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The Last of Us is getting some great reviews





0
 06.16.2013 3:55pm


reido
(\/)(o,,,o)(\/)



About to go pick up gear for Bill. So far it's striking a good balance between tense sneaking sections and super tense OH SHIT WE ARE GOING TO DIE sequences. The upside down bit was particularly good, and the panicked escape after struck the right level of intense. The difficulty is right at my sweet spot in that it leaves me feeling challenged when I fail instead of frustrated.




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0
 06.16.2013 4:12pm


Crisium
N/A



Zophycakes said:

The game does kind of feel like what Resident Evil 4 would have been had it not jumped headlong into the action genre. Escorting included.

Oh, that's very encouraging to hear.




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1
 06.18.2013 1:24pm


reido
(\/)(o,,,o)(\/)



Fuck bloaters.




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0
 06.18.2013 1:43pm


The Hulk
Good Boy



I didn't find them that bad.  Plus there's only like six(?) of them in the game.




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0
 06.18.2013 3:19pm


Areas
Formerly Kenshin



This game keeps getting better and better.  I'm about 52% done with the first playthrough.




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0
 06.18.2013 3:26pm


reido
(\/)(o,,,o)(\/)



The Hulk said:

I didn't find them that bad.  Plus there's only like six(?) of them in the game.

A bloater (I'm on the second one) basically says: TIME TO START RUNNIN' AND GUNNIN', which I am not good at.  I'm a terrible shot and I'm clumsy even in games with tight combat controls.  I'm a lot better at sneaking around, chokin' and shankin' runner and clickers.




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0
 06.18.2013 3:31pm


CaButler
Winter Knight of the Unseelie Court



I only played a little bit when I first got it mainly due to time constraints.

I basically lost three to four  hours to the game without realizing it.  Obviously, that must mean I enjoy it.




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0
 06.18.2013 7:16pm


Zubis
Registered Member



At least three of the six bloaters are optional though, if you're sneaky.

One in the University scared the shit out of me though; first time in years I had sweaty palms in a game trying to sneak around him.




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0
 06.19.2013 3:22am
Thread Creator

Scribe
The Taru



Fucking spoiler tags... I knew I shouldn't have read this thread yet.







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0
 06.19.2013 1:48pm
 (Edited on 06.19.2013 at 2:28pm)

reido
(\/)(o,,,o)(\/)



reido said:

Fuck bloaters.

Fuck not understanding the puzzle I was dealing with, and fuck wasting a night trying to fight that stupid thing without even realizing I needed a keycard, and fuck my brain for telling me the keycard had to be on the bloater. Stupid video game logic in my head.


True fucking story.

Though you could easily put Bill and his fucking CLOMP CLOMP CLOMP shoes in the first panel, too.  Every time he came thundering over to catch up with me I thought I had a runner on my ass.




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0
 06.20.2013 6:43pm


reido
(\/)(o,,,o)(\/)



This games fills me with apprehension and dread better than any game I've ever played.  Last night I sat down and seriously thought "I'm not sure I want to play this tonight, I have to [do a major plot point] and something terrible is going to happen to one of these characters."

I wasn't, technically, wrong.

Also fighting a bunch of human dudes is the wurst.  Not only are they smarter (or at least less random) than runners/clickers, the game goes out of its way to remind you that they're human beings and that you are often pre-emptively murdering them as often as it goes out of its way to remind you that they're all irredeemable assholes.  It makes me weary.  It got to a point where I was like "Oh thank god, tunnels. Surely I can take a break and kill some fuckin' zombies here."

(Of course, the tunnels in question were pretty fuckin' bleak.  Never let up, The Last Of Us, no matter how much I complain.)




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0
 06.21.2013 4:25am
Thread Creator

Scribe
The Taru



reido said:

This games fills me with apprehension and dread better than any game I've ever played.  Last night I sat down and seriously thought "I'm not sure I want to play this tonight, I have to [do a major plot point] and something terrible is going to happen to one of these characters."

I wasn't, technically, wrong.

Also fighting a bunch of human dudes is the wurst.  Not only are they smarter (or at least less random) than runners/clickers, the game goes out of its way to remind you that they're human beings and that you are often pre-emptively murdering them as often as it goes out of its way to remind you that they're all irredeemable assholes.  It makes me weary.  It got to a point where I was like "Oh thank god, tunnels. Surely I can take a break and kill some fuckin' zombies here."

(Of course, the tunnels in question were pretty fuckin' bleak.  Never let up, The Last Of Us, no matter how much I complain.)

I had the same experience! I was actually forcing myself to pick it up and overcome my fear of what batshit crap was going to happen next. I will also agree that humans are waaaaay more challenging. I played through on Hard to unlock the most trophies and the AI for people is too good. 90% or better accuracy, I'm really dreading the Survivor mode... and I can't do survivor + until I beat the regular so I won't get any of my gear or skill ups :(

On the upside I did get almost all the collectables on my first run which I'm happy about! This next time I won't have to go search every corner of every map.




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0
 06.21.2013 3:16pm
 (Edited on 06.22.2013 at 5:35am)

reido
(\/)(o,,,o)(\/)



I hesitate to type this because it's the kind of hyperbolic brouhaha I usually save for trying to be funny, but... I think the Winter chapter might be one of, if not the, most brilliant gaming sequences, ever.  It does everything right.  Everything.  And it takes what should be several tired genre cliches (protecteee as protector, ambigious moral questioning, mysterious stranger, and so on) and infuses them with life and pathos and tension and horror.

Spoiler: Move your mouse over the container to reveal.
It sets up Ellie as a compentent survivor, willing and capable of doing what it takes to make it on her own, and then reminds you that what it takes to make it is pretty goddamn horrible.  This is a 14-year-old kid, and she's damaged, and damaged, and damaged again until finally, she breaks.  It takes the seeds planted at the end of Fall--"Oh, Ellie's kind of a badass"--and lets them bloom into a tragedy--"Oh, Ellie's a badass, and it's heartbreaking."


I think Ellie is my new favorite protagonist.

Okay, having finished it now:

This game was front-to-back amazing.  I've been gushing about it to a degree that's getting ridiculous.

Very likely this is the game of the year.  Very possibly this is one of the best games of all time.  If nothing else, if this is the last great game of this generation, it's a damn fine way to go out.




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0
 06.24.2013 4:44pm


reido
(\/)(o,,,o)(\/)




Yup.




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0
 06.24.2013 5:58pm


Ashilyn
Career GM



reido said:

If nothing else, if this is the last great game of this generation, it's a damn fine way to go out.

You realise this generation isn't over yet, and some of the best games of the PS2 era came out AFTER the PS3 and 360 luanched? I'm getting really irked by the number of people appending that title to The Last of Us (particularly since, from what I've played of it, the game is grea tbut not as good as a few other sI've played this year).

Which is really my big thought on the game. I'm addmittedly only a few hours - friend of mine picked the game up and I've een playing it sporadically until my copy arrives - but I find the game kinda... underhwlming after all the hype. It's great, and it's very well made, but absolutely nothing about it has struck me as stand out amazing so far. It seems like a fantastic refinement of gameplay and writing, and that is definitely praise worthy, but I fail to see how it's this aweinspiring, genre defining game so far.







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