An energetic Balamb Garden cadet and SeeD mercenary known for his hot temper, loyalty, and close-combat fighting style. He relies on martial arts and gloves rather than conventional weapons.
Basic Duel attack that can be chained into other moves.
Input: ○, × (PC: V, X)
Basic Duel attack that can be chained into other moves.
Input: →, ← (PC: →, ←)
Basic Duel attack that can be chained into other moves.
Input: ↑, ↓ (PC: ↑, ↓)
Basic Duel attack that can be chained into other moves.
Input: ←, ←, ○ (PC: ←, ←, V)
Learned Duel attack that can be chained into other moves.
Input: L1, R1, L1, R1 (PC: H, G, H, G)
Learned Duel attack that can be chained into other moves.
Input: ↓, ○, ↑, ○ (PC: ↓, V, ↑, V)
Duel finishing move that ends the combo chain.
Perform one chain: Booya > Heel Drop > Meteor Strike > Booya; Punch Rush > Mach Kick > Punch Rush > Heel Drop; or Meteor Strike, then input ↓, ↓, ↓, ↓, ○ (PC: ↓, ↓, ↓, ↓, V)
Duel finishing move that ends the combo chain.
Perform one chain: Punch Rush > Dolphin Blow; Booya > Meteor Strike > Dolphin Blow > Mach Kick; or Booya > Heel Drop > Mach Kick > Heel Drop > Booya > Punch Rush > Mach Kick, then input ↑, ×, ↓, △, ○ (PC: ↑, X, ↓, C, V)
Duel finishing move that ends the combo chain.
Perform one chain: Booya > Meteor Strike > Booya; or Booya > Heel Drop > Mach Kick > Heel Drop > Booya, then input △, □, ×, ○, ↑ (PC: C, S, X, V, ↑)
Duel finishing move that ends the combo chain.
Perform one chain: Booya > Heel Drop > Meteor Strike; or Booya > Heel Drop > Mach Kick > Punch Rush, then input ↑, →, ↓, ←, △ (PC: ↑, →, ↓, ←, C)
Zell's basic fighting glove.
| Str | Atk% | Magazine |
| 12 | 98% | Weapons Monthly, March IssueAdds Revolver, Metal Knuckle, Chain Whip, and Flail weapon requirements to junk shops. |
Black leather glove with metal knuckle plates.
| Str | Atk% | Magazine |
| 15 | 99% | Weapons Monthly, April IssueAdds Shear Trigger, Maverick, Valiant, and Pinwheel weapon requirements to junk shops. |
Heavy steel-layered glove built for stronger blows.
| Str | Atk% | Magazine |
| 20 | 101% | Weapons Monthly, June IssueAdds Flame Saber, Gauntlet, Red Scorpion, and Morning Star weapon requirements to junk shops. |
Zell's ultimate fighting glove.
| Str | Atk% | Magazine |
| 25 | 103% | Weapons Monthly, August IssueAdds Punishment, Ehrgeiz, Save the Queen, and Cardinal weapon requirements to junk shops. |
| Top | Left | Right | Bottom | Element |
| 8 | 6 | 5 | A |
Scroll with the mousewheel
Swipe left or right
Scroll with left/right keys

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