Crono said: Or if you just completely ignore it's story. I'm fairly certain I didn't read 2/3 of the text but the gameplay was just as fun as the first two games to me. Spidey, did you finish Black Sigil? I was so sure I'd love that game but the stupid high encounter rate got to me everytime I picked it up. I made it about 20% through the game before I put it down for 2 years, then got another 10% under my belt and quit again... such a nostalgic looking game but I couldn't take it.
Spidey said: As for Heroes of Light, I stand by what I said, I guess to each their own. Just letting him know it's the worst RPG I played on the DS and warning him you can't use a full party until three fourths through the entire game. I didn't like the gameplay in covenant of the plume either, thought it was too limiting for a strategy rpg. I'm not one too complain about ruining VP story's, I loved VP2 a ton including its story.
Spidey said: Yeah that's not really the main beef I have with the game, it is tolerable, I was more using it as an example as to why it's not old school. This whole "your party constantly breaking up and never filling up all the slots" is a completely new thing, and growing to be one of my biggest j-RPG pet peeves. FF6 had your party break up a lot but you'd always still get 4 characters to use.
Onyx said: Spidey said: Yeah that's not really the main beef I have with the game, it is tolerable, I was more using it as an example as to why it's not old school. This whole "your party constantly breaking up and never filling up all the slots" is a completely new thing, and growing to be one of my biggest j-RPG pet peeves. FF6 had your party break up a lot but you'd always still get 4 characters to use. That goes back to FF2 and especially 4, actually. Cecil was the only constant.