Sam Biscuits said:
Anyone notice bugs/glitches when Dona is talking? Strange that so far I've only encountered it with her, 3 times now I think. Still not that far in to the game yet.
Old Juan said:
For those that want to save some time reading the full article:
Final Fantasy X started off with a sad world, but Spira was in a better place after Tidus and Yuna’s journey. Then Final Fantasy X-2 came along and the pop motif made everything feel happy. However, a melancholy tide came in with the Final Fantasy X/X-2 HD Remaster radio drama and the novel Final Fantasy X-2.5 from story writer Kazushige Nojima.When Siliconera spoke with Final Fantasy X producer Yoshinori Kitase we asked him why Spira is such a sad place again. "We met with the original script writer, Kazushige Nojima, for Final Fantasy X/X-2 HD Remaster and we were brainstorming about the world after X-2. We wanted to have the story continue as a direct opposite of Tidus and Yuna’s happy story in Final Fantasy X," Kitase replied. "Sin is a character we created as a symbol of natural disasters like a typhoon. He brings disaster and sadness to the world. And, Spira resides right next to death."But, why bring back Sin at all? I talked to Kitase about how the entire journey of Final Fantasy X was breaking the cycle of Sin and bringing Sin back as a character kind of erases all of the work Tidus, Yuna, and the player achieved.
"$$$$$$$$$$$$$$$$$$" said Kitase.