I think I'm gonna like what they're doing with the series, but to me the heart of the Silent Hill series isn't about the scary monsters and the environments. It's about watching the pscyhological trauma of the main character unfold over the course of the game until we finally discover the truth about their problems and how fucked up their life or somebody else's life really is. If they implement this with what I've seen of the demo, it could blow the rest of the series out of the water.
Given that the title is Silent Hills it might mean that every player will experience their own personal hell.
I could only play it for about 20 minutes today. It was giving me horrible motion sickness. I know it's more "realistic" but the bobbing camera can go fuck itself. I went through the loop 9 or 10 times and the only "scary" thing that happened was a baby crying. When that happened I had no where to go, even though I went back and forth about 5 times trying to trigger something happening. Being somewhat stuck and motion sick I just turned it off. I know it's got a random element in there but I'm not just gonna walk up and down the hall for 5 min waiting for something to happen.