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Square Enix President stepping down [Kotaku]



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0
 05.21.2013 9:38am


shooter_mcgavin
Registered Member

Darth Howie said:

I thought FFXII's core gameplay was great. The problem was that the game was too big for its story and Basch should've stayed the main character.

Also, I'm very confused by people wanting the series to "evolve." They've proven they can't do that. Let's see them prove they can make a good BY THE FORMULA FF. Make something with more in common with FFVI than FFXIII. Let's go back to large worlds, explorable locations, open-ended exploration, airships that really do open things up and sidequests that expand the story. Streamlining is bad. Weird genre experiments are bad. Just make a damn RPG and not a rail shooter with turn-based combat or an action game. For fuck's sake!

I don't know what you mean by Evolve personally though FFXIII was not a game that evolved the franchise. Since, as you said, so many features that made FF and JRPG's great to begin with were stripped out (towns, npc's, side quests, the battle system etc), heck it feels like a develoution. I think FFXII was the Evolution that Square never followed up, in a sense that the world is larger, there were more side quests, the characters were better overall, and the battle system was more complex and brought a lot of strategic thinking.




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0
 05.21.2013 4:58pm


Darth Howie
Darthpool
Administrator



Well, that's what I meant when I put quotations around evolve. The idea is that they want the series to do something "new" and "different." I'd be more than happy for them to do what they do well and build variations on those themes rathe than try to break the mold like they appear to be doing with FFXIII-3.



Woe unto he who tries to be helpful, for upon him shall be lain the burdens of all.

- Squall 15:11




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0
 05.21.2013 8:06pm


kirbenvost
Give Life Back To Music



Shadow said:

I'm actually one that found the FFXI, and FFXII battle systems to be my favorite in the series. FFVIII was probably my least favorite due to its heavy reliance on GF's and watching the same long animation sequences over and over again.

It's actually pretty easy to beat while hardly ever using a GF in battle.  Just abuse the hell out of the Junction system and Limit Breaks and it's a cakewalk.




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0
 05.21.2013 9:15pm


amaron
No answer, must be that deaf bitch.



kirbenvost said:

It's actually pretty easy to beat while hardly ever using a GF in battle.  Just abuse the hell out of the Junction system and Limit Breaks and it's a cakewalk.

Once you get access to Aura (and Lionheart), the game is over.




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0
 05.21.2013 9:57pm


kirbenvost
Give Life Back To Music



Or just do what I do, perpetually keep Squall in the yellow.  Never even need to worry about having Aura!




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0
 05.23.2013 3:55pm


Clowd Cole
Dangerous Zombie



The SE american CEO has also steped down. 

http://kotaku.com/square-enix-america-ceo-steps-down-509489588



Buggle Up! Danger! Danger! (Genocide!) Death the Crisis! Dangerous Zombie!






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0
 05.23.2013 4:02pm


Indiana Jerico
Sinfully Delicious v2
Administrator



amaron said:

Once you get access to Aura (and Lionheart), the game is over.

Aura + Meltdown = HAHAHAHAHAdiediedie!


===

"Plans? What plans? I'm making this up as I go!"








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0
 05.23.2013 5:48pm


Dr Squirrel
medicine woman



Aura + Squall at any level at any point is all you need.



trust me, i'm a doctor




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0
 05.23.2013 5:50pm


Zubis
Registered Member



Clowd Cole said:

The SE american CEO has also steped down. 

http://kotaku.com/square-enix-america-ceo-steps-down-509489588

All aboard the USS Square Enix, going doooooown.




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0
 05.23.2013 6:35pm


The Hulk
Good Boy



kirbenvost said:

It's actually pretty easy to beat while hardly ever using a GF in battle.  Just abuse the hell out of the Junction system and Limit Breaks and it's a cakewalk.
Indeed, I never use them at all when I play it and it's a piece of piss.




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