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Bestiary
Select a bestiary category.






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 Encountering Bosses & Enemies
How do I know which boss or enemy I'm fighting?
By pressing the SELECT button during a battle and highlighting
an enemy or boss, the moogle help screen aside the command command menu will display the
name. You can also activate the target menu by pressing L1 in battle, engaging an extra window
which will list enemies when selecting which to attack. Multiple enemies of the same type
are given letters to differentiate. For example, if you're encounter 2 Zuu's, they'll be
labelled Zuu A and Zuu B. To deactivate the help screen, simply press SELECT again. To
deactivate the target window, press L1 again.
 Acquiring AP
How do my abilities grow via AP after defeating an enemy or boss?
After defeating an enemy or boss, your equipment and active abilities gain the total AP collected
from each defeated monster. After an ability is acquired, it remains as a character trait
and can still be used even if the magic stones are removed or the ability unavailable from
a different equipping.
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Boss
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Nova Dragon
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Defense
| Weakness
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Elemental Defense Earth (Avoid)
Status Defense
Petrify Death Poison Freeze | Venom Confuse Regen Vanish | Trouble Berserk Float Doom | Zombie Stop Heat Mini |
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Ice Wind
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Steal Item
| Win Item
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Very Common: Common: Rare: Very Rare: | Remedy
Dragon Wrist
Grand Armor |
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Very Common: Common: Rare: Very Rare: | Wing Edge
Eather
Elixir
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| Card
| Monster Type
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92
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45
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None
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Demon
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Attack
| Battle Strategy
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| Rflct | Ret. Mgc | Sword Quiver
Firaga
Esuna
Reflect
Mustard Bomb
Flame Slash
Raining Swords | × OK OK OK × × × | × OK OK OK OK × × |
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Being the God of Fire, Maliris is weak to any ice or water attack, so inflict as much ice-elemental damage as possible. Maliris will also cast reflect, so make sure you do the same and bounce spells off a reflected character to damage Maliris. He has significant HP and strength, so make sure you cure your party often and use recovery items on the character you're bouncing spells off of.
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Defense
| Weakness
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Elemental Defense Fire (Absorb)
Status Defense
Petrify Trouble Berserk Regen Vanish | Venom Zombie Stop Float Doom | Silence Death Poison Heat Mini | Darkness Confusion Sleep Freeze |
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Ice
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Steal Item
| Win Item
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Very Common: Common: Rare: Very Rare: | Genji Armor
Ultima Sword
Masamune
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Very Common: Common: Rare: Very Rare: | Phoenix Pinion
Phoenix Down
Ether
Elixir |
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| Card
| Monster Type
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92
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45
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None
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Dragon
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Attack
| Battle Strategy
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| Rflct | Ret. Mgc | Silent Claw
Float
Twister
Jet Fire
Snort
Absorb MP
Absorb Magic
Absorb Strength | × OK × × × × × × | × OK OK × × × × × |
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Tiamat will cast Float on your party to make his wind attacks more powerful. Counteract to return your characters to the ground while casting magic and attacking physically. As the battle progresses, Tiamat will blow characters out of the battlefield in which they'll receive no AP after the battle, however if all the remaining characters are swooned, you will lose.
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Defense
| Weakness
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Elemental Defense Wind (Absorb)
Status Defense
Petrify Zombie Stop Heat Mini | Venom Death Poison Freeze | Darkness Confuse Regen Vanish | Trouble Berserk Float Doom |
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Ice
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Steal Item
| Win Item
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Very Common: Common: Rare: Very Rare: | Blood Sword
Feather Boots
Grand Helm |
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Very Common: Common: Rare: Very Rare: | Wing Edge
Phoenix Down
Ether
Elixir |
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| Card
| Monster Type
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92
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45
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None
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Demon
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Attack
| Battle Strategy
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| Rflct | Ret. Mgc | Leg
Esuna
Waterga
Freeze | × OK OK × | × OK OK OK |
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Although Kraken has two tentacles which focus attacks on your party, your primary target should be Kraken himself. Thunder attacks will give you the best magic attack while your other party members can attack physically. Decent equipment is available to steal, but make sure to keep your HP up.
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Defense
| Weakness
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Elemental Defense Ice (Half) Water (Absorb)
Status Defense
Petrify Trouble Berserk Regen Vanish | Venom Zombie Stop Float Doom | Silence Death Poison Heat Mini | Darkness Confusion Sleep Freeze |
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Lightning
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Steal Item
| Win Item
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Very Common: Common: Rare: Very Rare: | Genji Helmet
Wizard Rod
Glutton's Robe |
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Very Common: Common: Rare: Very Rare: | Phoenix Pinion
Phoenix Down
Ether
Elixir |
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| Card
| Monster Type
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92
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45
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Demon
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Attack
| Battle Strategy
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| Rflct | Ret. Mgc | Ink | × | × |
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Defense
| Weakness
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Elemental Defense Ice (Half) Water (Absorb)
Status Defense
Petrify Trouble Berserk Regen Shell Vanish | Venom Zombie Stop Haste Protect Doom | Silence Death Poison Slow Heat Mini | Darkness Confusion Sleep Float Freeze Reflect |
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Lightning
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Steal Item
| Win Item
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Very Common: Common: Rare: Very Rare: | Elixir
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| Card
| Monster Type
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92
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45
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Demon
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Attack
| Battle Strategy
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| Rflct | Ret. Mgc | Water Gun | × | × |
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Defense
| Weakness
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Elemental Defense Ice (Half) Water (Absorb)
Status Defense
Petrify Trouble Berserk Regen Shell Vanish | Venom Zombie Stop Haste Protect Doom | Silence Death Poison Slow Heat Mini | Darkness Confusion Sleep Float Freeze Reflect |
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Lightning
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Steal Item
| Win Item
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Very Common: Common: Rare: Very Rare: | Wing Edge
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| Card
| Monster Type
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90
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45
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None
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Demon
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Attack
| Battle Strategy
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| Rflct | Ret. Mgc | Death Cutter
Stop
Death
Earth Shake
L5 Death
Doom
Earthquake
Venom Powder | × OK OK × × × × × | × OK OK OK OK OK × × |
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Not too much more powerful than your previous encounter, your additional party member support helps size up the situation. Watch out for constant quake attacks, in addition to venom. Fire, wind, and holy attacks are helpful, and there is some nice equipment to steal. Again, keep your HP high.
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Defense
| Weakness
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Elemental Defense Earth (Absorb) Shadow (Half)
Status Defense
Petrify Trouble Berserk Regen Vanish | Venom Zombie Stop Float Doom | Silence Death Poison Heat Mini | Darkness Confusion Sleep Freeze |
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Fire Wind Holy
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Steal Item
| Win Item
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Very Common: Common: Rare: Very Rare: | Genji Gloves
Siren's Flute
Black Robe
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Very Common: Common: Rare: Very Rare: | Phoenix Pinion
Phoenix Down
Ether
Elixir |
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