire-elemental attacks by 100%
|
Abilities
|
Effect
|
Equipping Character(s)
|
Chemist
Shell

|
Defense +10 Magic Def +2 Strength +1 Magic +1
|
  
|
Purchase/Acquire
|
Synth a Steepled Hat and a Wrist at Lindblum, Treno, Black Mage Village (Discs 2&3), Alexandria, and Daguerreo. Find 2 by uncovering the treasure at the Between Mountains chocograph location.
|
Special Abilities
|
Reduces damage taken from water-elemental attacks by 50%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Auto-Potion

|
Defense +12
|
     
|
Purchase/Acquire
|
Steal from Antlion (Boss). Bought in Cleyra, Fossil Roo, Black Mage Village (Discs 2&3), and Esto Gaza (Disc 3; Before Desert Palace). Find in Cleyra's Trunk, and Pinnacle Rocks.
|
Special Abilities
|
Reduces damage taken from fire-elemental attacks by 50%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Stone Killer
Bird Killer

|
Defense +14 Magic Def +2
|
     
|
Purchase/Acquire
|
Steal from Ralvuimago. Bought in Fossil Roo, Conde Petie, Black Mage Village (Discs 2&3), and Madain Sari.
|
Special Abilities
|
Strengthens ice-elemental attacks.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Insomniac
MP +10%

|
Defense +15 Magic Def +2 Magic +1
|
   
|
Purchase/Acquire
|
Steal from Soul Cage. Bought in Conde Petie, Black Mage Village, Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4).
|
Special Abilities
|
Increases damage taken from fire-elemental attacks by 100%
|
Abilities
|
Effect
|
Equipping Character(s)
|
Ability Up
Loudmounth

|
Defense +16 Magic Def +2 Strength +1 Magic +1
|
  
|
Purchase/Acquire
|
Synth a Silk Shirt and a Bandana at the Black Mage Village (Discs 2&3), Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), and Daguerreo. Receive as a prize for catching 9 frogs with Quina in the Marshes.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Locomation
Antibody
Mug

|
Defense +17 Spirit +2
|
     
|
Purchase/Acquire
|
Steal from Beatrix (Alexandria). Bought in Black Mage Village (Discs 2&3), Madain Sari, Alexandria, Treno (Discs 3&4), and Lindblum (Discs 3&4). Find in Fossil Roo, and Madain Sari (revisited).
|
Abilities
|
Effect
|
Equipping Character(s)
|
Ability Up
Return Magic

|
Defense +20 Strength +1
|
 
|
Purchase/Acquire
|
Steal from Soul Cage. Bought in Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4)), Oeilvert, and the Desert Palace. Find inside the Iifa Tree.
|
Special Abilities
|
Increases damage taken from fire-elemental attacks by 100%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Auto Potion
MP +10%

|
Defense +21 Magic Def +3 Magic +2
|
   
|
Purchase/Acquire
|
Synth a Mage Staff and a Magician Cloak at Alexandria, Treno (Discs 3&4), Lindblum (Discs 3&4), and Daguerreo.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Distract
HP +10%

|
Defense +23 Strength +1 Spirit +1
|
     
|
Purchase/Acquire
|
Bought in Oeilvert, the Desert Palace, and Esto Gaza.
|
Special Abilities
|
Absorbs earth-elemental damage. Strengthens earth-elemental attacks.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Insomniac
High Tide
Osmose

|
Defense +25 Magic Def +2
|
     
|
Purchase/Acquire
|
Bought at Daguerreo (Disc 3), and Ipsen's Castle. Find in Oeilvert, Mount Gulug, and at the treasure location of the Faraway Lagoon chocograph.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Stone Killer
Gamble Defense
Counter

|
Defense +27 Strength +2
|
     
|
Purchase/Acquire
|
Steal from Ark. Bought in Esto Gaza, and at Ipsen's Castle. Find in Oeilvert.
|
Special Abilities
|
Reduces damage taken from shadow-elemental attacks by 50%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Devil Killer
Auto-Potion
Locomotion

|
Defense +31 Magic +1
|
     
|
Purchase/Acquire
|
Steal from Meltigemini. Bought in Daguerrreo (Disc 3), Ipsen's Castle, and Bran Bal. Find in Terra.
|
Special Abilities
|
Absorbs shadow-elemental attacks.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Alert
Locomotion
Eye 4 Eye

|
Defense +35 Speed +1
|

|
Purchase/Acquire
|
Steal from Garland. Bought in Daguerreo (Disc 4).
|
Abilities
|
Effect
|
Equipping Character(s)
|
Clear Headed
Jelly

|
Defense +37 Spirit +3
|
     
|
Purchase/Acquire
|
Steal from Garland. Bought in the Black Mage Village (Disc 4).
|
Special Abilities
|
Reduces damage taken from thunder-elemental attacks by 100%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Eye for Eye
Esuna

|
Defense +39 Evade +2 Magic Def +1 Magic Eva +3
|
  
|
Purchase/Acquire
|
Synth a Minerva's Plate and an Egoist Armlet in Black Mage Village (Disc 4).
|
Special Abilities
|
Strengthens holy and shadow-elemental attacks. Increases damage taken from fire-elemental attacks by 100%.
|
Abilities
|
Effect
|
Equipping Character(s)
|
Half MP
Auto Regen
Full Life

|
Defense +41 Magic Def +6 Strength +1 Magic +1 Spirit +1
|
   
|
Purchase/Acquire
|
Steal from Kuja. Synth a Magician Robe and a Glass Armlet at the Black Mage Village (Disc 4). Find the treasure at the chocograph location "Ocean".
|
|
|
|


|

|
E Q U I P M E N T C A T E G O R Y P R O P E R T I E S
Select a Final Fantasy IX equipment
category from the equipment selection
menu for a complete and
comprehensive list, including general items, weapons, armor, add-ons, and key items.

General Items*
|
Weapons*
|
Armor*
|
General recovery
items, chocobo greens, throwing items, and key items.
|
Character weapons for attack in battle.
|
Protective armor, shields, and gear for defense, as well as add-on accessories.
|

* information fields can be
sorted in ascending or descending
order.
|
|
|

|
|

|

|

|
G E N E R A L I T E M P R O P E R T I E S
General items typically have
recovery properties which
either heal your character's
HP/MP values, or heal status
ailments such as poison.
Others include key items for progressing through
story elements, and throwing items which Amarant can use
to attack enemies in battle.

Item*
|
Price*
|
|
|
Name of the item and description of what it does.
|
The amount of the
item when purchased in a
shop. Items listed as spoils cannot be purchased and must be obtained by defeating an enemy.
|
|
|

* information fields can be
sorted in ascending or descending
order.
|
|
|

|
|

|

|

|
W E A P O N P R O P E R T I E S
Each character has a unique set of weaponry that makes the best use of their class.
Individual equipment include support and action abilities that can be kept by the character after acquring enough AP.
However, if the character hasn't fully learned an ability, it will vanish when its corresponding equipment is removed. Certain weapons,
such as rackets, can be shared between characters.

Weapon*
|
Price*
|
Abilities
|
Equipping Character(s)
|
Name of the weapon and its description.
|
The amount of the weapon when purchased (or synthed) in a shop.
|
Available support and action abilities the weapon possesses.
|
Characters that can equip the weapon.
|
Atk*
|
ElemAtk*
|
ElemDef*
|
Add ST*
|
Attack power of the weapon, measured in points. The closer this value is to 100, the stronger and more effective the weapon.
|
Innate elemental effect of the weapon. Any effect the weapon has will be inflicted upon the enemy when attacked. For example, if the weapon has a fire-elemental attack, it will attack for fire-elemental damage when physically inflicted on an enemy.
|
Innate elemental defense of the weapon. Any elemental defense the weapon posseses will protect the character from certain elemental attacks.
|
Extra status-ailment effect of the weapon when the character has the Add Status ability equipped. For example, if the weapon has a poison add ST, it will attack with poison when physically inflicted on an enemy.
|
Purchase/Acquire
|
|
|
|
Location, means, or Synth properties as to where the weapon can be acquired.
|
|
|
|

* information fields can be
sorted in ascending or descending
order.
|
|
|

|
|

|

|

|
A R M O R P R O P E R T I E S
Characters support armor based on their class and its supported abilities.
Individual equipment include support and action abilities that can be kept by the character after acquring enough AP.
However, if the character hasn't fully learned an ability, it will vanish when its corresponding equipment is removed.
Characters can equip headgear, chest armor, and add-ons together as a full armor set.

Armor/Add-On*
|
Price*
|
Abilities
|
Effect
|
Name of the armor or add-on and its description.
|
The amount of the armor or add-on when purchased (or synthed) in a shop.
|
Available support and action abilities the armor or add-on possesses.
|
Defensive properties of the armor and which statistic variables it alters or hinders when equipped.
|
Equipping Character(s)
|
Purchase/Acquire
|
|
|
Characters that can equip the armor or add-on.
| Location, means, or Synth properties as to where the armor can be acquired.
|
|
|

* information fields can be
sorted in ascending or descending
order.
|
|
|

|
|

|
| |