Final Fantasy Online
Bestiary
Info
Info
Final Fantasy IX

Enemies P-S

Plant Spider

A low plant creature whose roots or stems spread outward like spider legs, blurring the line between weed and insect.

Level HP MP Atk Def AP Exp Gil
1 33 173 8 10 1-2 22 91Gil
Location
Evil Forest
Evil ForestA rapidly growing forest filled with aggressive plant life where Garnet is taken after the Prima Vista crash.
Attacks
-
Defenses
Status Immune: Vanish
Weaknesses
Fire
Eat
-
Steal Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Ore
OreRestores HP.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
Drop Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Eye Drops
Eye DropsCures Darkness.
, Fang Card
FangEnemy Card
Strategy
Plant Spider is weak to Fire and has little reason to be left alive in an Evil Forest formation. A multi-target Fire spell can clear Plant Spiders while also pressuring other plant enemies, preventing several small attacks from eating through limited early-game healing. If MP is tight, Sleep or Stop can park one temporarily; the enemy's broad status vulnerability makes control much more efficient than trading turns with it.

Python

A thick-bodied snake with the simple, readable silhouette of a giant constrictor. It relies on the unease of scale rather than elaborate fantasy features.

Level HP MP Atk Def AP Exp Gil
2 75 184 9 10 1-2 40 106Gil
Location
Evil Forest
Evil ForestA rapidly growing forest filled with aggressive plant life where Garnet is taken after the Prima Vista crash.
, Chocograph 3 - Uncultivated Land
Chocograph 3 - Uncultivated LandA Chocograph treasure near Evil Forest that provides useful equipment and an airship card early in the quest.
, Chocograph 13 - Forbidden Forest
Chocograph 13 - Forbidden ForestA Mountain Ability Chocograph hidden inside an isolated forest in the central Mist Continent.
Attacks
Thunder
ThunderDeals Thunder-elemental damage to one or multiple targets.
, Rapid Fire
Rapid FireDeals physical damage.
Defenses
Status Immune: Berserk, Confuse, Vanish
Weaknesses
Ice
Eat
-
Steal Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Ore
OreRestores HP.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Phoenix Pinion
Phoenix PinionCures KO. It cannot be used in the field.
Drop Item
Phoenix Down
Phoenix DownCures KO.
, Goblin Card
GoblinEnemy Card
Strategy
Python's Rapid Fire can stack damage quickly when more than one snake acts in succession. Ice is the elemental weakness, so remove one Python decisively rather than lowering several at once. The enemy is broadly vulnerable to status effects; Sleep or Stop can prevent the second snake from taking part while you finish the first. Thunder is part of its offense, so avoid Thunder-weak equipment in formations where Pythons are common.

Ragtime Mouse (Quiz Encounter)

A bizarre little showman whose playful appearance fits the encounter's quiz-show tone. True-or-false questions replace normal combat, making it one of Gaia's strangest recurring surprises.

Level HP MP Atk Def AP Exp Gil
31 60,000 1,045 43 255 0 23,852 59,630Gil
Location
-
Attacks
-
Defenses
Status Immune: Berserk, Confuse, Darkness, Death, Doom, Float, Freeze, Haste, Heat, Mini, Petrify, Poison, Protect, Reflect, Regen, Shell, Silence, Sleep, Slow, Stop, Trouble, Vanish, Venom
Weaknesses
-
Eat
-
Steal Item
-
Drop Item
Protect Ring
Protect RingProtects you from various attacks.
Strategy
Do not attack Ragtime Mouse itself. Read the question and attack the large Circle target for True or the X target for False; hitting the mouse makes it flee and forfeits the question. You do not give it an item, the encounter is completely separate from the Friendly Monsters quest. For faster encounters, stand in a forest, wait at least about 20 seconds after entering the World Map or finishing the previous battle, then use very small movement taps rather than running continuously; this is a commonly documented way to roll the special encounter efficiently. After all 16 questions have been answered, encounter Ragtime Mouse once more to finish the quiz chain and receive the final reward.

Red Dragon

A powerful dragon with a broad reptilian body, wings, horns, and the unmistakable silhouette of a classic fire-breathing monster.

Level HP MP Atk Def AP Exp Gil
36 8,000 1,242 51 10 3 22,377 5,156Gil
Location
Mount Gulug
Mount GulugAn ancient volcano settlement entered through Esto Gaza while pursuing Kuja and the abducted summoners.
Attacks
Aerial Slash
Aerial SlashDeals Wind-elemental physical damage.
, Dive
DiveDeals physical damage to one target.
Defenses
Fire: Half; Earth: Immune; Status Immune: Float, Vanish
Weaknesses
Ice, Wind
Eat
Twister
TwisterDeals variable Wind-elemental damage to all enemies.
Steal Item
Tent
TentRestores HP and MP. If you ask a save moogle, he will restore everyone's HP and MP.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Elixir
ElixirFully restores HP and MP.
Drop Item
Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Sapphire
SapphireAdd-on. Restores HP in battle.
, Abomination Card
AbominationEnemy Card
Strategy
Red Dragon is weak to Ice and Wind and uses Aerial Slash/Dive for its main pressure. Wind protection is still useful even though Wind is also a weakness you can exploit offensively. As an Aerial/Dragon enemy, Bird Killer or Dragon Killer applies. If Quina still needs Twister, reduce the Dragon below 25% and Eat it; doing so after the rest of the formation is cleared avoids giving repeated Aerial Slash turns during the setup.

Ring Leader

A hovering demon with an ornate, commanding appearance that makes it look like the ringleader of some infernal procession.

Level HP MP Atk Def AP Exp Gil
51 9,569 2,030 67 7 2-3 18,816 1,868Gil
Location
Terra
TerraThe dying parallel world connected to Gaia, populated by Genomes and filled with Terran creatures and architecture.
Attacks
Bio
BioDeals non-elemental magic damage and can inflict Poison.
, Osmose
OsmoseDrains MP from one target and restores Vivi's MP.
, Silence
SilenceInflicts Silence on one or multiple targets.
, Reflect
ReflectGrants Reflect to one target.
, Blind
BlindInflicts Darkness on one or multiple targets.
, Virus Powder
Virus PowderDeals magical damage and inflicts Virus on one target.
Defenses
Earth: Immune; Status Immune: Berserk, Confuse, Float
Weaknesses
Wind
Eat
Magic Hammer
Magic HammerReduces one enemy's MP by a random amount.
Steal Item
Echo Screen
Echo ScreenCures Silence.
, Vaccine
VaccineCures Virus.
Drop Item
Amethyst
AmethystAdd-on. Restores HP in battle.
, Eye Drops
Eye DropsCures Darkness.
, Ifrit Card
IfritEidolon Card
Strategy
Ring Leader's utility magic is more dangerous than its direct damage. Loudmouth blocks Silence, Antibody protects against Bio/Poison, and a Vaccine should clear Virus before the battle ends if you want the affected character to receive rewards. Reflect and Blind can be removed with Dispel/standard cures rather than changing the whole battle plan. Wind is the weakness. Quina can learn Magic Hammer by Eating one below 25%, which is useful later for MP-based boss exploits.

Sahagin

A fishlike humanoid with fins, scales, and a spear-bearing stance that makes it look perfectly adapted to raiding from the water's edge.

Level HP MP Atk Def AP Exp Gil
18 1,375 585 28 10 2 1,368 684Gil
Location
Qu's Marsh 1
Qu's Marsh 1The Mist Continent marsh inhabited by the Qu, where Zidane can recruit Quina and begin the frog-catching sidequest.
, Qu's Marsh 2
Qu's Marsh 2The Outer Continent marsh and one of the four frog-catching locations.
, Qu's Marsh 3
Qu's Marsh 3A marsh on the Forgotten Continent and another site for the frog-catching sidequest.
, Qu's Marsh 4
Qu's Marsh 4The fourth Qu's Marsh, located in the western world region and used for the frog-catching sidequest.
Attacks
Water
WaterDeals Water-elemental damage to one or multiple targets.
, Water-gun
Water-gunDeals Water-elemental magical damage.
, Impale
ImpaleDeals physical damage.
Defenses
Water: Absorb; Status Immune: Berserk, Confuse
Weaknesses
Thunder
Eat
Aqua Breath
Aqua BreathDeals Water-elemental damage equal to a percentage of all enemies' maximum HP.
Steal Item
Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
Drop Item
Phoenix Down
Phoenix DownCures KO.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Sahagin Card
SahaginEnemy Card
Strategy
Sahagin is weak to Thunder, while Water and Water-gun make Water resistance useful if several appear together. The encounter is a good place to use area Thunder magic rather than letting multiple Sahagin cycle Water attacks. Quina can learn Aqua Breath from Sahagin below 25% HP. If the skill is missing, leave one alive after clearing the formation and set up Eat without the pressure of several Water users acting at once.

Sand Golem

A crude humanoid mass of sand held together around a small living Core in its chest.

Level HP MP Atk Def AP Exp Gil
11 342 376 20 10 2 677 589Gil
Location
Cleyra's Trunk
Cleyra's TrunkThe enormous hollow trunk leading upward to the isolated settlement of Cleyra.
Attacks
Fira
FiraDeals stronger Fire-elemental damage to one or multiple targets.
, Sandstorm
SandstormEnemy attack whose effect varies by user; it can deal physical damage or inflict Darkness on all targets.
, Counter
CounterDeals physical damage.
Defenses
Water: Absorb; Status Immune: Berserk, Confuse, Death, Doom, Float, Freeze, Heat, Mini, Petrify, Poison, Regen, Sleep, Stop, Trouble, Vanish, Venom
Weaknesses
Ice
Eat
-
Steal Item
Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Eye Drops
Eye DropsCures Darkness.
Drop Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Phoenix Down
Phoenix DownCures KO.
, Annoyntment
AnnoyntmentCures Trouble.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Sand Golem Card
Sand GolemEnemy Card
Strategy
Sand Golem's body is a shell around the Core. Do not waste the battle grinding down the outer mass when the Core is the meaningful target; use the Golem's protected phase for healing and setup, then hit the Core hard when it is exposed. Ice is effective, and Float prevents the kind of Earth-based pressure common to the surrounding area. The fight becomes much faster once you treat it as a target-cycle puzzle instead of a normal high-HP enemy.

Sand Scorpion

A huge desert scorpion with a low armored body, grasping claws, and a tail permanently poised to strike.

Level HP MP Atk Def AP Exp Gil
10 526 360 18 10 1-2 400 315Gil
Location
Cleyra
CleyraA Burmecian offshoot settlement protected by a magical sandstorm at the top of a giant tree.
, Eesistern Coast
Eesistern CoastA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
Attacks
Fira
FiraDeals stronger Fire-elemental damage to one or multiple targets.
, Claws
ClawsDeals physical damage.
, Poison Counter
Poison CounterDeals physical damage and inflicts Poison on one target.
Defenses
Water: Absorb; Status Immune: Berserk, Confuse, Vanish
Weaknesses
Ice
Eat
LV3 Def-less
LV3 Def-lessReduces Defense and Magic Defense of enemies whose levels are multiples of 3.
Steal Item
Ore
OreRestores HP.
, Antidote
AntidoteCures Venom and Poison.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
Drop Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Annoyntment
AnnoyntmentCures Trouble.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Sand Scorpion Card
Sand ScorpionEnemy Card
Strategy
Sand Scorpion counters damage with Poison Counter, so repeated low-value hits can create more status problems than the enemy's normal turns. Antibody prevents Poison entirely and makes the counter harmless. Ice is the elemental weakness; favor decisive Ice damage rather than many small triggers. If Antibody is not equipped, cure Poison only when it matters, reapplying it through another counter can otherwise waste several turns.

Seeker Bat

A large cave bat with broad wings and a grotesque face, built to look at home hanging in dark tunnels.

Level HP MP Atk Def AP Exp Gil
12 594 377 20 10 2 449 366Gil
Location
Fossil Roo
Fossil RooAn ancient subterranean route connecting the Mist Continent to the Outer Continent using gargant transport.
Attacks
Scratch
ScratchDeals physical damage.
, Absorb
AbsorbDeals magical damage.
, Darkness
DarknessInflicts Darkness on one target.
, Absorb More
Absorb MoreDeals magical damage.
, Absorb Even More
Absorb Even MoreDeals magical damage.
Defenses
Earth: Immune; Status Immune: Float, Vanish
Weaknesses
Fire, Wind
Eat
Night
NightInflicts Sleep on all allies and enemies.
Steal Item
Eye Drops
Eye DropsCures Darkness.
, Tent
TentRestores HP and MP. If you ask a save moogle, he will restore everyone's HP and MP.
Drop Item
Echo Screen
Echo ScreenCures Silence.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Wyerd Card
WyerdEnemy Card
Strategy
Seeker Bat can repeatedly drain HP and inflict Darkness, so Bright Eyes is useful if the affected character relies on accuracy. Fire and Wind are both weaknesses, making area spells efficient against groups. The enemy is also an Eat source for Night. If Quina still needs it, isolate a Bat and reduce it below 25%; Night plus Insomniac later becomes a very strong crowd-control combination.

Serpion

A long reptilian monster with the low body and armored texture of something between a lizard and a small dragon.

Level HP MP Atk Def AP Exp Gil
8 397 295 16 10 1-2 139 184Gil
Location
Lindblum
LindblumThe technological capital ruled by Regent Cid, built around a grand castle and the Business, Industrial, and Theater districts.
, Chocograph 1 - Streamside
Chocograph 1 - StreamsideAn early Chocograph treasure near Chocobo's Forest that introduces Choco's world-map treasure hunting.
, Chocograph 2 - Between Mountains
Chocograph 2 - Between MountainsAn early Mist Continent Chocograph treasure hidden between two coastal mountains south of Lindblum.
, Chocograph 4 - Healing Shore
Chocograph 4 - Healing ShoreA progression Chocograph that unlocks Choco's Reef Ability and expands the quest into shallow coastal water.
, Chocograph 11 - Small Beach
Chocograph 11 - Small BeachA small-island Chocograph that uses the Reef Ability to reach a compact beach treasure site.
, Makiki Beach
Makiki BeachA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
, Metalark Shores
Metalark ShoresA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
, Nomarania Beach
Nomarania BeachA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
, Tuhanda Shores
Tuhanda ShoresA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
, Togull Beach
Togull BeachA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
, Derek Beach
Derek BeachA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
, Lanshake Island
Lanshake IslandA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
Attacks
Blizzard
BlizzardDeals Ice-elemental damage to one or multiple targets.
, Shell
ShellGrants Shell to one target, reducing magic damage.
, Poison Counter
Poison CounterDeals physical damage and inflicts Poison on one target.
, Stab
StabDeals physical damage.
Defenses
Status Immune: Berserk, Confuse, Vanish
Weaknesses
Ice
Eat
Mighty Guard
Mighty GuardGrants Protect and Shell to the entire party.
Steal Item
Antidote
AntidoteCures Venom and Poison.
Drop Item
Eye Drops
Eye DropsCures Darkness.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Flan Card
FlanEnemy Card
Strategy
Serpion's Poison Counter makes careless repeated hits inefficient. Antibody removes the status consequence, while Ice exploits the elemental weakness and lets you finish with fewer counter opportunities. It is also a source of Mighty Guard for Quina. If learning the skill, disable the Serpion first or leave it for last, then lower it below 25% and Eat rather than taking more Poison Counters than necessary.

Shell Dragon

A heavy dragon wrapped in thick natural armor, with a compact body that looks built to absorb punishment before lashing back.

Level HP MP Atk Def AP Exp Gil
58 12,661 2,482 75 22 4 32,073 2,588Gil
Location
Pandemonium
PandemoniumGarland's fortress on Terra, where Zidane confronts his purpose and the party battles Garland and Kuja.
Attacks
Earth Shake
Earth ShakeDeals heavy Earth-elemental damage to all enemies.
, Charge
ChargeDeals physical damage.
, Smash
SmashReduces one target to 1 HP.
Defenses
Status Immune: Berserk, Confuse, Darkness, Death, Doom, Float, Freeze, Haste, Heat, Mini, Petrify, Poison, Protect, Reflect, Regen, Shell, Silence, Sleep, Slow, Stop, Trouble, Vanish, Venom
Weaknesses
Ice
Eat
Earth Shake
Earth ShakeDeals heavy Earth-elemental damage to all enemies.
Steal Item
Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Vaccine
VaccineCures Virus.
, Tent
TentRestores HP and MP. If you ask a save moogle, he will restore everyone's HP and MP.
, Phoenix Pinion
Phoenix PinionCures KO. It cannot be used in the field.
Drop Item
Ore
OreRestores HP.
, Topaz
TopazAdd-on. Restores HP in battle.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Garuda Card
GarudaEnemy Card
Strategy
Float completely removes Earth Shake, turning the regular Shell Dragon into a much more predictable enemy. Ice is the elemental weakness. Smash and Charge can still punish a single weakened target, so restore anyone who comes out of Earth Shake range before continuing the setup. Quina can Eat this regular version for Earth Shake below 25% HP; the fixed You're Not Alone record is not the one to use for learning it.

Skeleton

A shambling human skeleton still armed for battle, stripped down to the most basic image of the undead.

Level HP MP Atk Def AP Exp Gil
8 400 293 16 10 1-2 104 209Gil
Location
Gizamaluke's Grotto
Gizamaluke's GrottoA cavern route beneath the mountains connecting Lindblum territory to Burmecia.
, Chocograph 14 - Green Plains
Chocograph 14 - Green PlainsA progression Chocograph in the northern Mist Continent highlands that unlocks Choco's Ocean Ability.
, Eesistern Coast
Eesistern CoastA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
, Togull Beach
Togull BeachA Mist Continent shoreline counted among the 21 locations in Fat Chocobo's final beach quest.
Attacks
Thunder
ThunderDeals Thunder-elemental damage to one or multiple targets.
, Hack
HackDeals physical damage.
, Whirl Slash
Whirl SlashDeals physical damage.
Defenses
Shadow: Half
Weaknesses
Fire, Holy
Eat
Pumpkin Head
Pumpkin HeadDeals fixed damage equal to Quina's maximum HP minus current HP.
Steal Item
Ore
OreRestores HP.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
Drop Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Phoenix Down
Phoenix DownCures KO.
, Skeleton Card
SkeletonEnemy Card
Strategy
Skeleton is Undead, so Magic Tag gives an instant KO and Phoenix Down reduces it to only a few HP. Fire and Holy are the ordinary weaknesses if you prefer to conserve items. Its Whirl Slash can add up when several Skeletons act together, so deleting one immediately is safer than distributing damage. Quina can also learn Pumpkin Head by Eating one below 25% HP.

Soldier (Alexandria)

A rank-and-file Alexandrian soldier in practical armor. Their ordinary military appearance contrasts with Gaia's monsters and reinforces the human conflict driving the surrounding battles.

Level HP MP Atk Def AP Exp Gil
9 459 342 17 10 1-2 357 292Gil
Location
Alexandria
AlexandriaThe capital of Alexandria, a large castle town that serves as Garnet's home and returns several times as the political center of the story.
Attacks
-
Defenses
-
Weaknesses
-
Eat
-
Steal Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Phoenix Down
Phoenix DownCures KO.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Phoenix Pinion
Phoenix PinionCures KO. It cannot be used in the field.
Drop Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Mythril Sword Card
Mythril SwordEquipment Card
Strategy
The Alexandria Soldier is a low-stat human opponent whose value is mostly contextual. Man Eater can speed the encounter if already equipped, but there is no special boss mechanic worth building around. If several soldiers appear, Sleep or Stop can remove one from the turn order while you clear the others; saving recovery items for the surrounding story battles is more useful than spending them on minor damage here.

Soldier (Cleyra's Trunk)

An Alexandrian soldier encountered during the assault on Cleyra, wearing the same practical military gear but appearing in a far more desperate setting.

Level HP MP Atk Def AP Exp Gil
10 523 358 18 10 1-2 400 311Gil
Location
Cleyra
CleyraA Burmecian offshoot settlement protected by a magical sandstorm at the top of a giant tree.
Attacks
-
Defenses
-
Weaknesses
-
Eat
-
Steal Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Phoenix Down
Phoenix DownCures KO.
, Echo Screen
Echo ScreenCures Silence.
, Phoenix Pinion
Phoenix PinionCures KO. It cannot be used in the field.
Drop Item
Potion
PotionRestores 150 HP. The effect decreases if used in the field.
, Hi-Potion
Hi-PotionRestores 450 HP. The effect decreases if used in the field.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Mythril Sword Card
Mythril SwordEquipment Card
Strategy
The Cleyra's Trunk Soldier is a slightly stronger military record but still lacks a complicated attack script. Status control is the easiest way to keep groups from taking consecutive turns, especially if the party is already worn down by the escape sequence. Man Eater applies to the human target. Preserve MP and healing for the bosses and forced encounters around this section rather than treating each Soldier as a resource-intensive fight.

Stilva

A large insectoid demon with prominent claws and a poisonous-looking body, built from sharp points rather than soft shapes.

Level HP MP Atk Def AP Exp Gil
67 21,906 3,053 90 24 4 42,785 2,780Gil
Location
Memoria
MemoriaA surreal dungeon formed from the party's memories and Gaia's history inside the Iifa Tree.
Attacks
Firaga
FiragaDeals heavy Fire-elemental damage to one or multiple targets.
, Sting
StingDeals physical damage.
, Red Clipper
Red ClipperDeals Fire-elemental physical damage.
Defenses
Status Immune: Confuse, Vanish
Weaknesses
Water
Eat
Auto-Life
Auto-LifeGrants Auto-Life to one target.
Steal Item
Ether
EtherRestores 150 MP. The effect decreases if used in the field.
Drop Item
Tent
TentRestores HP and MP. If you ask a save moogle, he will restore everyone's HP and MP.
, Garnet
GarnetAdd-on. Restores HP in battle.
, Antidote
AntidoteCures Venom and Poison.
, Vepal Card
VepalEnemy Card
Strategy
Stilva's Firaga is its main damage spike, so Fire resistance is useful while Water exploits its elemental weakness. Red Clipper/Sting add steady pressure but are much easier to manage if Firaga is reduced. Quina can learn Auto-Life by Eating Stilva below 25% HP, making this late-game enemy worth isolating rather than immediately finishing if the skill was missed earlier.

Stroper

A tall, fleshy plantlike creature with a single prominent eye and an awkward upright body that is equal parts stalk and monster.

Level HP MP Atk Def AP Exp Gil
21 1,840 697 31 10 2 2,346 915Gil
Location
Iifa Tree
Iifa TreeThe colossal tree whose roots regulate the Mist on Gaia and connect to the world's deeper life cycle.
Attacks
Silence
SilenceInflicts Silence on one or multiple targets.
, Gradual Petrify
Gradual PetrifyInflicts Petrify on one target. Starts a countdown that inflicts Petrify when it reaches zero.
, Slap
SlapDeals physical damage.
, Sweep
SweepDeals physical damage.
Defenses
Status Immune: Berserk, Confuse, Petrify, Vanish
Weaknesses
Fire
Eat
LV5 Death
LV5 DeathInstantly KOs enemies whose levels are multiples of 5.
Steal Item
Soft
SoftCures Petrify and Gradual Petrify.
, Peridot
PeridotAdd-on. Restores HP in battle.
, Phoenix Down
Phoenix DownCures KO.
, Phoenix Pinion
Phoenix PinionCures KO. It cannot be used in the field.
Drop Item
Peridot
PeridotAdd-on. Restores HP in battle.
, Phoenix Down
Phoenix DownCures KO.
, Ether
EtherRestores 150 MP. The effect decreases if used in the field.
, Mandragora Card
MandragoraEnemy Card
Strategy
Stroper can combine Silence with Gradual Petrify, which is especially awkward for casters. Loudmouth blocks Silence and Jelly prevents Petrify; together they turn most of its status turns into failures. Fire is the weakness. Quina can learn LV5 Death by Eating Stroper below 25% HP, an extremely valuable skill because it instantly kills level-multiple-of-5 enemies such as Grand Dragon.

Enemy Properties

Enemy Name & Description

The enemy's name and a brief summary of its characteristics, behavior, or role in the game.

Level

The enemy's level, which helps determine its overall strength and is used in several battle calculations.

HP

The enemy's maximum HP. Reducing this value to zero defeats the enemy.

MP

The enemy's maximum MP, used to perform spells and other abilities that consume MP.

Attack (ATK)

The enemy's Attack value, which contributes to the damage dealt by its physical attacks.

Defense (DEF)

The enemy's Defense value, which reduces damage received from physical attacks.

AP

The amount of Ability Points awarded after the enemy is defeated. AP is applied toward learning abilities from equipped weapons, armor, and add-ons.

EXP

The amount of experience awarded to the party after the enemy is defeated.

Gil

The amount of Gil awarded after the enemy is defeated.

Location

The areas, dungeons, or specific encounters where the enemy can be found.

Attacks

The attacks, spells, and special abilities the enemy can use during battle.

Defenses

Elements or status effects against which the enemy has increased resistance or protection.

Weaknesses

Elements or status effects to which the enemy is especially vulnerable.

Eat

The Blue Magic ability Quina can learn by successfully using Eat or Cook on the enemy.

Steal Item

The items that can be stolen from the enemy during battle.

Drop Item

The items the enemy may leave behind after being defeated.

Strategy

Recommended tactics for defeating the enemy, including useful abilities, elemental or status weaknesses, defensive measures, and ways to counter its attacks.

Final Fantasy Online

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