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Is there some excitement left for a new Final Fantasy?



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1
 09.22.2012 6:56pm
Thread Creator

Soul Hunter
Ambitious but rubbish
Administrator



Despite most of us being generally disappointment in the direction taken by the series that got us all together to begin with, are you still excited in seeing a brand new Final Fantasy (that isn't FFXIII-whatever)?

I ask because after seeing this tech demo from E3 2012, I realized that a good part of me still wishes for the magic of old to return and revive my reverence for Final Fantasy.  Anyone feel the same way?




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0
 09.22.2012 7:44pm


Enkidoh
Time Travelling White Mage



Yes and no. A part of me still loves to hear about the latest news on a new FF game coming out, but the fervour I had in the late 90's anticipating FFVIII and IX's releases is long gone. Maybe I'm just getting old and cynical, but I just don't feel that eagerness and zeal anymore.

Maybe if SE actually went back to their roots and released a traditional FF title (ala pre FFX) with world map etc as an actual main series title (and not a spin off like Four Warriors of Light or whatever it's called), then maybe my zealous FF title release fanaticsm might return. But as that is highly unlikely, then meh.

As for that tech demo, nothing is known about what exactly that is - but given that other past tech demos have never eventuated as full games (FFVI N64, FFVIII PS2, FFVII PS3, although the later tech demo I admit was later used in FFVII: Crisis Core on the PSP) I'm not going to hold my breath at it's inclusion in any hypothetical upcoming FF title.




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0
 09.22.2012 7:51pm
 (Edited on 09.22.2012 at 8:01pm)

Amer
pew pew pew



Honestly, I'm just not sure I can muster up any excitement for a new FF game unless I see something more mature. I just can't seem to make myself care about any jRPG I've played in the last few years(scratch that, I like Persona 3 and 4). The E3 2012 "FFXV" trailer is definitely super interesting, but then I thought FFXIII's was too and I wound up not liking it. 




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0
 09.22.2012 7:54pm


Rhaegar
World Warrior 21007



The only way I could get excited about a new Final Fantasy is if all of Square Enix's brass and project directors were purged.




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0
 09.22.2012 9:24pm
 (Edited on 09.22.2012 at 9:51pm)

Ashilyn
Career GM



Personally, I can definitely get excited for a new FInal Fantasy. And it doesn??t have to be like, a totally classic, might as well be a 16 bit game like a lot of people seem to want - a lot of the old RPG conventions that got left behind I don??t mind being gone, because they were relics of a time when hardware limitations forced those conventions on us, and we can do much bette,r more engrossing, cooler stuff now. It just needs to not make stupid decisions like multiple pointless games and 15 hour tutorials and HORRID battle system ideas like the last few have been, or have absolutely silly character designs and names (I??m looking at you, Nomura). They need to actually sit down and think things through instead of trying to throw stuff at the wall and seeing what sticks simply so they can say they??re changing up the formula or some bullshit. I mean, FFX? Great game design wise. Even FFXIII had a lot of good design ideas that were utterly drowned out in the multitude of crap. And Type-0 is probably the most solidly designed (and fun!) game they??ve made in YEARS.

That said, I don??t think the FF I want will get made as long as the guys currently in charge of Square Enix have any influence on game development (addendum: it actually was already made - FFType-0 - but naturally it??s not coming out in America). If FFXII, XIII and it??s myriad sequals, and XIV 1.0 are any indication, these guys don??t really know what they want to do and are really more worried about impressing shareholders with new tech and pretty graphics than creating a fantastic game these days. And the sad fact is that most of Square??s development talent is actually pretty solid, good guys. It??s the higher ups (and Nomura, who should never have been given as much influence as he seems to have. Guy is an okay character designer, horrible game designer) that are really, really holding them back.

There??s also the seperate issue of the writing. It??s honestly not even that the writing in FF is bad (It??s not stellar, but truth be told most of FFXIII outside of Hope and occasionally Snow isn??t too awful. Lots and lots of wasted potential though). It??s that my tastes and what I look for in RPGs has really changed. Since games like FFVII came out, I??ve discovered stuff like the various Shin Megami Tensei series (Persona in particular), Shadow Hearts, Mass Effect, Dragon Age, Deus Ex, Fallout, Planescape, ect. All these games tell darker and usually more mature stories. I love that shit so much. And while I get that the Japanese gaming audiance is much different, I would kill for a darker, more mature Final Fantasy. What happened to stuff in the vein of Final Fantasy VI and the original Parasite Eve (not the AWFUL sequels)? It doesn??t have to be SMT dark, but something beyond that usual prevelant tropes and bright, shining colours of the last few FF games would be amazing.

So can I get excited for FF? Absolutely. I don??t really ever consider any brand ??dead? until it??s so bad they just stop making games for it, like Guitar Hero. FF isn??t dead to me. Hell, I??m still plugging away at Type-0 and loving it, I??m playing FF3 on my PSP, and I??ll probably give FFXIII-3  a shot when it comes out, because it sounds like a spirtual succesor to Crisis Core. But to REALLY get me excited about FF, a lot of things would have to come together that I don??t think will with the current people running the company. Which is a shame, because occasionally they still churn out an occasional diamond in the rough, an example of what they COULD be if the executives went hands off and just let the development teams do what they want. And those games are awesome.

On a related note, if you know any Japanese (or don??t give a shit about language) and have a PSP, play Final Fantasy Type-0. Now. Game is amazing, and it??s absolute bullshit that it??s not even getting a PSN release in America. Screw you for that one, Square. The port of the DS remake of Final Fantasy III that came out on the PSP the other day (and improves further upon the game) is also really fantastic.







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0
 09.22.2012 10:39pm


Onyx
Butts
Administrator



I could get excited if they show me something worth getting excited for.

That hasn't happened in awhile.




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0
 09.23.2012 12:15am
 (Edited on 09.23.2012 at 12:23am)

Seelas
I want to go back.



Yeah, I'd say so, because they're generally still doing things that are important to me. Their ability to tell a coherent story really does seem to have shit the bed (though I just finished The World Ends With You, whose characters generally endeared me quite a bit), but I still feel like they're leaps and bounds ahead of most other developers in terms of audiovisual design.

And I don't just mean that in terms of "holy shit amazing graphics!" (The sentiment that any game developer "only cares about graphics" and pushes that to the exclusion of gameplay, by the way, is misguided and basically retarded.) Like, look at the vista of that city at the end of the Agni's Philosophy trailer. That is a fantastic piece of visual design. I try to play a Western RPG and every single locale feels rote and regurgitated. Every NPC is speaking like a dictionary and wearing the same stupid-looking armor.

Square's RPGs are the only triple-A RPGs coming out these days where I feel like their artists are genuinely trying to push the envelope. You could (perhaps rightly) accuse some of their material of being over-designed. You could accuse some of their costumes of looking ridiculous (though frankly, not any more ridiculous than your run-of-the-mill fantasy sorceress bikini, which for some reason I hear far fewer complaints about than an excess of zippers). But the excruciating attention to detail I see in all their concepting really does it for me. When I play a Final Fantasy, I don't need to worry about burning out in a generic early-game fantasy village where all the villagers are dressed in brown smocks. What I see and hear is at least going to stimulate me.

So many games are steeped in offputting aesthetic generica that I feel like Square's style is lowering the barrier of entry for me. It's kind of a weird opinion, I admit, given the numerous flaws on the narrative and gameplay front that I'm willing to put up with. I guess it just means a lot to me when I play something where it looks like the artists were really having fun.




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0
 09.23.2012 1:31am


amaron
No answer, must be that deaf bitch.



The next numbered Final Fantasy will be the first that I wait for the reviews before I decide if I want to buy it.




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0
 09.23.2012 3:51am


FenixDown
The King's orders are absolute



About the only thing regarding Final Fantasy that I get excited about now is the soundtracks, particularly concert performances and arrangement CDs that are released. I will most likely get excited for 20th Anniversary FFV and FFVI, so long as they're released on a console/handheld I own or can justify paying for. FFXIII is the first PS3 game I bought and I still have not even opened it yet, and I have no real impending desire to do so any time soon.

I'm not saying I can't become excited for a new main series standalone FF game, I just don't have faith in the people at Square Enix to make a truly great RPG like they used to, save for perhaps the next offline Dragon Quest, and even then, they might just get Level 5 or someone else to do the developing. They also need to stop announcing new games so early. If FFXV was announced tomorrow, but would not even be at 50% completion in two years from then, it kind of cuts down on the excitement levels, at least for me.



Let's Play Chrono Trigger
Let's Play The Legend of Zelda A Link to the Past
Let's Play Final Fantasy VI




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0
 09.23.2012 5:47am


Scribe
The Taru



I'll make my response short and sweet: They need a dark as fuck game with world map. Boom, old FF back.


These recent entries from X onward all seem way too light hearted. Need a really desperate situation.







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0
 09.23.2012 7:01am


Fincher
Deep Water Horizon



I thought James Bond was trapped in an endless downward spiral of suck, and then Casino Royale actually sounded good, and then it ended up one of my favorite movies.  Final Fantasy isn't remotely in the same place the Bond series was for me.  I mean, I'm not all eager to see Final Fantasy XV right now, but the right sales pitch could get me there.



Currently playing: Professor Layton and the Diabolical Box, Picross DS
Last played: Time Hollow (good)
Last watched: Agent Carter (very good)
Me on Favslist





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0
 09.23.2012 7:17am
 (Edited on 09.23.2012 at 7:24am)

Ashilyn
Career GM



Serious question. because I've been curious for a while: Why are people so hung up on world maps? What do they actually add to the game besides a sense of nostalgia?

I honeslty don't understand it. It was a convention borne of hardware limitations, and I definitely don't mind not having boring, zoomed out traditional maps. I like walking form place to place, and getting a sense of the world, seeing cool vistas, and getting to better see it's inhabitants. A map for stuff like quick travel or something would be fine, but I'd rather not revert to the 32/16 bit era style world maps, personally. That's not to say I want everything to be FFXII, because the size of some of those maps was just stupid, but I think it and FFX are a step in a better direction than old school world maps.

So, I'm serious, what is it people like about them? What do they add to the game that I'm missing? Why, when we rally against things like random encounters and save points, are world maps the old, outdated design convention that we're holding sacred?




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0
 09.23.2012 7:22am


Dr Squirrel
medicine woman



Not if it has a Square logo on it



trust me, i'm a doctor




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1
 09.23.2012 9:31am
Thread Creator

Soul Hunter
Ambitious but rubbish
Administrator



For me, the world map helps in giving me a feel of the immensity of the world the characters are moving in.  It's all well and good with real-time travel, but it's kinda rediculous that for example you can get from two different cities just by walking for 5 minutes.  There's the implication that a lot of places have been skipped over, but that's just it.  We miss the feel of the "world" because of that.




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0
 09.23.2012 10:42am


Murasame
HALE YEAH



Ashilyn said:
So, I'm serious, what is it people like about them? What do they add to the game that I'm missing? Why, when we rally against things like random encounters and save points, are world maps the old, outdated design convention that we're holding sacred?

Gotta echo SH on this one, though to to me it's also an easier way to foster a sense of discovery. The only games that have ever felt like that without a world map were Xenoblade Chronicles and FFXII, though I would guess many people disagree with me on FFXII. The maps were just so massive that when you found a secret area you felt you had actually discovered a secret. It felt like you were accomploshing something amazing by finding it. Blue Dragon had less of this, but it still incorporated a world map that actually felt like it made sense.

In comparison, FFX had only a few secret areas, all of which were fairly forgettable (Calm Lands temple, anyone?) and FFXIII's were just boring.




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