Kal said: I'm just a little shocked that anyone would think sexism isn't an issue, is all.
Kal said: Discussing whether she succeeds in trying to demonstrate that would be more interesting.
Onyx said: One thing I've always wondered is why Peach is just a princess instead of a queen. As far as we know, she's the sole ruler of the Mushroom Kingdom and there's no mother or father that rules as king/queen.
Kellios said: Pretty sure I said this in the other thread, but the problem too is that the industry is full of mostly straight, white males making games for straight, white males. I'm sure the majority of the sexism present isn't on purpose.
reido said: Sexism in games is a symptom, not the cause. Western society itself is the problem here. Games and game culture--or any other entertainment media--can be utilizsed to help alter society in a positive way. Right now they're having the opposite effect.
SuperSquall said: Don't forget that most of them are under-30 due to consistent job turnover and the fact that most of them don't have children. I don't recall the stats on how many of them were engaged, married, or had long-term partners, but the fact that children are extremely rare to me suggets most of our straight, white, male developers haven't figured out a few key details about women, and that all of that is creeping into the games. There is either sexism, or deliberate counter-sexism ("Okay, the chick has a machine gun and no character flaws, now she's empowered.") but there is virtually nothing for a *real*, normal, female character out there. Not that the stats are great for decent male characters either, but there's a lot more there.