Zophycakes said: The game does kind of feel like what Resident Evil 4 would have been had it not jumped headlong into the action genre. Escorting included.
The Hulk said: I didn't find them that bad. Plus there's only like six(?) of them in the game.
reido said: Fuck bloaters.
reido said: This games fills me with apprehension and dread better than any game I've ever played. Last night I sat down and seriously thought "I'm not sure I want to play this tonight, I have to [do a major plot point] and something terrible is going to happen to one of these characters." I wasn't, technically, wrong. Also fighting a bunch of human dudes is the wurst. Not only are they smarter (or at least less random) than runners/clickers, the game goes out of its way to remind you that they're human beings and that you are often pre-emptively murdering them as often as it goes out of its way to remind you that they're all irredeemable assholes. It makes me weary. It got to a point where I was like "Oh thank god, tunnels. Surely I can take a break and kill some fuckin' zombies here." (Of course, the tunnels in question were pretty fuckin' bleak. Never let up, The Last Of Us, no matter how much I complain.)
reido said: If nothing else, if this is the last great game of this generation, it's a damn fine way to go out.