Seldomseen said: ^ I think they're alright. At least the game doesn't generate a new clock each time you have to retry the puzzle. EDIT: Actually, nvm, I just played my third Hands of Time series, and they do generate a new clock when you retry. It took some retries and steps-ahead thinking, but I wasn't pulling my hair out or anything.
Seldomseen said: Beat that lone Long Gui on the Archylte Steppe. They're not that easy to fell in Final Fantasy XIII-1, are they? I mean, I haven't even unlocked them on that game yet-- I'm still fighting Adamantoises and Adamantortoises there, with Vanille's Death method, no less.
Seldomseen said: Speaking of speed and defense, I'm glad you don't have to commit to using the Paradox Scope during a close-gate playthrough, 'cause the guy you have to fight (twice) in 4XX AF is beefed up to such a degree, my guys can barely get any attacks in before he starts juggling me and subsequently heals himself (as I desperately try to do the same). Before turning off the Fragment Skill, I was worried for a second that I might have trapped myself in The Void Beyond. I guess it's back to the grind.