Darth Howie said: I thought FFXII's core gameplay was great. The problem was that the game was too big for its story and Basch should've stayed the main character. Also, I'm very confused by people wanting the series to "evolve." They've proven they can't do that. Let's see them prove they can make a good BY THE FORMULA FF. Make something with more in common with FFVI than FFXIII. Let's go back to large worlds, explorable locations, open-ended exploration, airships that really do open things up and sidequests that expand the story. Streamlining is bad. Weird genre experiments are bad. Just make a damn RPG and not a rail shooter with turn-based combat or an action game. For fuck's sake!
Shadow said: I'm actually one that found the FFXI, and FFXII battle systems to be my favorite in the series. FFVIII was probably my least favorite due to its heavy reliance on GF's and watching the same long animation sequences over and over again.
kirbenvost said: It's actually pretty easy to beat while hardly ever using a GF in battle. Just abuse the hell out of the Junction system and Limit Breaks and it's a cakewalk.
amaron said: Once you get access to Aura (and Lionheart), the game is over.
Clowd Cole said: The SE american CEO has also steped down. http://kotaku.com/square-enix-america-ceo-steps-down-509489588